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Side by Side Diff: services/ui/gpu/gpu_service_mus.h

Issue 2276433004: services/ui: Rename a few gpu-related classes. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SERVICES_UI_GPU_GPU_SERVICE_MUS_H_
6 #define SERVICES_UI_GPU_GPU_SERVICE_MUS_H_
7
8 #include "base/callback.h"
9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/non_thread_safe.h"
11 #include "base/threading/thread.h"
12 #include "build/build_config.h"
13 #include "gpu/command_buffer/service/gpu_preferences.h"
14 #include "gpu/config/gpu_info.h"
15 #include "gpu/ipc/client/gpu_channel_host.h"
16 #include "gpu/ipc/common/surface_handle.h"
17 #include "gpu/ipc/service/gpu_channel.h"
18 #include "gpu/ipc/service/gpu_channel_manager.h"
19 #include "gpu/ipc/service/gpu_channel_manager_delegate.h"
20 #include "gpu/ipc/service/gpu_config.h"
21 #include "gpu/ipc/service/x_util.h"
22 #include "ui/gfx/native_widget_types.h"
23
24 namespace base {
25 template <typename T>
26 struct DefaultSingletonTraits;
27 }
28
29 namespace gpu {
30 class GpuChannelHost;
31 class GpuMemoryBufferFactory;
32 class SyncPointManager;
33 }
34
35 namespace media {
36 class MediaService;
37 }
38
39 namespace ui {
40
41 class MusGpuMemoryBufferManager;
42
43 // TODO(fsamuel): GpuServiceMus is intended to be the Gpu thread within Mus.
44 // Similar to GpuChildThread, it is a GpuChannelManagerDelegate and will have a
45 // GpuChannelManager.
46 class GpuServiceMus : public gpu::GpuChannelManagerDelegate,
47 public gpu::GpuChannelHostFactory,
48 public base::NonThreadSafe {
49 public:
50 typedef base::Callback<void(int client_id, mojo::ScopedMessagePipeHandle)>
51 EstablishGpuChannelCallback;
52 void EstablishGpuChannel(uint64_t client_tracing_id,
53 bool preempts,
54 bool allow_view_command_buffers,
55 bool allow_real_time_streams,
56 const EstablishGpuChannelCallback& callback);
57 gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer(
58 gfx::GpuMemoryBufferId id,
59 const gfx::Size& size,
60 gfx::BufferFormat format,
61 gfx::BufferUsage usage,
62 int client_id,
63 gpu::SurfaceHandle surface_handle);
64 gfx::GpuMemoryBufferHandle CreateGpuMemoryBufferFromeHandle(
65 gfx::GpuMemoryBufferHandle buffer_handle,
66 gfx::GpuMemoryBufferId id,
67 const gfx::Size& size,
68 gfx::BufferFormat format,
69 int client_id);
70 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
71 int client_id,
72 const gpu::SyncToken& sync_token);
73
74 gpu::GpuChannelManager* gpu_channel_manager() const {
75 return gpu_channel_manager_.get();
76 }
77
78 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory() const {
79 return gpu_memory_buffer_factory_.get();
80 }
81
82 scoped_refptr<gpu::GpuChannelHost> gpu_channel_local() const {
83 return gpu_channel_local_;
84 }
85
86 const gpu::GPUInfo& gpu_info() const { return gpu_info_; }
87
88 // GpuChannelManagerDelegate overrides:
89 void DidCreateOffscreenContext(const GURL& active_url) override;
90 void DidDestroyChannel(int client_id) override;
91 void DidDestroyOffscreenContext(const GURL& active_url) override;
92 void DidLoseContext(bool offscreen,
93 gpu::error::ContextLostReason reason,
94 const GURL& active_url) override;
95 void GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) override;
96 void StoreShaderToDisk(int client_id,
97 const std::string& key,
98 const std::string& shader) override;
99 #if defined(OS_WIN)
100 void SendAcceleratedSurfaceCreatedChildWindow(
101 gpu::SurfaceHandle parent_window,
102 gpu::SurfaceHandle child_window) override;
103 #endif
104 void SetActiveURL(const GURL& url) override;
105
106 // GpuChannelHostFactory overrides:
107 bool IsMainThread() override;
108 scoped_refptr<base::SingleThreadTaskRunner> GetIOThreadTaskRunner() override;
109 std::unique_ptr<base::SharedMemory> AllocateSharedMemory(
110 size_t size) override;
111
112 static GpuServiceMus* GetInstance();
113
114 private:
115 friend struct base::DefaultSingletonTraits<GpuServiceMus>;
116
117 GpuServiceMus();
118 ~GpuServiceMus() override;
119
120 void Initialize();
121 void InitializeOnGpuThread(mojo::ScopedMessagePipeHandle* channel_handle,
122 base::WaitableEvent* event);
123 void EstablishGpuChannelOnGpuThread(
124 int client_id,
125 uint64_t client_tracing_id,
126 bool preempts,
127 bool allow_view_command_buffers,
128 bool allow_real_time_streams,
129 mojo::ScopedMessagePipeHandle* channel_handle);
130
131 // The next client id.
132 int next_client_id_;
133
134 // The main thread task runner.
135 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
136
137 // An event that will be signalled when we shutdown.
138 base::WaitableEvent shutdown_event_;
139
140 // The main thread for GpuService.
141 base::Thread gpu_thread_;
142
143 // The thread that handles IO events for GpuService.
144 base::Thread io_thread_;
145
146 std::unique_ptr<gpu::SyncPointManager> owned_sync_point_manager_;
147
148 std::unique_ptr<gpu::GpuChannelManager> gpu_channel_manager_;
149
150 std::unique_ptr<media::MediaService> media_service_;
151
152 std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_;
153
154 // A GPU memory buffer manager used locally.
155 std::unique_ptr<MusGpuMemoryBufferManager> gpu_memory_buffer_manager_local_;
156
157 // A GPU channel used locally.
158 scoped_refptr<gpu::GpuChannelHost> gpu_channel_local_;
159
160 gpu::GpuPreferences gpu_preferences_;
161
162 // Information about the GPU, such as device and vendor ID.
163 gpu::GPUInfo gpu_info_;
164
165 DISALLOW_COPY_AND_ASSIGN(GpuServiceMus);
166 };
167
168 } // namespace ui
169
170 #endif // SERVICES_UI_GPU_GPU_SERVICE_MUS_H_
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