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Issue 2278823002: Fix getInternalformativ on GL 4.1 or lower. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 4 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
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182 # It's unfortunate that these suppressions need to be so broad, but it 182 # It's unfortunate that these suppressions need to be so broad, but it
183 # looks like the D3D11 device can be lost spontaneously on this 183 # looks like the D3D11 device can be lost spontaneously on this
184 # configuration while running basically any test. 184 # configuration while running basically any test.
185 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) 185 self.Flaky('conformance/*', ['win', 'intel'], bug=628395)
186 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) 186 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395)
187 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) 187 self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
188 188
189 # Mac only. 189 # Mac only.
190 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', 190 self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
191 ['mac'], bug=483282) 191 ['mac'], bug=483282)
192 self.Fail('conformance2/extensions/ext-color-buffer-float.html',
193 ['mac'], bug=633022)
194 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', 192 self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
195 ['mac'], bug=617820) 193 ['mac'], bug=617820)
196 self.Fail('deqp/functional/gles3/fbocompleteness.html', 194 self.Fail('deqp/functional/gles3/fbocompleteness.html',
197 ['mac'], bug=630800) 195 ['mac'], bug=630800)
198 # self.Fail('deqp/functional/gles3/fbocompleteness.html', 196 # self.Fail('deqp/functional/gles3/fbocompleteness.html',
199 # ['mac', ('nvidia', 0xfe9)], bug=616562) 197 # ['mac', ('nvidia', 0xfe9)], bug=616562)
200 self.Fail('deqp/data/gles3/shaders/linkage.html', 198 self.Fail('deqp/data/gles3/shaders/linkage.html',
201 ['mac'], bug=601821) 199 ['mac'], bug=601821)
202 200
203 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the 201 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the
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895 # self.Fail(page_name, 893 # self.Fail(page_name,
896 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 894 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
897 # self.Fail(page_name, 895 # self.Fail(page_name,
898 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 896 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
899 897
900 # Conflicts if between a generic os condition and a specific version 898 # Conflicts if between a generic os condition and a specific version
901 # self.Fail(page_name, 899 # self.Fail(page_name,
902 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 900 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
903 # self.Fail(page_name, 901 # self.Fail(page_name,
904 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 902 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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