Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index fba3fe3033b2b7b1dc99628548e6e1c4ab7b30f7..df9e29bc9415aa07188c3c3b1a16a47ca3049314 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -3761,67 +3761,20 @@ |
format = ETC1; |
break; |
} |
- |
- const gfx::Size source_size = bitmap.GetSize(); |
- gfx::Size upload_size = bitmap.GetSize(); |
- bool scaled = false; |
- |
- int max_texture_size = resource_provider_->max_texture_size(); |
- if (source_size.width() > max_texture_size || |
- source_size.height() > max_texture_size) { |
- // Must resize the bitmap to fit within the max texture size. |
- scaled = true; |
- int edge = std::max(source_size.width(), source_size.height()); |
- float scale = nextafterf(static_cast<float>(max_texture_size) / edge, 0); |
- DCHECK_LT(scale, 1.f); |
- upload_size = gfx::ScaleToFlooredSize(source_size, scale, scale); |
- } |
- |
id = resource_provider_->CreateResource( |
- upload_size, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format, |
+ bitmap.GetSize(), ResourceProvider::TEXTURE_HINT_IMMUTABLE, format, |
gfx::ColorSpace()); |
- |
- if (!scaled) { |
- AutoLockUIResourceBitmap bitmap_lock(bitmap); |
- auto* pixels = bitmap_lock.GetPixels(); |
- resource_provider_->CopyToResource(id, pixels, source_size); |
- } else { |
- // Only support auto-resizing for N32 textures (since this is primarily for |
- // scrollbars). Users of other types need to ensure they are not too big. |
- DCHECK_EQ(bitmap.GetFormat(), UIResourceBitmap::RGBA8); |
- |
- float canvas_scale_x = |
- upload_size.width() / static_cast<float>(source_size.width()); |
- float canvas_scale_y = |
- upload_size.height() / static_cast<float>(source_size.height()); |
- |
- // Uses kPremul_SkAlphaType since that is what SkBitmap's allocN32Pixels |
- // makes, and we only support the RGBA8 format here. |
- SkImageInfo info = SkImageInfo::MakeN32( |
- source_size.width(), source_size.height(), kPremul_SkAlphaType); |
- int row_bytes = source_size.width() * 4; |
- |
- AutoLockUIResourceBitmap bitmap_lock(bitmap); |
- SkBitmap source_bitmap; |
- source_bitmap.setInfo(info, row_bytes); |
- source_bitmap.setPixels(const_cast<uint8_t*>(bitmap_lock.GetPixels())); |
- |
- // This applies the scale to draw the |bitmap| into |scaled_bitmap|. |
- SkBitmap scaled_bitmap; |
- scaled_bitmap.allocN32Pixels(upload_size.width(), upload_size.height()); |
- SkCanvas scaled_canvas(scaled_bitmap); |
- scaled_canvas.scale(canvas_scale_x, canvas_scale_y); |
- scaled_canvas.drawBitmap(source_bitmap, 0, 0); |
- |
- SkAutoLockPixels scaled_bitmap_lock(scaled_bitmap); |
- auto* pixels = static_cast<uint8_t*>(scaled_bitmap.getPixels()); |
- resource_provider_->CopyToResource(id, pixels, upload_size); |
- } |
UIResourceData data; |
data.resource_id = id; |
+ data.size = bitmap.GetSize(); |
data.opaque = bitmap.GetOpaque(); |
+ |
ui_resource_map_[uid] = data; |
+ |
+ AutoLockUIResourceBitmap bitmap_lock(bitmap); |
+ resource_provider_->CopyToResource(id, bitmap_lock.GetPixels(), |
+ bitmap.GetSize()); |
resource_provider_->GenerateSyncTokenForResource(id); |
MarkUIResourceNotEvicted(uid); |