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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/workspace_layout_manager.h" | 5 #include "ash/wm/workspace/workspace_layout_manager.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | |
7 #include "ash/root_window_controller.h" | 8 #include "ash/root_window_controller.h" |
8 #include "ash/screen_ash.h" | 9 #include "ash/screen_ash.h" |
9 #include "ash/shelf/shelf_layout_manager.h" | 10 #include "ash/shelf/shelf_layout_manager.h" |
10 #include "ash/shelf/shelf_widget.h" | 11 #include "ash/shelf/shelf_widget.h" |
11 #include "ash/shell.h" | 12 #include "ash/shell.h" |
12 #include "ash/test/ash_test_base.h" | 13 #include "ash/test/ash_test_base.h" |
13 #include "ash/wm/property_util.h" | 14 #include "ash/wm/property_util.h" |
14 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
16 #include "base/command_line.h" | |
James Cook
2013/08/22 00:19:12
Is this needed?
Harry McCleave
2013/08/27 00:37:00
Done.
| |
15 #include "ui/aura/client/aura_constants.h" | 17 #include "ui/aura/client/aura_constants.h" |
16 #include "ui/aura/root_window.h" | 18 #include "ui/aura/root_window.h" |
17 #include "ui/aura/test/test_windows.h" | 19 #include "ui/aura/test/test_windows.h" |
18 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
19 #include "ui/gfx/insets.h" | 21 #include "ui/gfx/insets.h" |
20 #include "ui/views/widget/widget.h" | 22 #include "ui/views/widget/widget.h" |
21 #include "ui/views/widget/widget_delegate.h" | 23 #include "ui/views/widget/widget_delegate.h" |
22 | 24 |
23 namespace ash { | 25 namespace ash { |
24 namespace { | 26 namespace { |
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131 | 133 |
132 scoped_ptr<aura::Window> window( | 134 scoped_ptr<aura::Window> window( |
133 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40))); | 135 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40))); |
134 EXPECT_EQ(root_windows[0], window->GetRootWindow()); | 136 EXPECT_EQ(root_windows[0], window->GetRootWindow()); |
135 | 137 |
136 SetRestoreBoundsInScreen(window.get(), gfx::Rect(400, 0, 30, 40)); | 138 SetRestoreBoundsInScreen(window.get(), gfx::Rect(400, 0, 30, 40)); |
137 // Maximize the window in 2nd display as the restore bounds | 139 // Maximize the window in 2nd display as the restore bounds |
138 // is inside 2nd display. | 140 // is inside 2nd display. |
139 wm::MaximizeWindow(window.get()); | 141 wm::MaximizeWindow(window.get()); |
140 EXPECT_EQ(root_windows[1], window->GetRootWindow()); | 142 EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
141 EXPECT_EQ("300,0 400x452", window->GetBoundsInScreen().ToString()); | 143 EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString()); |
142 | 144 |
143 wm::RestoreWindow(window.get()); | 145 wm::RestoreWindow(window.get()); |
144 EXPECT_EQ(root_windows[1], window->GetRootWindow()); | 146 EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
145 EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString()); | 147 EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString()); |
146 | 148 |
147 // If the restore bounds intersects with the current display, | 149 // If the restore bounds intersects with the current display, |
148 // don't move. | 150 // don't move. |
149 SetRestoreBoundsInScreen(window.get(), gfx::Rect(280, 0, 30, 40)); | 151 SetRestoreBoundsInScreen(window.get(), gfx::Rect(280, 0, 30, 40)); |
150 wm::MaximizeWindow(window.get()); | 152 wm::MaximizeWindow(window.get()); |
151 EXPECT_EQ(root_windows[1], window->GetRootWindow()); | 153 EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
152 EXPECT_EQ("300,0 400x452", window->GetBoundsInScreen().ToString()); | 154 EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString()); |
153 | 155 |
154 wm::RestoreWindow(window.get()); | 156 wm::RestoreWindow(window.get()); |
155 EXPECT_EQ(root_windows[1], window->GetRootWindow()); | 157 EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
156 EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString()); | 158 EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString()); |
157 | 159 |
158 // Restoring widget state. | 160 // Restoring widget state. |
159 scoped_ptr<views::Widget> w1(new views::Widget); | 161 scoped_ptr<views::Widget> w1(new views::Widget); |
160 views::Widget::InitParams params; | 162 views::Widget::InitParams params; |
161 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 163 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
162 params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40)); | 164 params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40)); |
163 params.context = root_windows[0]; | 165 params.context = root_windows[0]; |
164 w1->Init(params); | 166 w1->Init(params); |
165 w1->Show(); | 167 w1->Show(); |
166 EXPECT_TRUE(w1->IsMaximized()); | 168 EXPECT_TRUE(w1->IsMaximized()); |
167 EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow()); | 169 EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow()); |
168 EXPECT_EQ("300,0 400x452", w1->GetWindowBoundsInScreen().ToString()); | 170 EXPECT_EQ("300,0 400x453", w1->GetWindowBoundsInScreen().ToString()); |
169 w1->Restore(); | 171 w1->Restore(); |
170 EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow()); | 172 EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow()); |
171 EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString()); | 173 EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString()); |
172 } | 174 } |
173 | 175 |
174 TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) { | 176 TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) { |
175 if (!SupportsMultipleDisplays()) | 177 if (!SupportsMultipleDisplays()) |
176 return; | 178 return; |
177 UpdateDisplay("300x400,400x500"); | 179 UpdateDisplay("300x400,400x500"); |
178 | 180 |
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353 window->bounds().ToString()); | 355 window->bounds().ToString()); |
354 | 356 |
355 // Directly setting the bounds triggers a slightly different code path. Verify | 357 // Directly setting the bounds triggers a slightly different code path. Verify |
356 // that too. | 358 // that too. |
357 window->SetBounds(window_bounds); | 359 window->SetBounds(window_bounds); |
358 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), | 360 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), |
359 window->bounds().ToString()); | 361 window->bounds().ToString()); |
360 } | 362 } |
361 | 363 |
362 } // namespace ash | 364 } // namespace ash |
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