Chromium Code Reviews| Index: cc/output/gl_renderer.cc |
| diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc |
| index fb1ee183c2a86feaffa6e4c294cb047b98c25384..0d7732a016926da3282f020dd10af42d5edcfd23 100644 |
| --- a/cc/output/gl_renderer.cc |
| +++ b/cc/output/gl_renderer.cc |
| @@ -418,6 +418,12 @@ GLRenderer::~GLRenderer() { |
| } |
| CleanupSharedObjects(); |
| + |
| + if (context_visibility_) { |
| + output_surface_->context_provider() |
|
danakj
2016/08/26 23:49:08
nit: maybe
auto* cache_controller = outsur->conpr
ericrk
2016/08/29 22:43:22
Sadly, that first line is more than 80 chars... bu
danakj
2016/08/29 23:56:20
Eh, 3 lines for 3 lines with more text I guess.
|
| + ->CacheController() |
| + ->ClientBecameNotVisible(std::move(context_visibility_)); |
| + } |
| } |
| const RendererCapabilitiesImpl& GLRenderer::Capabilities() const { |
| @@ -440,15 +446,15 @@ void GLRenderer::DidChangeVisibility() { |
| PrepareGeometry(NO_BINDING); |
| - // Handle cleanup of resources on the ContextProvider. The compositor |
| - // ContextProvider is not shared, so always pass 0 for the client_id. |
| - // TODO(crbug.com/487471): Update this when we share compositor |
| - // ContextProviders. |
| - context_support_->SetClientVisible(0 /* client_id */, visible_); |
| - bool aggressively_free_resources = !context_support_->AnyClientsVisible(); |
| - if (aggressively_free_resources) |
| - output_surface_->context_provider()->DeleteCachedResources(); |
| - context_support_->SetAggressivelyFreeResources(aggressively_free_resources); |
| + if (visible_ && !context_visibility_) { |
|
danakj
2016/08/26 23:49:08
Can you actually become visible and have a context
ericrk
2016/08/29 22:43:22
Yeah, this seems reasonable.
|
| + context_visibility_ = output_surface_->context_provider() |
|
danakj
2016/08/26 23:49:08
similars for formatting?
ericrk
2016/08/29 22:43:22
Refactored.
|
| + ->CacheController() |
| + ->ClientBecameVisible(); |
| + } else if (!visible_ && context_visibility_) { |
| + output_surface_->context_provider() |
| + ->CacheController() |
| + ->ClientBecameNotVisible(std::move(context_visibility_)); |
| + } |
| } |
| void GLRenderer::ReleaseRenderPassTextures() { render_pass_textures_.clear(); } |