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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_service_internal.h" | 5 #include "services/ui/gpu/gpu_service_internal.h" |
| 6 | 6 |
| 7 #include "base/memory/shared_memory.h" | 7 #include "base/memory/shared_memory.h" |
| 8 #include "base/memory/singleton.h" | 8 #include "base/memory/singleton.h" |
| 9 #include "base/synchronization/waitable_event.h" | 9 #include "base/synchronization/waitable_event.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
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| 34 #include "ui/ozone/public/ozone_platform.h" | 34 #include "ui/ozone/public/ozone_platform.h" |
| 35 #endif | 35 #endif |
| 36 | 36 |
| 37 namespace ui { | 37 namespace ui { |
| 38 namespace { | 38 namespace { |
| 39 | 39 |
| 40 const int kLocalGpuChannelClientId = 1; | 40 const int kLocalGpuChannelClientId = 1; |
| 41 const uint64_t kLocalGpuChannelClientTracingId = 1; | 41 const uint64_t kLocalGpuChannelClientTracingId = 1; |
| 42 | 42 |
| 43 void EstablishGpuChannelDone( | 43 void EstablishGpuChannelDone( |
| 44 int client_id, | |
| 45 mojo::ScopedMessagePipeHandle* channel_handle, | 44 mojo::ScopedMessagePipeHandle* channel_handle, |
| 46 const GpuServiceInternal::EstablishGpuChannelCallback& callback) { | 45 const GpuServiceInternal::EstablishGpuChannelCallback& callback) { |
| 47 callback.Run(client_id, std::move(*channel_handle)); | 46 callback.Run(std::move(*channel_handle)); |
| 48 } | |
| 49 } | 47 } |
| 50 | 48 |
| 49 } // namespace |
| 50 |
| 51 GpuServiceInternal::GpuServiceInternal() | 51 GpuServiceInternal::GpuServiceInternal() |
| 52 : next_client_id_(kLocalGpuChannelClientId), | 52 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 53 main_task_runner_(base::ThreadTaskRunnerHandle::Get()), | |
| 54 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, | 53 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, |
| 55 base::WaitableEvent::InitialState::NOT_SIGNALED), | 54 base::WaitableEvent::InitialState::NOT_SIGNALED), |
| 56 gpu_thread_("GpuThread"), | 55 gpu_thread_("GpuThread"), |
| 57 io_thread_("GpuIOThread") { | 56 io_thread_("GpuIOThread"), |
| 58 Initialize(); | 57 binding_(this) {} |
| 59 } | |
| 60 | 58 |
| 61 GpuServiceInternal::~GpuServiceInternal() { | 59 GpuServiceInternal::~GpuServiceInternal() { |
| 62 // Signal this event before destroying the child process. That way all | 60 // Signal this event before destroying the child process. That way all |
| 63 // background threads can cleanup. | 61 // background threads can cleanup. |
| 64 // For example, in the renderer the RenderThread instances will be able to | 62 // For example, in the renderer the RenderThread instances will be able to |
| 65 // notice shutdown before the render process begins waiting for them to exit. | 63 // notice shutdown before the render process begins waiting for them to exit. |
| 66 shutdown_event_.Signal(); | 64 shutdown_event_.Signal(); |
| 67 io_thread_.Stop(); | 65 io_thread_.Stop(); |
| 68 } | 66 } |
| 69 | 67 |
| 70 void GpuServiceInternal::EstablishGpuChannel( | 68 void GpuServiceInternal::Add(mojom::GpuServiceInternalRequest request) { |
| 69 binding_.Bind(std::move(request)); |
| 70 } |
| 71 |
| 72 void GpuServiceInternal::EstablishGpuChannelInternal( |
| 73 int32_t client_id, |
| 71 uint64_t client_tracing_id, | 74 uint64_t client_tracing_id, |
| 72 bool preempts, | 75 bool preempts, |
| 73 bool allow_view_command_buffers, | 76 bool allow_view_command_buffers, |
| 74 bool allow_real_time_streams, | 77 bool allow_real_time_streams, |
| 75 const EstablishGpuChannelCallback& callback) { | 78 const EstablishGpuChannelCallback& callback) { |
| 76 DCHECK(CalledOnValidThread()); | 79 DCHECK(CalledOnValidThread()); |
| 77 | 80 |
| 78 if (!gpu_channel_manager_) { | 81 if (!gpu_channel_manager_) { |
| 79 callback.Run(-1, mojo::ScopedMessagePipeHandle()); | 82 callback.Run(mojo::ScopedMessagePipeHandle()); |
| 80 return; | 83 return; |
| 81 } | 84 } |
| 82 | 85 |
| 83 const int client_id = ++next_client_id_; | |
