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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_MUS_FRAME_CUSTOM_FRAME_VIEW_MUS_H_ | |
6 #define ASH_MUS_FRAME_CUSTOM_FRAME_VIEW_MUS_H_ | |
7 | |
8 #include "ash/common/frame/custom_frame_view_ash.h" | |
9 | |
10 namespace ash { | |
11 namespace mus { | |
12 | |
13 class CustomFrameViewMus : public CustomFrameViewAsh { | |
14 public: | |
15 CustomFrameViewMus(views::Widget* widget, | |
16 ImmersiveFullscreenControllerDelegate* immersive_delegate, | |
17 bool enable_immersive); | |
18 ~CustomFrameViewMus() override; | |
19 | |
20 // CustomFrameViewAsh: | |
21 void OnPaint(gfx::Canvas* canvas) override; | |
22 void PaintChildren(const ui::PaintContext& context) override; | |
23 | |
24 private: | |
25 ui::PaintCache paint_cache_; | |
James Cook
2016/08/24 17:00:32
nit: #include for this file
sky
2016/08/24 19:23:29
Done.
| |
26 | |
27 DISALLOW_COPY_AND_ASSIGN(CustomFrameViewMus); | |
28 }; | |
29 | |
30 } // namespace mus | |
31 } // namespace ash | |
32 | |
33 #endif // ASH_MUS_FRAME_CUSTOM_FRAME_VIEW_MUS_H_ | |
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