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Side by Side Diff: content/common/gpu/client/context_provider_command_buffer.cc

Issue 2278283003: Refactor client visibility handling (Closed)
Patch Set: fix compositor_unittests Created 4 years, 3 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/client/context_provider_command_buffer.h" 5 #include "content/common/gpu/client/context_provider_command_buffer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <memory> 9 #include <memory>
10 #include <set> 10 #include <set>
11 #include <utility> 11 #include <utility>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/callback_helpers.h" 14 #include "base/callback_helpers.h"
15 #include "base/command_line.h" 15 #include "base/command_line.h"
16 #include "base/strings/stringprintf.h" 16 #include "base/strings/stringprintf.h"
17 #include "base/threading/thread_task_runner_handle.h" 17 #include "base/threading/thread_task_runner_handle.h"
18 #include "cc/output/context_cache_controller.h"
18 #include "cc/output/managed_memory_policy.h" 19 #include "cc/output/managed_memory_policy.h"
19 #include "content/common/gpu/client/command_buffer_metrics.h" 20 #include "content/common/gpu/client/command_buffer_metrics.h"
20 #include "gpu/command_buffer/client/gles2_cmd_helper.h" 21 #include "gpu/command_buffer/client/gles2_cmd_helper.h"
21 #include "gpu/command_buffer/client/gles2_implementation.h" 22 #include "gpu/command_buffer/client/gles2_implementation.h"
22 #include "gpu/command_buffer/client/gles2_trace_implementation.h" 23 #include "gpu/command_buffer/client/gles2_trace_implementation.h"
23 #include "gpu/command_buffer/client/gpu_switches.h" 24 #include "gpu/command_buffer/client/gpu_switches.h"
24 #include "gpu/command_buffer/client/transfer_buffer.h" 25 #include "gpu/command_buffer/client/transfer_buffer.h"
25 #include "gpu/command_buffer/common/constants.h" 26 #include "gpu/command_buffer/common/constants.h"
26 #include "gpu/ipc/client/command_buffer_proxy_impl.h" 27 #include "gpu/ipc/client/command_buffer_proxy_impl.h"
27 #include "gpu/ipc/client/gpu_channel_host.h" 28 #include "gpu/ipc/client/gpu_channel_host.h"
(...skipping 190 matching lines...) Expand 10 before | Expand all | Expand 10 after
218 } 219 }
219 set_bind_failed.Reset(); 220 set_bind_failed.Reset();
220 bind_succeeded_ = true; 221 bind_succeeded_ = true;
221 222
222 gles2_impl_->SetLostContextCallback( 223 gles2_impl_->SetLostContextCallback(
223 base::Bind(&ContextProviderCommandBuffer::OnLostContext, 224 base::Bind(&ContextProviderCommandBuffer::OnLostContext,
224 // |this| owns the GLES2Implementation which holds the 225 // |this| owns the GLES2Implementation which holds the
225 // callback. 226 // callback.
226 base::Unretained(this))); 227 base::Unretained(this)));
227 228
229 cache_controller_.reset(new cc::ContextCacheController(gles2_impl_.get()));
230
228 if (base::CommandLine::ForCurrentProcess()->HasSwitch( 231 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
229 switches::kEnableGpuClientTracing)) { 232 switches::kEnableGpuClientTracing)) {
230 // This wraps the real GLES2Implementation and we should always use this 233 // This wraps the real GLES2Implementation and we should always use this
231 // instead when it's present. 234 // instead when it's present.
232 trace_impl_.reset( 235 trace_impl_.reset(
233 new gpu::gles2::GLES2TraceImplementation(gles2_impl_.get())); 236 new gpu::gles2::GLES2TraceImplementation(gles2_impl_.get()));
234 } 237 }
235 238
236 // Do this last once the context is set up. 239 // Do this last once the context is set up.
237 std::string type_name = 240 std::string type_name =
(...skipping 29 matching lines...) Expand all
267 } 270 }
268 271
269 class GrContext* ContextProviderCommandBuffer::GrContext() { 272 class GrContext* ContextProviderCommandBuffer::GrContext() {
270 DCHECK(bind_succeeded_); 273 DCHECK(bind_succeeded_);
271 DCHECK(context_thread_checker_.CalledOnValidThread()); 274 DCHECK(context_thread_checker_.CalledOnValidThread());
272 275
273 if (gr_context_) 276 if (gr_context_)
274 return gr_context_->get(); 277 return gr_context_->get();
275 278
276 gr_context_.reset(new skia_bindings::GrContextForGLES2Interface(ContextGL())); 279 gr_context_.reset(new skia_bindings::GrContextForGLES2Interface(ContextGL()));
280 cache_controller_->SetGrContext(gr_context_->get());
277 281
278 // If GlContext is already lost, also abandon the new GrContext. 282 // If GlContext is already lost, also abandon the new GrContext.
