Index: chrome/browser/ui/views/frame/immersive_handler_factory_mus.h |
diff --git a/chrome/browser/ui/views/frame/immersive_handler_factory_mus.h b/chrome/browser/ui/views/frame/immersive_handler_factory_mus.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..12d3f57373d4d070835f46ec5fa3ba5bcd9cc5f5 |
--- /dev/null |
+++ b/chrome/browser/ui/views/frame/immersive_handler_factory_mus.h |
@@ -0,0 +1,26 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_ |
+#define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_ |
+ |
+#include "ash/shared/immersive_handler_factory.h" |
+#include "base/macros.h" |
+ |
+class ImmersiveHandlerFactoryMus : public ash::ImmersiveHandlerFactory { |
+ public: |
+ ImmersiveHandlerFactoryMus(); |
+ ~ImmersiveHandlerFactoryMus() override; |
+ |
+ // ImmersiveHandlerFactory: |
+ std::unique_ptr<ash::ImmersiveFocusWatcher> CreateFocusWatcher( |
+ ash::ImmersiveFullscreenController* controller) override; |
+ std::unique_ptr<ash::ImmersiveGestureHandler> CreateGestureHandler( |
+ ash::ImmersiveFullscreenController* controller) override; |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(ImmersiveHandlerFactoryMus); |
+}; |
+ |
+#endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_HANDLER_FACTORY_MUS_H_ |