| 84 auto* channel_handle = new mojo::ScopedMessagePipeHandle; | 86 auto* channel_handle = new mojo::ScopedMessagePipeHandle; |
| 85 gpu_thread_.task_runner()->PostTaskAndReply( | 87 gpu_thread_.task_runner()->PostTaskAndReply( |
| 86 FROM_HERE, | 88 FROM_HERE, |
| 87 base::Bind(&GpuServiceInternal::EstablishGpuChannelOnGpuThread, | 89 base::Bind(&GpuServiceInternal::EstablishGpuChannelOnGpuThread, |
| 88 base::Unretained(this), client_id, client_tracing_id, preempts, | 90 base::Unretained(this), client_id, client_tracing_id, preempts, |
| 89 allow_view_command_buffers, allow_real_time_streams, | 91 allow_view_command_buffers, allow_real_time_streams, |
| 90 base::Unretained(channel_handle)), | 92 base::Unretained(channel_handle)), |
| 91 base::Bind(&EstablishGpuChannelDone, client_id, | 93 base::Bind(&EstablishGpuChannelDone, base::Owned(channel_handle), |
| 92 base::Owned(channel_handle), callback)); | 94 callback)); |
| 93 } | 95 } |
| 94 | 96 |
| 95 gfx::GpuMemoryBufferHandle GpuServiceInternal::CreateGpuMemoryBuffer( | 97 gfx::GpuMemoryBufferHandle GpuServiceInternal::CreateGpuMemoryBuffer( |
| 96 gfx::GpuMemoryBufferId id, | 98 gfx::GpuMemoryBufferId id, |
| 97 const gfx::Size& size, | 99 const gfx::Size& size, |
| 98 gfx::BufferFormat format, | 100 gfx::BufferFormat format, |
| 99 gfx::BufferUsage usage, | 101 gfx::BufferUsage usage, |
| 100 int client_id, | 102 int client_id, |
| 101 gpu::SurfaceHandle surface_handle) { | 103 gpu::SurfaceHandle surface_handle) { |
| 102 DCHECK(CalledOnValidThread()); | 104 DCHECK(CalledOnValidThread()); |
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| 149 gpu::SurfaceHandle parent_window, | 151 gpu::SurfaceHandle parent_window, |
| 150 gpu::SurfaceHandle child_window) { | 152 gpu::SurfaceHandle child_window) { |
| 151 ::SetParent(child_window, parent_window); | 153 ::SetParent(child_window, parent_window); |
| 152 } | 154 } |
| 153 #endif | 155 #endif |
| 154 | 156 |
| 155 void GpuServiceInternal::SetActiveURL(const GURL& url) { | 157 void GpuServiceInternal::SetActiveURL(const GURL& url) { |
| 156 // TODO(penghuang): implement this function. | 158 // TODO(penghuang): implement this function. |
| 157 } | 159 } |
| 158 | 160 |
| 159 void GpuServiceInternal::Initialize() { | |
| 160 DCHECK(CalledOnValidThread()); | |
| 161 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); | |
| 162 thread_options.priority = base::ThreadPriority::NORMAL; | |
| 163 CHECK(gpu_thread_.StartWithOptions(thread_options)); | |
| 164 | |
| 165 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); | |
| 166 thread_options.priority = base::ThreadPriority::NORMAL; | |
| 167 #if defined(OS_ANDROID) | |
| 168 // TODO(reveman): Remove this in favor of setting it explicitly for each type | |
| 169 // of process. | |
| 170 thread_options.priority = base::ThreadPriority::DISPLAY; | |
| 171 #endif | |
| 172 CHECK(io_thread_.StartWithOptions(thread_options)); | |
| 173 | |
| 174 mojo::ScopedMessagePipeHandle channel_handle; | |
| 175 base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL, | |
| 176 base::WaitableEvent::InitialState::NOT_SIGNALED); | |
| 177 gpu_thread_.task_runner()->PostTask( | |
| 178 FROM_HERE, base::Bind(&GpuServiceInternal::InitializeOnGpuThread, | |
| 179 base::Unretained(this), &channel_handle, &event)); | |
| 180 event.Wait(); | |
| 181 | |
| 182 gpu_memory_buffer_manager_local_.reset( | |
| 183 new MusGpuMemoryBufferManager(this, kLocalGpuChannelClientId)); | |
| 184 gpu_channel_local_ = gpu::GpuChannelHost::Create( | |
| 185 this, kLocalGpuChannelClientId, gpu_info_, | |
| 186 IPC::ChannelHandle(channel_handle.release()), &shutdown_event_, | |
| 187 gpu_memory_buffer_manager_local_.get()); | |
| 188 } | |
| 189 | |
| 190 void GpuServiceInternal::InitializeOnGpuThread( | 161 void GpuServiceInternal::InitializeOnGpuThread( |
| 191 mojo::ScopedMessagePipeHandle* channel_handle, | 162 mojo::ScopedMessagePipeHandle* channel_handle, |
| 192 base::WaitableEvent* event) { | 163 base::WaitableEvent* event) { |
| 193 gpu_info_.video_decode_accelerator_capabilities = | 164 gpu_info_.video_decode_accelerator_capabilities = |
