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Side by Side Diff: media/base/user_input_monitor.h

Issue 22801007: Adds the UserInputMonitor implementation for Mac. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_BASE_USER_INPUT_MONITOR_H_ 5 #ifndef MEDIA_BASE_USER_INPUT_MONITOR_H_
6 #define MEDIA_BASE_USER_INPUT_MONITOR_H_ 6 #define MEDIA_BASE_USER_INPUT_MONITOR_H_
7 7
8 #include <set> 8 #include <set>
9 9
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/observer_list.h" 12 #include "base/observer_list.h"
14 #include "base/synchronization/lock.h" 13 #include "base/synchronization/lock.h"
15 #include "media/base/media_export.h" 14 #include "media/base/media_export.h"
16 #include "ui/base/events/event_constants.h" 15 #include "ui/base/events/event_constants.h"
17 #include "ui/base/keycodes/keyboard_codes.h" 16 #include "ui/base/keycodes/keyboard_codes.h"
18 17
19 struct SkIPoint; 18 struct SkIPoint;
20 19
21 namespace base { 20 namespace base {
22 class SingleThreadTaskRunner; 21 class SingleThreadTaskRunner;
23 } // namespace base 22 } // namespace base
24 23
25 namespace media { 24 namespace media {
26 25
27 // Monitors and notifies about mouse movements and keyboard events. 26 // Monitors and notifies about mouse movements and keyboard events.
28 // Thread safe. The thread on which the listenters are called is not guaranteed. 27 // Thread safe. The thread on which the listenters are called is not guaranteed.
29 // The callers should not perform expensive/blocking tasks in the callback since 28 // The callers should not perform expensive/blocking tasks in the callback since
30 // it might be called on the browser UI/IO threads. 29 // it might be called on the browser UI/IO threads.
30 // The object must outlive the browser UI/IO threads to make sure the callbacks
31 // will not access deleted object.
31 class MEDIA_EXPORT UserInputMonitor { 32 class MEDIA_EXPORT UserInputMonitor {
32 public: 33 public:
33 // The interface to receive mouse movement events. 34 // The interface to receive mouse movement events.
34 class MEDIA_EXPORT MouseEventListener { 35 class MEDIA_EXPORT MouseEventListener {
DaleCurtis 2013/08/22 22:07:34 Have you sat down with sergeyu@ and wez@ to figure
jiayl 2013/08/22 22:23:22 Sergey reviewed the last CL that added these APIs.
DaleCurtis 2013/08/23 01:13:38 Not really the same thing. :) Since you introduced
jiayl 2013/08/23 01:49:33 Yes, there is a plan to migrate remoting to use th
35 public: 36 public:
36 // |position| is the new mouse position. 37 // |position| is the new mouse position.
37 virtual void OnMouseMoved(const SkIPoint& position) = 0; 38 virtual void OnMouseMoved(const SkIPoint& position) = 0;
38 39
39 protected: 40 protected:
40 virtual ~MouseEventListener() {} 41 virtual ~MouseEventListener() {}
41 }; 42 };
42 // The interface to receive key stroke events.
43 class MEDIA_EXPORT KeyStrokeListener {
44 public:
45 // Called when any key is pressed. Called only once until the key is
46 // released, i.e. holding down a key for a long period will generate one
47 // callback just when the key is pressed down.
48 virtual void OnKeyStroke() = 0;
49
50 protected:
51 virtual ~KeyStrokeListener() {}
52 };
53 43
54 virtual ~UserInputMonitor(); 44 virtual ~UserInputMonitor();
55 45
56 // Creates a platform-specific instance of UserInputMonitor. 46 // Creates a platform-specific instance of UserInputMonitor.
57 // |io_task_runner| is the task runner for an IO thread. 47 // |io_task_runner| is the task runner for an IO thread.
58 // |ui_task_runner| is the task runner for a UI thread. 48 // |ui_task_runner| is the task runner for a UI thread.
