| Index: cc/resources/ui_resource_client.h
|
| diff --git a/cc/resources/ui_resource_client.h b/cc/resources/ui_resource_client.h
|
| index c935ded6fcb105818b672ac5fd60791e435ae7aa..07d5fd8997f0b6bfabcf20cf9f817148285cd1f0 100644
|
| --- a/cc/resources/ui_resource_client.h
|
| +++ b/cc/resources/ui_resource_client.h
|
| @@ -23,10 +23,6 @@
|
| // delete a UIResourceClient object after DeleteUIResource has been called for
|
| // all IDs associated with it. A valid bitmap always must be returned but it
|
| // doesn't need to be the same size or format as the original.
|
| - // The bitmap's dimensions must *not* exceed the maximum texture size
|
| - // supported by the GPU. For resources that are not bigger than the viewport
|
| - // this should not be a problem, but for much larger resources, the caller is
|
| - // responsible for ensuring this.
|
| virtual UIResourceBitmap GetBitmap(UIResourceId uid,
|
| bool resource_lost) = 0;
|
| virtual ~UIResourceClient() {}
|
|
|