| 194 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); | 165 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); |
| 195 gpu_info_.video_encode_accelerator_supported_profiles = | 166 gpu_info_.video_encode_accelerator_supported_profiles = |
| 196 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); | 167 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); |
| 197 gpu_info_.jpeg_decode_accelerator_supported = | 168 gpu_info_.jpeg_decode_accelerator_supported = |
| 198 media::GpuJpegDecodeAccelerator::IsSupported(); | 169 media::GpuJpegDecodeAccelerator::IsSupported(); |
| 199 | 170 |
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| 264 } | 235 } |
| 265 | 236 |
| 266 std::unique_ptr<base::SharedMemory> GpuServiceInternal::AllocateSharedMemory( | 237 std::unique_ptr<base::SharedMemory> GpuServiceInternal::AllocateSharedMemory( |
| 267 size_t size) { | 238 size_t size) { |
| 268 std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory()); | 239 std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory()); |
| 269 if (!shm->CreateAnonymous(size)) | 240 if (!shm->CreateAnonymous(size)) |
| 270 return std::unique_ptr<base::SharedMemory>(); | 241 return std::unique_ptr<base::SharedMemory>(); |
| 271 return shm; | 242 return shm; |
| 272 } | 243 } |
| 273 | 244 |
| 245 void GpuServiceInternal::Initialize(const InitializeCallback& callback) { |
| 246 DCHECK(CalledOnValidThread()); |
| 247 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); |
| 248 thread_options.priority = base::ThreadPriority::NORMAL; |
| 249 CHECK(gpu_thread_.StartWithOptions(thread_options)); |
| 250 |
| 251 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); |
| 252 thread_options.priority = base::ThreadPriority::NORMAL; |
| 253 #if defined(OS_ANDROID) |
| 254 // TODO(reveman): Remove this in favor of setting it explicitly for each type |
| 255 // of process. |
| 256 thread_options.priority = base::ThreadPriority::DISPLAY; |
| 257 #endif |
| 258 CHECK(io_thread_.StartWithOptions(thread_options)); |
| 259 |
| 260 mojo::ScopedMessagePipeHandle channel_handle; |
| 261 base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL, |
| 262 base::WaitableEvent::InitialState::NOT_SIGNALED); |
| 263 gpu_thread_.task_runner()->PostTask( |
| 264 FROM_HERE, base::Bind(&GpuServiceInternal::InitializeOnGpuThread, |
| 265 base::Unretained(this), &channel_handle, &event)); |
| 266 event.Wait(); |
| 267 |
| 268 gpu_memory_buffer_manager_local_.reset( |
| 269 new MusGpuMemoryBufferManager(this, kLocalGpuChannelClientId)); |
| 270 gpu_channel_local_ = gpu::GpuChannelHost::Create( |
| 271 this, kLocalGpuChannelClientId, gpu_info_, |
| 272 IPC::ChannelHandle(channel_handle.release()), &shutdown_event_, |
| 273 gpu_memory_buffer_manager_local_.get()); |
| 274 |
| 275 // TODO(sad): Get the real GPUInfo. |
| 276 callback.Run(gpu_info_); |
| 277 } |
| 278 |
| 279 void GpuServiceInternal::EstablishGpuChannel( |
| 280 int32_t client_id, |
| 281 uint64_t client_tracing_id, |
| 282 const EstablishGpuChannelCallback& callback) { |
| 283 // TODO(penghuang): windows server may want to control those flags. |
| 284 // Add a private interface for windows server. |
| 285 const bool preempts = false; |
| 286 const bool allow_view_command_buffers = false; |
| 287 const bool allow_real_time_streams = false; |
| 288 EstablishGpuChannelInternal(client_id, client_tracing_id, preempts, |
| 289 allow_view_command_buffers, |
| 290 allow_real_time_streams, callback); |
| 291 } |
| 292 |
| 274 // static | 293 // static |
| 275 GpuServiceInternal* GpuServiceInternal::GetInstance() { | 294 GpuServiceInternal* GpuServiceInternal::GetInstance() { |
| 276 return base::Singleton<GpuServiceInternal, | 295 return base::Singleton<GpuServiceInternal, |
| 277 base::LeakySingletonTraits<GpuServiceInternal>>::get(); | 296 base::LeakySingletonTraits<GpuServiceInternal>>::get(); |
| 278 } | 297 } |
| 279 | 298 |
| 280 } // namespace ui | 299 } // namespace ui |
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