59 static scoped_ptr<UserInputMonitor> Create( 49 static scoped_ptr<UserInputMonitor> Create(
60 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, 50 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner,
61 const scoped_refptr<base::SingleThreadTaskRunner>& ui_task_runner); 51 const scoped_refptr<base::SingleThreadTaskRunner>& ui_task_runner);
62 52
63 // The same |listener| should only be added once. 53 // The same |listener| should only be added once.
64 // The clients should make sure to call Remove*Listener before |listener| is 54 // The clients should make sure to call Remove*Listener before |listener| is
65 // destroyed. 55 // destroyed.
66 void AddMouseListener(MouseEventListener* listener); 56 void AddMouseListener(MouseEventListener* listener);
67 void RemoveMouseListener(MouseEventListener* listener); 57 void RemoveMouseListener(MouseEventListener* listener);
68 void AddKeyStrokeListener(KeyStrokeListener* listener); 58
69 void RemoveKeyStrokeListener(KeyStrokeListener* listener); 59 // The callers must call AddKeyPressCounterReference before calling
60 // GetKeyPressCount(), and call ReleaseKeyPressCounterReference when it no
61 // longer needs it.
62 void AddKeyPressCounterReference();
63 void ReleaseKeyPressCounterReference();
64 // Returns the number of Key presses since the first KeyPressCounterReference
65 // is added. Auto-repeated key presses are not counted.
66 virtual size_t GetKeyPressCount() const;
70 67
71 protected: 68 protected:
72 UserInputMonitor(); 69 UserInputMonitor();
73 70
74 // Called by the platform-specific sub-classes to propagate the events to the 71 // Called by the platform-specific sub-classes to propagate the events to the
75 // listeners. 72 // listeners.
76 void OnMouseEvent(const SkIPoint& position); 73 void OnMouseEvent(const SkIPoint& position);
77 void OnKeyboardEvent(ui::EventType event, ui::KeyboardCode key_code); 74 void OnKeyboardEvent(ui::EventType event, ui::KeyboardCode key_code);
78 75
79 private: 76 private:
80 virtual void StartMouseMonitoring() = 0; 77 virtual void StartMouseMonitoring() = 0;
81 virtual void StopMouseMonitoring() = 0; 78 virtual void StopMouseMonitoring() = 0;
82 virtual void StartKeyboardMonitoring() = 0; 79 virtual void StartKeyboardMonitoring() = 0;
83 virtual void StopKeyboardMonitoring() = 0; 80 virtual void StopKeyboardMonitoring() = 0;
84 81
85 base::Lock lock_; 82 mutable base::Lock lock_;
86 ObserverList<MouseEventListener, true> mouse_listeners_; 83 ObserverList<MouseEventListener, true> mouse_listeners_;
87 ObserverList<KeyStrokeListener, true> key_stroke_listeners_;
88 bool monitoring_mouse_; 84 bool monitoring_mouse_;
89 bool monitoring_keyboard_; 85 size_t key_press_counter_references_;
90 // The set of keys currently held down. Used for convering raw keyboard events 86 // The set of keys currently held down. Used for convering raw keyboard events
91 // into KeyStrokeListener callbacks. 87 // into KeyStrokeListener callbacks.
92 std::set<ui::KeyboardCode> pressed_keys_; 88 std::set<int> pressed_keys_;
89 size_t total_key_presses_;
DaleCurtis 2013/08/22 22:07:34 Shouldn't this just be pressed_keys_.size() ?
jiayl 2013/08/22 22:23:22 No. If you press and release a key, pressed_keys_.
93 90
94 DISALLOW_COPY_AND_ASSIGN(UserInputMonitor); 91 DISALLOW_COPY_AND_ASSIGN(UserInputMonitor);
95 }; 92 };
96 93
97 } // namespace media 94 } // namespace media
98 95
99 #endif // MEDIA_BASE_USER_INPUT_MONITOR_H_ 96 #endif // MEDIA_BASE_USER_INPUT_MONITOR_H_
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