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Unified Diff: media/base/user_input_monitor_mac.cc

Issue 22801007: Adds the UserInputMonitor implementation for Mac. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 4 months ago
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Index: media/base/user_input_monitor_mac.cc
diff --git a/media/base/user_input_monitor_mac.cc b/media/base/user_input_monitor_mac.cc
new file mode 100644
index 0000000000000000000000000000000000000000..44a8a884f6eb669c0bc34991975902b358a14f3d
--- /dev/null
+++ b/media/base/user_input_monitor_mac.cc
@@ -0,0 +1,266 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "media/base/user_input_monitor.h"
+
+#include <ApplicationServices/ApplicationServices.h>
+
+#include "base/bind.h"
+#include "base/logging.h"
+#include "base/mac/scoped_cftyperef.h"
+#include "base/message_loop/message_loop.h"
+#include "base/single_thread_task_runner.h"
+#include "base/time/time.h"
+#include "base/timer/timer.h"
+#include "third_party/skia/include/core/SkPoint.h"
+
+namespace media {
+namespace {
+
+class UserInputMonitorMacCore;
+
+class UserInputMonitorMac : public UserInputMonitor {
+ public:
+ typedef const base::Callback<void(const SkIPoint&)> MouseCallback;
+
+ UserInputMonitorMac(
+ scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner);
+
+ virtual ~UserInputMonitorMac();
+
+ private:
+ virtual void StartMouseMonitoring() OVERRIDE;
+ virtual void StopMouseMonitoring() OVERRIDE;
+ virtual void StartKeyboardMonitoring() OVERRIDE;
+ virtual void StopKeyboardMonitoring() OVERRIDE;
+
+ void OnMouseMoved(const SkIPoint& position);
+ void OnKeyStroke();
+
+ // Task runner on which input events are received.
+ scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner_;
+
+ scoped_ptr<UserInputMonitorMacCore> core_;
+
+ DISALLOW_COPY_AND_ASSIGN(UserInputMonitorMac);
+};
+
+// The class implements the event listening. Must be called on the UI thread.
+class UserInputMonitorMacCore {
+ public:
+ UserInputMonitorMacCore(
+ const UserInputMonitorMac::MouseCallback& mouse_callback,
+ const base::Closure& key_stroke_callback);
+ ~UserInputMonitorMacCore();
+
+ void StartMonitoringMouse();
+ void StopMonitoringMouse();
+ void StartPollingKeyState();
+ void StopPollingKeyState();
+
+ void OnMouseMoved(const SkIPoint& position);
+
+ base::WeakPtr<UserInputMonitorMacCore> GetAsWeakPtr();
+
+ private:
+ static CGEventRef MouseMoved(CGEventTapProxy proxy,
+ CGEventType type,
+ CGEventRef event,
+ void* context);
+ void PollKeyState();
+
+ UserInputMonitorMac::MouseCallback mouse_callback_;
+ base::Closure key_stroke_callback_;
+
+ base::ScopedCFTypeRef<CFRunLoopSourceRef> input_run_loop_source_;
+ base::ScopedCFTypeRef<CFMachPortRef> input_mach_port_;
+
+ base::Timer polling_timer_;
+ // 0x5c is key "9", after that comes function keys.
+ bool prev_key_state_[0x5d];
+
+ base::WeakPtrFactory<UserInputMonitorMacCore> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(UserInputMonitorMacCore);
+};
+
+UserInputMonitorMac::UserInputMonitorMac(
+ scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner)
+ : ui_task_runner_(ui_task_runner),
+ core_(new UserInputMonitorMacCore(
+ base::Bind(&UserInputMonitorMac::OnMouseMoved,
+ base::Unretained(this)),
+ base::Bind(&UserInputMonitorMac::OnKeyStroke,
+ base::Unretained(this)))) {}
+
+UserInputMonitorMac::~UserInputMonitorMac() {
+ ui_task_runner_->DeleteSoon(FROM_HERE, core_.release());
+}
+
+void UserInputMonitorMac::StartMouseMonitoring() {
+ if (!ui_task_runner_->BelongsToCurrentThread()) {
+ ui_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&UserInputMonitorMacCore::StartMonitoringMouse,
+ core_->GetAsWeakPtr()));
+ return;
+ }
+ core_->StartMonitoringMouse();
+}
+
+void UserInputMonitorMac::StopMouseMonitoring() {
+ if (!ui_task_runner_->BelongsToCurrentThread()) {
+ ui_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&UserInputMonitorMacCore::StopMonitoringMouse,
+ core_->GetAsWeakPtr()));
+ return;
+ }
+ core_->StopMonitoringMouse();
+}
+
+void UserInputMonitorMac::StartKeyboardMonitoring() {
+ if (!ui_task_runner_->BelongsToCurrentThread()) {
+ ui_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&UserInputMonitorMacCore::StartPollingKeyState,
+ core_->GetAsWeakPtr()));
+ return;
+ }
+ core_->StartPollingKeyState();
+}
+
+void UserInputMonitorMac::StopKeyboardMonitoring() {
+ if (!ui_task_runner_->BelongsToCurrentThread()) {
