Index: services/ui/public/interfaces/window_manager.mojom |
diff --git a/services/ui/public/interfaces/window_manager.mojom b/services/ui/public/interfaces/window_manager.mojom |
index f34365e1e36cc2c5152f33391116dc8a472c5e33..6d4c16eb380dde27f5ffe95b92691c77e48494ea 100644 |
--- a/services/ui/public/interfaces/window_manager.mojom |
+++ b/services/ui/public/interfaces/window_manager.mojom |
@@ -25,6 +25,10 @@ import "ui/gfx/geometry/mojo/geometry.mojom"; |
interface WindowManager { |
// Whether the window is always on top. Type: bool. |
const string kAlwaysOnTop_Property = "prop:always_on_top"; |
+ // Disables the window manager from handling immersive fullscreen for the |
Tom Sepez
2016/08/24 16:07:18
WM still handles exit from immersive, right? Othe
sky
2016/08/24 16:22:17
When this is set all the windowmanager does is mak
|
+ // window. This is typically done if the client wants to handle immersive |
+ // themselves. |
James Cook
2016/08/24 17:00:33
nit: Type: bool
sky
2016/08/24 19:23:29
Done.
|
+ const string kDisableImmersive_Property = "prop:disable_immersive"; |
// Initial bounds to create the window at. If empty the WindowManager decides |
// the initial bounds. |
const string kInitialBounds_Property = "prop:initial_bounds"; |
@@ -32,6 +36,12 @@ interface WindowManager { |
const string kName_Property = "prop:name"; |
// The window's preferred size as defined by its content. Type: gfx::Size. |
const string kPreferredSize_Property = "prop:preferred-size"; |
+ // If true the window manager renders the title area (including frame |
+ // decorations) of the parent window in this window. This is only checked |
+ // at the time the window is added to its parent, which must be a top level |
+ // window (created by way of WindowTree::NewTopLevelWindow()). Type: bool. |
+ const string kRendererParentTitleArea_Property = |
+ "render-parent-non-client-area"; |
// The window's resize behavior. Type: ResizeBehavior. |
const string kResizeBehavior_Property = "prop:resize-behavior"; |
// Bounds the window is restored to. Type: gfx::Rect. |