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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_BASE_USER_INPUT_MONITOR_H_ | 5 #ifndef MEDIA_BASE_USER_INPUT_MONITOR_H_ |
| 6 #define MEDIA_BASE_USER_INPUT_MONITOR_H_ | 6 #define MEDIA_BASE_USER_INPUT_MONITOR_H_ |
| 7 | 7 |
| 8 #include <set> | 8 #include <set> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "base/memory/weak_ptr.h" | |
| 13 #include "base/observer_list.h" | 12 #include "base/observer_list.h" |
| 14 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
| 15 #include "media/base/media_export.h" | 14 #include "media/base/media_export.h" |
| 16 #include "ui/base/events/event_constants.h" | 15 #include "ui/base/events/event_constants.h" |
| 17 #include "ui/base/keycodes/keyboard_codes.h" | 16 #include "ui/base/keycodes/keyboard_codes.h" |
| 18 | 17 |
| 19 struct SkIPoint; | 18 struct SkIPoint; |
| 20 | 19 |
| 21 namespace base { | 20 namespace base { |
| 22 class SingleThreadTaskRunner; | 21 class SingleThreadTaskRunner; |
| 23 } // namespace base | 22 } // namespace base |
| 24 | 23 |
| 25 namespace media { | 24 namespace media { |
| 26 | 25 |
| 27 // Monitors and notifies about mouse movements and keyboard events. | 26 // Monitors and notifies about mouse movements and keyboard events. |
| 28 // Thread safe. The thread on which the listenters are called is not guaranteed. | 27 // Thread safe. The thread on which the listenters are called is not guaranteed. |
| 29 // The callers should not perform expensive/blocking tasks in the callback since | 28 // The callers should not perform expensive/blocking tasks in the callback since |
| 30 // it might be called on the browser UI/IO threads. | 29 // it might be called on the browser UI/IO threads. |
| 30 // The object must outlive the browser UI/IO threads to make sure the callbacks | |
| 31 // will not access deleted object. | |
| 31 class MEDIA_EXPORT UserInputMonitor { | 32 class MEDIA_EXPORT UserInputMonitor { |
| 32 public: | 33 public: |
| 33 // The interface to receive mouse movement events. | 34 // The interface to receive mouse movement events. |
| 34 class MEDIA_EXPORT MouseEventListener { | 35 class MEDIA_EXPORT MouseEventListener { |
|
DaleCurtis
2013/08/22 22:07:34
Have you sat down with sergeyu@ and wez@ to figure
jiayl
2013/08/22 22:23:22
Sergey reviewed the last CL that added these APIs.
DaleCurtis
2013/08/23 01:13:38
Not really the same thing. :) Since you introduced
jiayl
2013/08/23 01:49:33
Yes, there is a plan to migrate remoting to use th
| |
| 35 public: | 36 public: |
| 36 // |position| is the new mouse position. | 37 // |position| is the new mouse position. |
| 37 virtual void OnMouseMoved(const SkIPoint& position) = 0; | 38 virtual void OnMouseMoved(const SkIPoint& position) = 0; |
| 38 | 39 |
| 39 protected: | 40 protected: |
| 40 virtual ~MouseEventListener() {} | 41 virtual ~MouseEventListener() {} |
| 41 }; | 42 }; |
| 42 // The interface to receive key stroke events. | |
| 43 class MEDIA_EXPORT KeyStrokeListener { | |
| 44 public: | |
| 45 // Called when any key is pressed. Called only once until the key is | |
| 46 // released, i.e. holding down a key for a long period will generate one | |
| 47 // callback just when the key is pressed down. | |
| 48 virtual void OnKeyStroke() = 0; | |
| 49 | |
| 50 protected: | |
| 51 virtual ~KeyStrokeListener() {} | |
| 52 }; | |
| 53 | 43 |
| 54 virtual ~UserInputMonitor(); | 44 virtual ~UserInputMonitor(); |
| 55 | 45 |
| 56 // Creates a platform-specific instance of UserInputMonitor. | 46 // Creates a platform-specific instance of UserInputMonitor. |
| 57 // |io_task_runner| is the task runner for an IO thread. | 47 // |io_task_runner| is the task runner for an IO thread. |
| 58 // |ui_task_runner| is the task runner for a UI thread. | 48 // |ui_task_runner| is the task runner for a UI thread. |