+ ui_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&UserInputMonitorMacCore::StopPollingKeyState,
+ core_->GetAsWeakPtr()));
+ return;
+ }
+ core_->StopPollingKeyState();
+}
+
+void UserInputMonitorMac::OnMouseMoved(const SkIPoint& position) {
+ UserInputMonitor::OnMouseEvent(position);
+}
+
+void UserInputMonitorMac::OnKeyStroke() {
+ UserInputMonitor::OnKeyboardEvent(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN);
+}
+
+UserInputMonitorMacCore::UserInputMonitorMacCore(
+ const UserInputMonitorMac::MouseCallback& mouse_callback,
+ const base::Closure& key_stroke_callback)
+ : mouse_callback_(mouse_callback),
+ key_stroke_callback_(key_stroke_callback),
+ polling_timer_(false, true),
+ weak_factory_(this) {}
+
+UserInputMonitorMacCore::~UserInputMonitorMacCore() {
+ DCHECK(!input_mach_port_);
+ DCHECK(!input_run_loop_source_);
+ DCHECK(!polling_timer_.IsRunning());
+}
+
+void UserInputMonitorMacCore::StartMonitoringMouse() {
+ DCHECK_EQ(base::MessageLoop::TYPE_UI, base::MessageLoop::current()->type());
+
+ input_mach_port_.reset(CGEventTapCreate(kCGSessionEventTap,
+ kCGHeadInsertEventTap,
+ kCGEventTapOptionListenOnly,
+ CGEventMaskBit(kCGEventMouseMoved),
+ MouseMoved,
+ this));
+ if (input_mach_port_) {
+ input_run_loop_source_.reset(
+ CFMachPortCreateRunLoopSource(NULL, input_mach_port_, 0));
+ CFRunLoopAddSource(
+ CFRunLoopGetMain(), input_run_loop_source_, kCFRunLoopCommonModes);
+ } else {
+ LOG(ERROR) << "CGEventTapCreate failed.";
+ }
+}
+
+void UserInputMonitorMacCore::StopMonitoringMouse() {
+ DCHECK_EQ(base::MessageLoop::TYPE_UI, base::MessageLoop::current()->type());
+
+ if (input_run_loop_source_) {
+ CFMachPortInvalidate(input_mach_port_);
+ CFRunLoopRemoveSource(
+ CFRunLoopGetMain(), input_run_loop_source_, kCFRunLoopCommonModes);
+ input_run_loop_source_.reset();
+ input_mach_port_.reset();
+ }
+}
+
+void UserInputMonitorMacCore::StartPollingKeyState() {
+ DCHECK_EQ(base::MessageLoop::TYPE_UI, base::MessageLoop::current()->type());
+
+ polling_timer_.Start(
+ FROM_HERE,
+ base::TimeDelta::FromMilliseconds(30),
+ base::Bind(&UserInputMonitorMacCore::PollKeyState, GetAsWeakPtr()));
+}
+
+void UserInputMonitorMacCore::StopPollingKeyState() {
+ DCHECK_EQ(base::MessageLoop::TYPE_UI, base::MessageLoop::current()->type());
+
+ polling_timer_.Stop();
+}
+
+base::WeakPtr<UserInputMonitorMacCore> UserInputMonitorMacCore::GetAsWeakPtr() {
+ return weak_factory_.GetWeakPtr();
+}
+
+void UserInputMonitorMacCore::OnMouseMoved(const SkIPoint& position) {
+ DCHECK_EQ(base::MessageLoop::TYPE_UI, base::MessageLoop::current()->type());
+
+ mouse_callback_.Run(position);
+}
+
+CGEventRef UserInputMonitorMacCore::MouseMoved(CGEventTapProxy proxy,
+ CGEventType type,
+ CGEventRef event,
+ void* context) {
+ DCHECK_EQ(base::MessageLoop::TYPE_UI, base::MessageLoop::current()->type());
+
+ int64_t pid = CGEventGetIntegerValueField(event, kCGEventSourceUnixProcessID);
+ // |pid| 0 means the event is generated by hardware.
+ if (pid == 0) {
+ DCHECK_EQ(kCGEventMouseMoved, type);
+ CGPoint cg_mouse_pos = CGEventGetLocation(event);
+ SkIPoint mouse_pos = SkIPoint::Make(cg_mouse_pos.x, cg_mouse_pos.y);
+ static_cast<UserInputMonitorMacCore*>(context)->OnMouseMoved(mouse_pos);
+ }
+ return NULL;
+}
+
+void UserInputMonitorMacCore::PollKeyState() {
+ DCHECK_EQ(base::MessageLoop::TYPE_UI, base::MessageLoop::current()->type());
+
+ bool key_pressed = false;
+ for (CGKeyCode key_index = 0; key_index < arraysize(prev_key_state_);
+ ++key_index) {
+ bool key_state =
+ CGEventSourceKeyState(kCGEventSourceStateHIDSystemState, key_index);
Wez 2013/08/21 22:41:57 This should be *SessionState, not *SystemState, I
jiayl 2013/08/21 22:58:23 The webrtc impl uses *SystemState: https://code.go
Wez 2013/08/21 23:19:53 Monitoring session events is correct in terms of s
jiayl 2013/08/21 23:32:59 I'm not sure. What's the state of audio capturing
+ // A false -> true change in keymap means a key is pressed.
+ key_pressed |= (key_state && !prev_key_state_[key_index]);
+ // Save current state.
+ prev_key_state_[key_index] = key_state;
+ }
+
+ if (key_pressed)
+ key_stroke_callback_.Run();
+}
+
+} // namespace
+
+scoped_ptr<UserInputMonitor> UserInputMonitor::Create(
+ const scoped_refptr<base::SingleThreadTaskRunner>& input_task_runner,
+ const scoped_refptr<base::SingleThreadTaskRunner>& ui_task_runner) {
+ return scoped_ptr<UserInputMonitor>(new UserInputMonitorMac(ui_task_runner));
+}
+
+} // namespace media
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