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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkMatrixPriv_DEFINE | 8 #ifndef SkMatrixPriv_DEFINE |
| 9 #define SkMatrixPriv_DEFINE | 9 #define SkMatrixPriv_DEFINE |
| 10 | 10 |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 58 } | 58 } |
| 59 // Insert other special-cases here (e.g. scale+translate) | 59 // Insert other special-cases here (e.g. scale+translate) |
| 60 | 60 |
| 61 // general case | 61 // general case |
| 62 SkMatrix::MapXYProc proc = mx.getMapXYProc(); | 62 SkMatrix::MapXYProc proc = mx.getMapXYProc(); |
| 63 for (int i = 0; i < count; ++i) { | 63 for (int i = 0; i < count; ++i) { |
| 64 proc(mx, pts->fX, pts->fY, pts); | 64 proc(mx, pts->fX, pts->fY, pts); |
| 65 pts = (SkPoint*)((intptr_t)pts + stride); | 65 pts = (SkPoint*)((intptr_t)pts + stride); |
| 66 } | 66 } |
| 67 } | 67 } |
| 68 | |
|
robertphillips
2016/08/23 19:50:19
Would the mx, rect, quad parameter order be more p
bsalomon
2016/08/23 20:15:40
I'd be in favor of any order that had the two inpu
| |
| 69 static void SetMappedRectFan(const SkMatrix& mx, SkPoint quad[4], const SkRe ct& rect) { | |
| 70 SkMatrix::TypeMask tm = mx.getType(); | |
| 71 SkScalar l = rect.fLeft; | |
| 72 SkScalar t = rect.fTop; | |
| 73 SkScalar r = rect.fRight; | |
| 74 SkScalar b = rect.fBottom; | |
| 75 if (tm <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) { | |
| 76 const SkScalar tx = mx.getTranslateX(); | |
| 77 const SkScalar ty = mx.getTranslateY(); | |
| 78 if (tm <= SkMatrix::kTranslate_Mask) { | |
| 79 l += tx; | |
| 80 t += ty; | |
| 81 r += tx; | |
| 82 b += ty; | |
| 83 } else { | |
| 84 const SkScalar sx = mx.getScaleX(); | |
| 85 const SkScalar sy = mx.getScaleY(); | |
| 86 l = sx * l + tx; | |
| 87 t = sy * t + ty; | |
| 88 r = sx * r + tx; | |
| 89 b = sy * b + ty; | |
| 90 } | |
| 91 quad[0].set(l, t); | |
| 92 quad[1].set(l, b); | |
| 93 quad[2].set(r, b); | |
| 94 quad[3].set(r, t); | |
| 95 } else { | |
| 96 quad[0].setRectFan(l, t, r, b); | |
| 97 mx.mapPoints(quad, quad, 4); | |
| 98 } | |
| 99 } | |
| 68 }; | 100 }; |
| 69 | 101 |
| 70 #endif | 102 #endif |
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