| Index: third_party/WebKit/Source/modules/webaudio/AudioNode.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp b/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp
|
| index abb4fa104b670e226466073022ab6474d990806d..67b176ffc3f16be6b90fe03e26728ed12e4bd0fa 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp
|
| @@ -51,6 +51,7 @@ AudioHandler::AudioHandler(NodeType nodeType, AudioNode& node, float sampleRate)
|
| , m_channelCount(2)
|
| , m_channelCountMode(Max)
|
| , m_channelInterpretation(AudioBus::Speakers)
|
| + , m_newChannelCountMode(Max)
|
| {
|
| setNodeType(nodeType);
|
|
|
| @@ -95,6 +96,8 @@ void AudioHandler::dispose()
|
| DCHECK(isMainThread());
|
| ASSERT(context()->isGraphOwner());
|
|
|
| + context()->deferredTaskHandler().removeChangedChannelCountMode(this);
|
| + context()->deferredTaskHandler().removeChangedChannelInterpretation(this);
|
| context()->deferredTaskHandler().removeAutomaticPullNode(this);
|
| for (auto& output : m_outputs)
|
| output->dispose();
|
| @@ -211,7 +214,7 @@ void AudioHandler::setChannelCount(unsigned long channelCount, ExceptionState& e
|
| if (channelCount > 0 && channelCount <= BaseAudioContext::maxNumberOfChannels()) {
|
| if (m_channelCount != channelCount) {
|
| m_channelCount = channelCount;
|
| - if (internalChannelCountMode() != Max)
|
| + if (m_channelCountMode != Max)
|
| updateChannelsForInputs();
|
| }
|
| } else {
|
| @@ -229,7 +232,7 @@ void AudioHandler::setChannelCount(unsigned long channelCount, ExceptionState& e
|
|
|
| String AudioHandler::channelCountMode()
|
| {
|
| - switch (internalChannelCountMode()) {
|
| + switch (m_channelCountMode) {
|
| case Max:
|
| return "max";
|
| case ClampedMax:
|
| @@ -246,24 +249,25 @@ void AudioHandler::setChannelCountMode(const String& mode, ExceptionState& excep
|
| DCHECK(isMainThread());
|
| BaseAudioContext::AutoLocker locker(context());
|
|
|
| + ChannelCountMode oldMode = m_channelCountMode;
|
| +
|
| if (mode == "max") {
|
| - setInternalChannelCountMode(Max);
|
| + m_newChannelCountMode = Max;
|
| } else if (mode == "clamped-max") {
|
| - setInternalChannelCountMode(ClampedMax);
|
| + m_newChannelCountMode = ClampedMax;
|
| } else if (mode == "explicit") {
|
| - setInternalChannelCountMode(Explicit);
|
| + m_newChannelCountMode = Explicit;
|
| } else {
|
| ASSERT_NOT_REACHED();
|
| }
|
|
|
| - // Changing the channel count mode can affect the number of output channels;
|
| - // Propagate this change.
|
| - updateChannelsForInputs();
|
| + if (m_newChannelCountMode != oldMode)
|
| + context()->deferredTaskHandler().addChangedChannelCountMode(this);
|
| }
|
|
|
| String AudioHandler::channelInterpretation()
|
| {
|
| - switch (internalChannelInterpretation()) {
|
| + switch (m_channelInterpretation) {
|
| case AudioBus::Speakers:
|
| return "speakers";
|
| case AudioBus::Discrete:
|
| @@ -278,18 +282,18 @@ void AudioHandler::setChannelInterpretation(const String& interpretation, Except
|
| DCHECK(isMainThread());
|
| BaseAudioContext::AutoLocker locker(context());
|
|
|
| + AudioBus::ChannelInterpretation oldMode = m_channelInterpretation;
|
| +
|
| if (interpretation == "speakers") {
|
| - setInternalChannelInterpretation(AudioBus::Speakers);
|
| + m_newChannelInterpretation = AudioBus::Speakers;
|
| } else if (interpretation == "discrete") {
|
| - setInternalChannelInterpretation(AudioBus::Discrete);
|
| + m_newChannelInterpretation = AudioBus::Discrete;
|
| } else {
|
| ASSERT_NOT_REACHED();
|
| }
|
|
|
| - // Changing the channel interpretation doesn't change the number of output
|
| - // channels, so we don't need to do any update here. The contents of each
|
| - // channel may change, of course, but that doesn't require updating the
|
| - // nodes for a different number of channels.
|
| + if (m_newChannelInterpretation != oldMode)
|
| + context()->deferredTaskHandler().addChangedChannelInterpretation(this);
|
| }
|
|
|
| void AudioHandler::updateChannelsForInputs()
|
| @@ -503,6 +507,17 @@ void AudioHandler::printNodeCounts()
|
|
|
| #endif // DEBUG_AUDIONODE_REFERENCES
|
|
|
| +void AudioHandler::updateChannelCountMode()
|
| +{
|
| + m_channelCountMode = m_newChannelCountMode;
|
| + updateChannelsForInputs();
|
| +}
|
| +
|
| +void AudioHandler::updateChannelInterpretation()
|
| +{
|
| + m_channelInterpretation = m_newChannelInterpretation;
|
| +}
|
| +
|
| unsigned AudioHandler::numberOfOutputChannels() const
|
| {
|
| // This should only be called for ScriptProcessorNodes which are the only nodes where you can
|
|
|