279 if (gr_context_->get() && 283 if (gr_context_->get() &&
280 ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR) 284 ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR)
281 gr_context_->get()->abandonContext(); 285 gr_context_->get()->abandonContext();
282 286
283 return gr_context_->get(); 287 return gr_context_->get();
284 } 288 }
285 289
290 cc::ContextCacheController* ContextProviderCommandBuffer::CacheController() {
291 DCHECK(context_thread_checker_.CalledOnValidThread());
292 return cache_controller_.get();
293 }
294
286 void ContextProviderCommandBuffer::InvalidateGrContext(uint32_t state) { 295 void ContextProviderCommandBuffer::InvalidateGrContext(uint32_t state) {
287 if (gr_context_) { 296 if (gr_context_) {
288 DCHECK(bind_succeeded_); 297 DCHECK(bind_succeeded_);
289 DCHECK(context_thread_checker_.CalledOnValidThread()); 298 DCHECK(context_thread_checker_.CalledOnValidThread());
290 gr_context_->ResetContext(state); 299 gr_context_->ResetContext(state);
291 } 300 }
292 } 301 }
293 302
294 void ContextProviderCommandBuffer::SetDefaultTaskRunner( 303 void ContextProviderCommandBuffer::SetDefaultTaskRunner(
295 scoped_refptr<base::SingleThreadTaskRunner> default_task_runner) { 304 scoped_refptr<base::SingleThreadTaskRunner> default_task_runner) {
296 DCHECK(!bind_succeeded_); 305 DCHECK(!bind_succeeded_);
297 default_task_runner_ = std::move(default_task_runner); 306 default_task_runner_ = std::move(default_task_runner);
298 } 307 }
299 308
300 base::Lock* ContextProviderCommandBuffer::GetLock() { 309 base::Lock* ContextProviderCommandBuffer::GetLock() {
301 DCHECK(support_locking_); 310 DCHECK(support_locking_);
302 return &context_lock_; 311 return &context_lock_;
303 } 312 }
304 313
305 gpu::Capabilities ContextProviderCommandBuffer::ContextCapabilities() { 314 gpu::Capabilities ContextProviderCommandBuffer::ContextCapabilities() {
306 DCHECK(bind_succeeded_); 315 DCHECK(bind_succeeded_);
307 DCHECK(context_thread_checker_.CalledOnValidThread()); 316 DCHECK(context_thread_checker_.CalledOnValidThread());
308 // Skips past the trace_impl_ as it doesn't have capabilities. 317 // Skips past the trace_impl_ as it doesn't have capabilities.
309 return gles2_impl_->capabilities(); 318 return gles2_impl_->capabilities();
310 } 319 }
311 320
312 void ContextProviderCommandBuffer::DeleteCachedResources() {
313 DCHECK(context_thread_checker_.CalledOnValidThread());
314
315 if (gr_context_)
316 gr_context_->FreeGpuResources();
317 }
318
319 void ContextProviderCommandBuffer::OnLostContext() { 321 void ContextProviderCommandBuffer::OnLostContext() {
320 DCHECK(context_thread_checker_.CalledOnValidThread()); 322 DCHECK(context_thread_checker_.CalledOnValidThread());
321 323
322 if (!lost_context_callback_.is_null()) 324 if (!lost_context_callback_.is_null())
323 lost_context_callback_.Run(); 325 lost_context_callback_.Run();
324 if (gr_context_) 326 if (gr_context_)
325 gr_context_->OnLostContext(); 327 gr_context_->OnLostContext();
326 328
327 gpu::CommandBuffer::State state = GetCommandBufferProxy()->GetLastState(); 329 gpu::CommandBuffer::State state = GetCommandBufferProxy()->GetLastState();
328 command_buffer_metrics::UmaRecordContextLost(context_type_, state.error, 330 command_buffer_metrics::UmaRecordContextLost(context_type_, state.error,
329 state.context_lost_reason); 331 state.context_lost_reason);
330 } 332 }
331 333
332 void ContextProviderCommandBuffer::SetLostContextCallback( 334 void ContextProviderCommandBuffer::SetLostContextCallback(
333 const LostContextCallback& lost_context_callback) { 335 const LostContextCallback& lost_context_callback) {
334 DCHECK(context_thread_checker_.CalledOnValidThread()); 336 DCHECK(context_thread_checker_.CalledOnValidThread());
335 DCHECK(lost_context_callback_.is_null() || 337 DCHECK(lost_context_callback_.is_null() ||
336 lost_context_callback.is_null()); 338 lost_context_callback.is_null());
337 lost_context_callback_ = lost_context_callback; 339 lost_context_callback_ = lost_context_callback;
338 } 340 }
339 341
340 } // namespace content 342 } // namespace content
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