OLD | NEW |
(Empty) | |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "chrome/browser/ui/views/frame/immersive_handler_factory_mus.h" |
| 6 |
| 7 #include "ash/shared/immersive_focus_watcher.h" |
| 8 #include "ash/shared/immersive_gesture_handler.h" |
| 9 #include "base/logging.h" |
| 10 #include "base/memory/ptr_util.h" |
| 11 |
| 12 ImmersiveHandlerFactoryMus::ImmersiveHandlerFactoryMus() {} |
| 13 |
| 14 ImmersiveHandlerFactoryMus::~ImmersiveHandlerFactoryMus() {} |
| 15 |
| 16 std::unique_ptr<ash::ImmersiveFocusWatcher> |
| 17 ImmersiveHandlerFactoryMus::CreateFocusWatcher( |
| 18 ash::ImmersiveFullscreenController* controller) { |
| 19 NOTIMPLEMENTED(); |
| 20 return nullptr; |
| 21 } |
| 22 |
| 23 std::unique_ptr<ash::ImmersiveGestureHandler> |
| 24 ImmersiveHandlerFactoryMus::CreateGestureHandler( |
| 25 ash::ImmersiveFullscreenController* controller) { |
| 26 NOTIMPLEMENTED(); |
| 27 return nullptr; |
| 28 } |
OLD | NEW |