Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(14)

Side by Side Diff: services/ui/gpu/gpu_service_mus.cc

Issue 2276433004: services/ui: Rename a few gpu-related classes. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
(Empty)
1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "services/ui/gpu/gpu_service_mus.h"
6
7 #include "base/memory/shared_memory.h"
8 #include "base/memory/singleton.h"
9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/thread_task_runner_handle.h"
11 #include "build/build_config.h"
12 #include "gpu/command_buffer/service/gpu_switches.h"
13 #include "gpu/command_buffer/service/sync_point_manager.h"
14 #include "gpu/config/gpu_info_collector.h"
15 #include "gpu/config/gpu_switches.h"
16 #include "gpu/config/gpu_util.h"
17 #include "gpu/ipc/common/gpu_memory_buffer_support.h"
18 #include "gpu/ipc/common/memory_stats.h"
19 #include "gpu/ipc/service/gpu_memory_buffer_factory.h"
20 #include "ipc/ipc_channel_handle.h"
21 #include "ipc/ipc_sync_message_filter.h"
22 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h"
23 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h"
24 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h"
25 #include "media/gpu/ipc/service/media_service.h"
26 #include "services/ui/gpu/mus_gpu_memory_buffer_manager.h"
27 #include "ui/gl/gl_implementation.h"
28 #include "ui/gl/gl_switches.h"
29 #include "ui/gl/gpu_switching_manager.h"
30 #include "ui/gl/init/gl_factory.h"
31 #include "url/gurl.h"
32
33 #if defined(USE_OZONE)
34 #include "ui/ozone/public/ozone_platform.h"
35 #endif
36
37 namespace ui {
38 namespace {
39
40 const int kLocalGpuChannelClientId = 1;
41 const uint64_t kLocalGpuChannelClientTracingId = 1;
42
43 void EstablishGpuChannelDone(
44 int client_id,
45 mojo::ScopedMessagePipeHandle* channel_handle,
46 const GpuServiceMus::EstablishGpuChannelCallback& callback) {
47 callback.Run(client_id, std::move(*channel_handle));
48 }
49 }
50
51 GpuServiceMus::GpuServiceMus()
52 : next_client_id_(kLocalGpuChannelClientId),
53 main_task_runner_(base::ThreadTaskRunnerHandle::Get()),
54 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
55 base::WaitableEvent::InitialState::NOT_SIGNALED),
56 gpu_thread_("GpuThread"),
57 io_thread_("GpuIOThread") {
58 Initialize();
59 }
60
61 GpuServiceMus::~GpuServiceMus() {
62 // Signal this event before destroying the child process. That way all
63 // background threads can cleanup.
64 // For example, in the renderer the RenderThread instances will be able to
65 // notice shutdown before the render process begins waiting for them to exit.
66 shutdown_event_.Signal();
67 io_thread_.Stop();
68 }
69
70 void GpuServiceMus::EstablishGpuChannel(
71 uint64_t client_tracing_id,
72 bool preempts,
73 bool allow_view_command_buffers,
74 bool allow_real_time_streams,
75 const EstablishGpuChannelCallback& callback) {
76 DCHECK(CalledOnValidThread());
77
78 if (!gpu_channel_manager_) {
79 callback.Run(-1, mojo::ScopedMessagePipeHandle());
80 return;
81 }
82
83 const int client_id = ++next_client_id_;
84 auto* channel_handle = new mojo::ScopedMessagePipeHandle;
85 gpu_thread_.task_runner()->PostTaskAndReply(
86 FROM_HERE,
87 base::Bind(&GpuServiceMus::EstablishGpuChannelOnGpuThread,
88 base::Unretained(this), client_id, client_tracing_id, preempts,
89 allow_view_command_buffers, allow_real_time_streams,
90 base::Unretained(channel_handle)),
91 base::Bind(&EstablishGpuChannelDone, client_id,
92 base::Owned(channel_handle), callback));
93 }
94
95 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBuffer(
96 gfx::GpuMemoryBufferId id,
97 const gfx::Size& size,
98 gfx::BufferFormat format,
99 gfx::BufferUsage usage,
100 int client_id,
101 gpu::SurfaceHandle surface_handle) {
102 DCHECK(CalledOnValidThread());
103 return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer(
104 id, size, format, usage, client_id, surface_handle);
105 }
106
107 void GpuServiceMus::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
108 int client_id,
109 const gpu::SyncToken& sync_token) {
110 DCHECK(CalledOnValidThread());
111
112 if (gpu_channel_manager_)
113 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token);
114 }
115
116 void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) {
117 NOTIMPLEMENTED();
118 }
119
120 void GpuServiceMus::DidDestroyChannel(int client_id) {
121 media_service_->RemoveChannel(client_id);
122 NOTIMPLEMENTED();
123 }
124
125 void GpuServiceMus::DidDestroyOffscreenContext(const GURL& active_url) {
126 NOTIMPLEMENTED();
127 }
128
129 void GpuServiceMus::DidLoseContext(bool offscreen,
130 gpu::error::ContextLostReason reason,
131 const GURL& active_url) {
132 NOTIMPLEMENTED();
133 }
134
135 void GpuServiceMus::GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) {
136 NOTIMPLEMENTED();
137 }
138
139 void GpuServiceMus::StoreShaderToDisk(int client_id,
140 const std::string& key,
141 const std::string& shader) {
142 NOTIMPLEMENTED();
143 }
144
145 #if defined(OS_WIN)
146 void GpuServiceMus::SendAcceleratedSurfaceCreatedChildWindow(
147 gpu::SurfaceHandle parent_window,
148 gpu::SurfaceHandle child_window) {
149 ::SetParent(child_window, parent_window);
150 }
151 #endif
152
153 void GpuServiceMus::SetActiveURL(const GURL& url) {
154 // TODO(penghuang): implement this function.