| 59 static scoped_ptr<UserInputMonitor> Create( | 49 static scoped_ptr<UserInputMonitor> Create( |
| 60 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 50 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, |
| 61 const scoped_refptr<base::SingleThreadTaskRunner>& ui_task_runner); | 51 const scoped_refptr<base::SingleThreadTaskRunner>& ui_task_runner); |
| 62 | 52 |
| 63 // The same |listener| should only be added once. | 53 // The same |listener| should only be added once. |
| 64 // The clients should make sure to call Remove*Listener before |listener| is | 54 // The clients should make sure to call Remove*Listener before |listener| is |
| 65 // destroyed. | 55 // destroyed. |
| 66 void AddMouseListener(MouseEventListener* listener); | 56 void AddMouseListener(MouseEventListener* listener); |
| 67 void RemoveMouseListener(MouseEventListener* listener); | 57 void RemoveMouseListener(MouseEventListener* listener); |
| 68 void AddKeyStrokeListener(KeyStrokeListener* listener); | 58 |
| 69 void RemoveKeyStrokeListener(KeyStrokeListener* listener); | 59 // The callers must call AddKeyPressCounterReference before calling |
| 60 // GetKeyPressCount(), and call ReleaseKeyPressCounterReference when it no | |
| 61 // longer needs it. | |
| 62 void AddKeyPressCounterReference(); | |
| 63 void ReleaseKeyPressCounterReference(); | |
| 64 // Returns the number of Key presses since the first KeyPressCounterReference | |
| 65 // is added. Auto-repeated key presses are not counted. | |
| 66 virtual size_t GetKeyPressCount() const; | |
| 70 | 67 |
| 71 protected: | 68 protected: |
| 72 UserInputMonitor(); | 69 UserInputMonitor(); |
| 73 | 70 |
| 74 // Called by the platform-specific sub-classes to propagate the events to the | 71 // Called by the platform-specific sub-classes to propagate the events to the |
| 75 // listeners. | 72 // listeners. |
| 76 void OnMouseEvent(const SkIPoint& position); | 73 void OnMouseEvent(const SkIPoint& position); |
| 77 void OnKeyboardEvent(ui::EventType event, ui::KeyboardCode key_code); | 74 void OnKeyboardEvent(ui::EventType event, ui::KeyboardCode key_code); |
| 78 | 75 |
| 79 private: | 76 private: |
| 80 virtual void StartMouseMonitoring() = 0; | 77 virtual void StartMouseMonitoring() = 0; |
| 81 virtual void StopMouseMonitoring() = 0; | 78 virtual void StopMouseMonitoring() = 0; |
| 82 virtual void StartKeyboardMonitoring() = 0; | 79 virtual void StartKeyboardMonitoring() = 0; |
| 83 virtual void StopKeyboardMonitoring() = 0; | 80 virtual void StopKeyboardMonitoring() = 0; |
| 84 | 81 |
| 85 base::Lock lock_; | 82 mutable base::Lock lock_; |
| 86 ObserverList<MouseEventListener, true> mouse_listeners_; | 83 ObserverList<MouseEventListener, true> mouse_listeners_; |
| 87 ObserverList<KeyStrokeListener, true> key_stroke_listeners_; | |
| 88 bool monitoring_mouse_; | 84 bool monitoring_mouse_; |
| 89 bool monitoring_keyboard_; | 85 size_t key_press_counter_references_; |
| 90 // The set of keys currently held down. Used for convering raw keyboard events | 86 // The set of keys currently held down. Used for convering raw keyboard events |
| 91 // into KeyStrokeListener callbacks. | 87 // into KeyStrokeListener callbacks. |
| 92 std::set<ui::KeyboardCode> pressed_keys_; | 88 std::set<int> pressed_keys_; |
| 89 size_t total_key_presses_; | |
|
DaleCurtis
2013/08/22 22:07:34
Shouldn't this just be pressed_keys_.size() ?
jiayl
2013/08/22 22:23:22
No. If you press and release a key, pressed_keys_.
| |
| 93 | 90 |
| 94 DISALLOW_COPY_AND_ASSIGN(UserInputMonitor); | 91 DISALLOW_COPY_AND_ASSIGN(UserInputMonitor); |
| 95 }; | 92 }; |
| 96 | 93 |
| 97 } // namespace media | 94 } // namespace media |
| 98 | 95 |
| 99 #endif // MEDIA_BASE_USER_INPUT_MONITOR_H_ | 96 #endif // MEDIA_BASE_USER_INPUT_MONITOR_H_ |
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