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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/surfaces/surfaces_context_provider.h" | 5 #include "services/ui/surfaces/surfaces_context_provider.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
| 11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
| 12 #include "base/synchronization/waitable_event.h" | 12 #include "base/synchronization/waitable_event.h" |
| 13 #include "base/threading/thread_task_runner_handle.h" | 13 #include "base/threading/thread_task_runner_handle.h" |
| 14 #include "build/build_config.h" | 14 #include "build/build_config.h" |
| 15 #include "cc/output/context_cache_controller.h" |
| 15 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 16 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| 16 #include "gpu/command_buffer/client/gles2_implementation.h" | 17 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 17 #include "gpu/command_buffer/client/shared_memory_limits.h" | 18 #include "gpu/command_buffer/client/shared_memory_limits.h" |
| 18 #include "gpu/command_buffer/client/transfer_buffer.h" | 19 #include "gpu/command_buffer/client/transfer_buffer.h" |
| 19 #include "gpu/ipc/client/command_buffer_proxy_impl.h" | 20 #include "gpu/ipc/client/command_buffer_proxy_impl.h" |
| 20 #include "gpu/ipc/client/gpu_channel_host.h" | 21 #include "gpu/ipc/client/gpu_channel_host.h" |
| 21 #include "services/ui/common/switches.h" | 22 #include "services/ui/common/switches.h" |
| 22 #include "services/ui/surfaces/surfaces_context_provider_delegate.h" | 23 #include "services/ui/surfaces/surfaces_context_provider_delegate.h" |
| 23 #include "ui/gl/gpu_preference.h" | 24 #include "ui/gl/gpu_preference.h" |
| 24 #include "url/gurl.h" | 25 #include "url/gurl.h" |
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| 85 bool bind_generates_resource = | 86 bool bind_generates_resource = |
| 86 !!capabilities_.bind_generates_resource_chromium; | 87 !!capabilities_.bind_generates_resource_chromium; |
| 87 // TODO(piman): Some contexts (such as compositor) want this to be true, so | 88 // TODO(piman): Some contexts (such as compositor) want this to be true, so |
| 88 // this needs to be a public parameter. | 89 // this needs to be a public parameter. |
| 89 bool lose_context_when_out_of_memory = false; | 90 bool lose_context_when_out_of_memory = false; |
| 90 bool support_client_side_arrays = false; | 91 bool support_client_side_arrays = false; |
| 91 implementation_.reset(new gpu::gles2::GLES2Implementation( | 92 implementation_.reset(new gpu::gles2::GLES2Implementation( |
| 92 gles2_helper_.get(), NULL, transfer_buffer_.get(), | 93 gles2_helper_.get(), NULL, transfer_buffer_.get(), |
| 93 bind_generates_resource, lose_context_when_out_of_memory, | 94 bind_generates_resource, lose_context_when_out_of_memory, |
| 94 support_client_side_arrays, gpu_control)); | 95 support_client_side_arrays, gpu_control)); |
| 96 cache_controller_.reset( |
| 97 new cc::ContextCacheController(implementation_.get())); |
| 95 return implementation_->Initialize( | 98 return implementation_->Initialize( |
| 96 default_limits.start_transfer_buffer_size, | 99 default_limits.start_transfer_buffer_size, |
| 97 default_limits.min_transfer_buffer_size, | 100 default_limits.min_transfer_buffer_size, |
| 98 default_limits.max_transfer_buffer_size, | 101 default_limits.max_transfer_buffer_size, |
| 99 default_limits.mapped_memory_reclaim_limit); | 102 default_limits.mapped_memory_reclaim_limit); |
| 100 } | 103 } |
| 101 | 104 |
| 102 gpu::gles2::GLES2Interface* SurfacesContextProvider::ContextGL() { | 105 gpu::gles2::GLES2Interface* SurfacesContextProvider::ContextGL() { |
| 103 DCHECK(implementation_); | 106 DCHECK(implementation_); |
| 104 return implementation_.get(); | 107 return implementation_.get(); |
| 105 } | 108 } |
| 106 | 109 |
| 107 gpu::ContextSupport* SurfacesContextProvider::ContextSupport() { | 110 gpu::ContextSupport* SurfacesContextProvider::ContextSupport() { |
| 108 return implementation_.get(); | 111 return implementation_.get(); |
| 109 } | 112 } |
| 110 | 113 |
| 111 class GrContext* SurfacesContextProvider::GrContext() { | 114 class GrContext* SurfacesContextProvider::GrContext() { |
| 112 return NULL; | 115 return NULL; |
| 113 } | 116 } |
| 114 | 117 |
| 118 cc::ContextCacheController* SurfacesContextProvider::CacheController() { |
| 119 return cache_controller_.get(); |
| 120 } |
| 121 |
| 115 void SurfacesContextProvider::InvalidateGrContext(uint32_t state) {} | 122 void SurfacesContextProvider::InvalidateGrContext(uint32_t state) {} |
| 116 | 123 |
| 117 gpu::Capabilities SurfacesContextProvider::ContextCapabilities() { | 124 gpu::Capabilities SurfacesContextProvider::ContextCapabilities() { |
| 118 return capabilities_; | 125 return capabilities_; |
| 119 } | 126 } |
| 120 | 127 |
| 121 base::Lock* SurfacesContextProvider::GetLock() { | 128 base::Lock* SurfacesContextProvider::GetLock() { |
| 122 // This context provider is not used on multiple threads. | 129 // This context provider is not used on multiple threads. |
| 123 NOTREACHED(); | 130 NOTREACHED(); |
| 124 return nullptr; | 131 return nullptr; |
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| 152 if (delegate_) | 159 if (delegate_) |
| 153 delegate_->OnVSyncParametersUpdated(timebase, interval); | 160 delegate_->OnVSyncParametersUpdated(timebase, interval); |
| 154 } | 161 } |
| 155 | 162 |
| 156 void SurfacesContextProvider::SetSwapBuffersCompletionCallback( | 163 void SurfacesContextProvider::SetSwapBuffersCompletionCallback( |
| 157 gl::GLSurface::SwapCompletionCallback callback) { | 164 gl::GLSurface::SwapCompletionCallback callback) { |
| 158 swap_buffers_completion_callback_ = callback; | 165 swap_buffers_completion_callback_ = callback; |
| 159 } | 166 } |
| 160 | 167 |
| 161 } // namespace ui | 168 } // namespace ui |
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