155 }
156
157 void GpuServiceMus::Initialize() {
158 DCHECK(CalledOnValidThread());
159 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0);
160 thread_options.priority = base::ThreadPriority::NORMAL;
161 CHECK(gpu_thread_.StartWithOptions(thread_options));
162
163 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0);
164 thread_options.priority = base::ThreadPriority::NORMAL;
165 #if defined(OS_ANDROID)
166 // TODO(reveman): Remove this in favor of setting it explicitly for each type
167 // of process.
168 thread_options.priority = base::ThreadPriority::DISPLAY;
169 #endif
170 CHECK(io_thread_.StartWithOptions(thread_options));
171
172 mojo::ScopedMessagePipeHandle channel_handle;
173 base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
174 base::WaitableEvent::InitialState::NOT_SIGNALED);
175 gpu_thread_.task_runner()->PostTask(
176 FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread,
177 base::Unretained(this), &channel_handle, &event));
178 event.Wait();
179
180 gpu_memory_buffer_manager_local_.reset(
181 new MusGpuMemoryBufferManager(this, kLocalGpuChannelClientId));
182 gpu_channel_local_ = gpu::GpuChannelHost::Create(
183 this, kLocalGpuChannelClientId, gpu_info_,
184 IPC::ChannelHandle(channel_handle.release()), &shutdown_event_,
185 gpu_memory_buffer_manager_local_.get());
186 }
187
188 void GpuServiceMus::InitializeOnGpuThread(
189 mojo::ScopedMessagePipeHandle* channel_handle,
190 base::WaitableEvent* event) {
191 gpu_info_.video_decode_accelerator_capabilities =
192 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_);
193 gpu_info_.video_encode_accelerator_supported_profiles =
194 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_);
195 gpu_info_.jpeg_decode_accelerator_supported =
196 media::GpuJpegDecodeAccelerator::IsSupported();
197
198 #if defined(USE_OZONE)
199 // TODO(rjkroege): Must plumb the shell::Connector* to here and pass into
200 // ozone.
201 ui::OzonePlatform::InitializeForGPU();
202 #endif
203
204 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) {
205 gpu_memory_buffer_factory_ =
206 gpu::GpuMemoryBufferFactory::CreateNativeType();
207 }
208
209 if (!gl::init::InitializeGLOneOff())
210 VLOG(1) << "gl::init::InitializeGLOneOff failed";
211
212 DCHECK(!owned_sync_point_manager_);
213 const bool allow_threaded_wait = false;
214 owned_sync_point_manager_.reset(
215 new gpu::SyncPointManager(allow_threaded_wait));
216
217 // Defer creation of the render thread. This is to prevent it from handling
218 // IPC messages before the sandbox has been enabled and all other necessary
219 // initialization has succeeded.
220 // TODO(penghuang): implement a watchdog.
221 gpu::GpuWatchdog* watchdog = nullptr;
222 gpu_channel_manager_.reset(new gpu::GpuChannelManager(
223 gpu_preferences_, this, watchdog,
224 base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(),
225 &shutdown_event_, owned_sync_point_manager_.get(),
226 gpu_memory_buffer_factory_.get()));
227
228 media_service_.reset(new media::MediaService(gpu_channel_manager_.get()));
229
230 const bool preempts = true;
231 const bool allow_view_command_buffers = true;
232 const bool allow_real_time_streams = true;
233 EstablishGpuChannelOnGpuThread(
234 kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId, preempts,
235 allow_view_command_buffers, allow_real_time_streams, channel_handle);
236 event->Signal();
237 }
238
239 void GpuServiceMus::EstablishGpuChannelOnGpuThread(
240 int client_id,
241 uint64_t client_tracing_id,
242 bool preempts,
243 bool allow_view_command_buffers,
244 bool allow_real_time_streams,
245 mojo::ScopedMessagePipeHandle* channel_handle) {
246 if (gpu_channel_manager_) {
247 auto handle = gpu_channel_manager_->EstablishChannel(
248 client_id, client_tracing_id, preempts, allow_view_command_buffers,
249 allow_real_time_streams);
250 channel_handle->reset(handle.mojo_handle);
251 media_service_->AddChannel(client_id);
252 }
253 }
254
255 bool GpuServiceMus::IsMainThread() {
256 return main_task_runner_->BelongsToCurrentThread();
257 }
258
259 scoped_refptr<base::SingleThreadTaskRunner>
260 GpuServiceMus::GetIOThreadTaskRunner() {
261 return io_thread_.task_runner();
262 }
263
264 std::unique_ptr<base::SharedMemory> GpuServiceMus::AllocateSharedMemory(
265 size_t size) {
266 std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory());
267 if (!shm->CreateAnonymous(size))
268 return std::unique_ptr<base::SharedMemory>();
269 return shm;
270 }
271
272 // static
273 GpuServiceMus* GpuServiceMus::GetInstance() {
274 return base::Singleton<GpuServiceMus,
275 base::LeakySingletonTraits<GpuServiceMus>>::get();
276 }
277
278 } // namespace ui
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698