| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index a3111f61abc09852bf31b2a6be883af6a69c574c..0db453def12a9bddd75d4221df2dbd71252497ab 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -631,6 +631,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # Linux Intel without ANGLE only
|
| self.Fail('conformance2/reading/read-pixels-from-fbo-test.html',
|
| ['linux', 'intel', 'no_angle'], bug=598902)
|
| + self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
|
| + ['linux', 'intel', 'no_angle'], bug=640395)
|
|
|
| # Linux AMD only.
|
| # It looks like AMD shader compiler rejects many valid ES3 semantics.
|
|
|