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Side by Side Diff: services/ui/public/cpp/context_provider.cc

Issue 2278283003: Refactor client visibility handling (Closed)
Patch Set: fix compositor_unittests Created 4 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/public/cpp/context_provider.h" 5 #include "services/ui/public/cpp/context_provider.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "cc/output/context_cache_controller.h"
10 #include "gpu/ipc/client/gpu_channel_host.h" 11 #include "gpu/ipc/client/gpu_channel_host.h"
11 #include "services/ui/public/cpp/gles2_context.h" 12 #include "services/ui/public/cpp/gles2_context.h"
12 13
13 namespace ui { 14 namespace ui {
14 15
15 ContextProvider::ContextProvider( 16 ContextProvider::ContextProvider(
16 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host) 17 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host)
17 : gpu_channel_host_(std::move(gpu_channel_host)) {} 18 : gpu_channel_host_(std::move(gpu_channel_host)) {}
18 19
19 bool ContextProvider::BindToCurrentThread() { 20 bool ContextProvider::BindToCurrentThread() {
20 context_ = GLES2Context::CreateOffscreenContext(gpu_channel_host_); 21 context_ = GLES2Context::CreateOffscreenContext(gpu_channel_host_);
22 cache_controller_.reset(
23 new cc::ContextCacheController(context_->context_support()));
21 return !!context_; 24 return !!context_;
danakj 2016/08/26 23:49:09 This suggests context_ can be null. Either your co
ericrk 2016/08/29 22:43:23 Yeah, it can be null, good point.
22 } 25 }
23 26
24 gpu::gles2::GLES2Interface* ContextProvider::ContextGL() { 27 gpu::gles2::GLES2Interface* ContextProvider::ContextGL() {
25 return context_->interface(); 28 return context_->interface();
26 } 29 }
27 30
28 gpu::ContextSupport* ContextProvider::ContextSupport() { 31 gpu::ContextSupport* ContextProvider::ContextSupport() {
29 if (!context_) 32 if (!context_)
30 return NULL; 33 return NULL;
31 return context_->context_support(); 34 return context_->context_support();
32 } 35 }
33 36
34 class GrContext* ContextProvider::GrContext() { 37 class GrContext* ContextProvider::GrContext() {
35 return NULL; 38 return NULL;
36 } 39 }
37 40
41 cc::ContextCacheController* ContextProvider::CacheController() {
42 return cache_controller_.get();
43 }
44
38 void ContextProvider::InvalidateGrContext(uint32_t state) {} 45 void ContextProvider::InvalidateGrContext(uint32_t state) {}
39 46
40 gpu::Capabilities ContextProvider::ContextCapabilities() { 47 gpu::Capabilities ContextProvider::ContextCapabilities() {
41 gpu::Capabilities capabilities; 48 gpu::Capabilities capabilities;
42 // Enabled the CHROMIUM_image extension to use GpuMemoryBuffers. The 49 // Enabled the CHROMIUM_image extension to use GpuMemoryBuffers. The
43 // implementation of which is used in CommandBufferDriver. 50 // implementation of which is used in CommandBufferDriver.
44 capabilities.image = true; 51 capabilities.image = true;
45 return capabilities; 52 return capabilities;
46 } 53 }
47 54
48 base::Lock* ContextProvider::GetLock() { 55 base::Lock* ContextProvider::GetLock() {
49 // This context provider is not used on multiple threads. 56 // This context provider is not used on multiple threads.
50 NOTREACHED(); 57 NOTREACHED();
51 return nullptr; 58 return nullptr;
52 } 59 }
53 60
54 ContextProvider::~ContextProvider() { 61 ContextProvider::~ContextProvider() {
55 } 62 }
56 63
57 } // namespace ui 64 } // namespace ui
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