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Side by Side Diff: services/ui/ws/window_finder.cc

Issue 2277563002: Wires up immersive mode for chrome and mash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: feedback Created 4 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/window_finder.h" 5 #include "services/ui/ws/window_finder.h"
6 6
7 #include "base/containers/adapters.h" 7 #include "base/containers/adapters.h"
8 #include "services/ui/surfaces/surfaces_state.h" 8 #include "services/ui/surfaces/surfaces_state.h"
9 #include "services/ui/ws/server_window.h" 9 #include "services/ui/ws/server_window.h"
10 #include "services/ui/ws/server_window_delegate.h" 10 #include "services/ui/ws/server_window_delegate.h"
11 #include "services/ui/ws/server_window_surface.h" 11 #include "services/ui/ws/server_window_surface.h"
12 #include "services/ui/ws/server_window_surface_manager.h" 12 #include "services/ui/ws/server_window_surface_manager.h"
13 #include "services/ui/ws/window_coordinate_conversions.h" 13 #include "services/ui/ws/window_coordinate_conversions.h"
14 #include "ui/gfx/geometry/point.h" 14 #include "ui/gfx/geometry/point.h"
15 #include "ui/gfx/geometry/point_f.h" 15 #include "ui/gfx/geometry/point_f.h"
16 #include "ui/gfx/transform.h" 16 #include "ui/gfx/transform.h"
17 17
18 namespace ui { 18 namespace ui {
19 namespace ws { 19 namespace ws {
20 20
21 bool IsValidWindowForEvents(ServerWindow* window) { 21 bool IsValidWindowForEvents(ServerWindow* window) {
22 ServerWindowSurfaceManager* surface_manager = window->surface_manager(); 22 ServerWindowSurfaceManager* surface_manager = window->surface_manager();
23 // Valid windows have at least one of the two surface types. Only an underlay
24 // is valid as we assume the window manager will likely get the event in this
25 // case.
23 return surface_manager && 26 return surface_manager &&
24 surface_manager->HasSurfaceOfType(mojom::SurfaceType::DEFAULT); 27 (surface_manager->HasSurfaceOfType(mojom::SurfaceType::DEFAULT) ||
28 surface_manager->HasSurfaceOfType(mojom::SurfaceType::UNDERLAY));
25 } 29 }
26 30
27 ServerWindow* FindDeepestVisibleWindowForEvents(ServerWindow* window, 31 ServerWindow* FindDeepestVisibleWindowForEvents(ServerWindow* window,
28 gfx::Point* location) { 32 gfx::Point* location) {
29 if (!window->can_accept_events()) 33 if (!window->can_accept_events())
30 return nullptr; 34 return nullptr;
31 35
32 const ServerWindow::Windows& children = window->children(); 36 const ServerWindow::Windows& children = window->children();
33 for (ServerWindow* child : base::Reversed(children)) { 37 for (ServerWindow* child : base::Reversed(children)) {
34 if (!child->visible() || !child->can_accept_events()) 38 if (!child->visible() || !child->can_accept_events())
(...skipping 27 matching lines...) Expand all
62 ServerWindow* current = window; 66 ServerWindow* current = window;
63 while (current->parent()) { 67 while (current->parent()) {
64 transform.Translate(-current->bounds().x(), -current->bounds().y()); 68 transform.Translate(-current->bounds().x(), -current->bounds().y());
65 current = current->parent(); 69 current = current->parent();
66 } 70 }
67 return transform; 71 return transform;
68 } 72 }
69 73
70 } // namespace ws 74 } // namespace ws
71 } // namespace ui 75 } // namespace ui
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