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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_MUS_FRAME_CUSTOM_FRAME_VIEW_MUS_H_ | |
| 6 #define ASH_MUS_FRAME_CUSTOM_FRAME_VIEW_MUS_H_ | |
| 7 | |
| 8 #include "ash/common/frame/custom_frame_view_ash.h" | |
| 9 | |
| 10 namespace ash { | |
| 11 namespace mus { | |
| 12 | |
| 13 class CustomFrameViewMus : public CustomFrameViewAsh { | |
| 14 public: | |
| 15 CustomFrameViewMus(views::Widget* widget, | |
| 16 ImmersiveFullscreenControllerDelegate* immersive_delegate, | |
| 17 bool enable_immersive); | |
| 18 ~CustomFrameViewMus() override; | |
| 19 | |
| 20 // CustomFrameViewAsh: | |
| 21 void OnPaint(gfx::Canvas* canvas) override; | |
| 22 void PaintChildren(const ui::PaintContext& context) override; | |
| 23 | |
| 24 private: | |
| 25 ui::PaintCache paint_cache_; | |
|
James Cook
2016/08/24 17:00:32
nit: #include for this file
sky
2016/08/24 19:23:29
Done.
| |
| 26 | |
| 27 DISALLOW_COPY_AND_ASSIGN(CustomFrameViewMus); | |
| 28 }; | |
| 29 | |
| 30 } // namespace mus | |
| 31 } // namespace ash | |
| 32 | |
| 33 #endif // ASH_MUS_FRAME_CUSTOM_FRAME_VIEW_MUS_H_ | |
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