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Side by Side Diff: webkit/renderer/compositor_bindings/web_animation_impl.h

Issue 227733004: Handle direction control in compositor Animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: new patch: fixes build failure in web_animation_unittest.cc Created 6 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WEBKIT_RENDERER_COMPOSITOR_BINDINGS_WEB_ANIMATION_IMPL_H_ 5 #ifndef WEBKIT_RENDERER_COMPOSITOR_BINDINGS_WEB_ANIMATION_IMPL_H_
6 #define WEBKIT_RENDERER_COMPOSITOR_BINDINGS_WEB_ANIMATION_IMPL_H_ 6 #define WEBKIT_RENDERER_COMPOSITOR_BINDINGS_WEB_ANIMATION_IMPL_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "third_party/WebKit/public/platform/WebAnimation.h" 9 #include "third_party/WebKit/public/platform/WebAnimation.h"
10 #include "webkit/renderer/compositor_bindings/webkit_compositor_bindings_export. h" 10 #include "webkit/renderer/compositor_bindings/webkit_compositor_bindings_export. h"
(...skipping 15 matching lines...) Expand all
26 26
27 // blink::WebAnimation implementation 27 // blink::WebAnimation implementation
28 virtual int id(); 28 virtual int id();
29 virtual TargetProperty targetProperty() const; 29 virtual TargetProperty targetProperty() const;
30 virtual int iterations() const; 30 virtual int iterations() const;
31 virtual void setIterations(int iterations); 31 virtual void setIterations(int iterations);
32 virtual double startTime() const; 32 virtual double startTime() const;
33 virtual void setStartTime(double monotonic_time); 33 virtual void setStartTime(double monotonic_time);
34 virtual double timeOffset() const; 34 virtual double timeOffset() const;
35 virtual void setTimeOffset(double monotonic_time); 35 virtual void setTimeOffset(double monotonic_time);
36 #if WEB_ANIMATION_SUPPORTS_FULL_DIRECTION
enne (OOO) 2014/05/01 17:04:18 Why the #if? It seems like you could just provide
37 virtual Direction direction() const;
38 virtual void setDirection(Direction);
39 #else
36 virtual bool alternatesDirection() const; 40 virtual bool alternatesDirection() const;
37 virtual void setAlternatesDirection(bool alternates); 41 virtual void setAlternatesDirection(bool alternates);
42 #endif
38 43
39 scoped_ptr<cc::Animation> PassAnimation(); 44 scoped_ptr<cc::Animation> PassAnimation();
40 45
41 private: 46 private:
42 scoped_ptr<cc::Animation> animation_; 47 scoped_ptr<cc::Animation> animation_;
43 48
44 DISALLOW_COPY_AND_ASSIGN(WebAnimationImpl); 49 DISALLOW_COPY_AND_ASSIGN(WebAnimationImpl);
45 }; 50 };
46 51
47 } // namespace webkit 52 } // namespace webkit
48 53
49 #endif // WEBKIT_RENDERER_COMPOSITOR_BINDINGS_WEB_ANIMATION_IMPL_H_ 54 #endif // WEBKIT_RENDERER_COMPOSITOR_BINDINGS_WEB_ANIMATION_IMPL_H_
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