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Unified Diff: media/base/android/access_unit_queue_unittest.cc

Issue 2276343005: Delete MediaCodecPlayer, it's time! (Closed)
Patch Set: Created 4 years, 4 months ago
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Index: media/base/android/access_unit_queue_unittest.cc
diff --git a/media/base/android/access_unit_queue_unittest.cc b/media/base/android/access_unit_queue_unittest.cc
deleted file mode 100644
index f2b4fbbf2ba278a091665775babc185682a53bec..0000000000000000000000000000000000000000
--- a/media/base/android/access_unit_queue_unittest.cc
+++ /dev/null
@@ -1,366 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <stddef.h>
-#include <stdint.h>
-
-#include "media/base/android/access_unit_queue.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
-
-namespace media {
-
-class AccessUnitQueueTest : public testing::Test {
- public:
- AccessUnitQueueTest() {}
- ~AccessUnitQueueTest() override {}
-
- protected:
- enum UnitType { kNormal = 0, kKeyFrame, kEOS, kConfig };
- struct AUDescriptor {
- UnitType unit_type;
- std::string data;
- };
-
- DemuxerData CreateDemuxerData(const AUDescriptor* descr, int descr_length);
-};
-
-DemuxerData AccessUnitQueueTest::CreateDemuxerData(const AUDescriptor* descr,
- int descr_length) {
- DemuxerData result;
- result.type = DemuxerStream::AUDIO; // assign a valid type
-
- for (int i = 0; i < descr_length; ++i) {
- result.access_units.push_back(AccessUnit());
- AccessUnit& au = result.access_units.back();
-
- if (descr[i].unit_type == kConfig) {
- au.status = DemuxerStream::kConfigChanged;
- result.demuxer_configs.push_back(DemuxerConfigs());
- // ignore data
- continue;
- }
-
- au.status = DemuxerStream::kOk;
-
- if (descr[i].unit_type == kEOS) {
- au.is_end_of_stream = true;
- // ignore data
- continue;
- }
-
- au.data = std::vector<uint8_t>(descr[i].data.begin(), descr[i].data.end());
-
- if (descr[i].unit_type == kKeyFrame)
- au.is_key_frame = true;
- }
- return result;
-}
-
-#define VERIFY_FIRST_BYTE(expected, info) \
- do { \
- EXPECT_NE(nullptr, info.front_unit); \
- EXPECT_TRUE(info.front_unit->data.size() > 0); \
- EXPECT_EQ(expected, info.front_unit->data[0]); \
- } while (0)
-
-TEST_F(AccessUnitQueueTest, InitializedEmpty) {
- AccessUnitQueue au_queue;
- AccessUnitQueue::Info info = au_queue.GetInfo();
-
- EXPECT_EQ(0, info.length);
- EXPECT_FALSE(info.has_eos);
- EXPECT_EQ(nullptr, info.front_unit);
- EXPECT_EQ(nullptr, info.configs);
-}
-
-TEST_F(AccessUnitQueueTest, RewindToLastKeyFrameEmptyQueue) {
- AccessUnitQueue au_queue;
- EXPECT_FALSE(au_queue.RewindToLastKeyFrame());
-}
-
-TEST_F(AccessUnitQueueTest, PushAndAdvance) {
- AUDescriptor chunk1[] = {{kNormal, "0"},
- {kNormal, "1"},
- {kNormal, "2"},
- {kNormal, "3"},
- {kNormal, "4"},
- {kNormal, "5"}};
- AUDescriptor chunk2[] = {{kNormal, "6"},
- {kNormal, "7"},
- {kNormal, "8"}};
-
- int total_size = ARRAY_SIZE(chunk1) + ARRAY_SIZE(chunk2);
-
- AccessUnitQueue au_queue;
- au_queue.PushBack(CreateDemuxerData(chunk1, ARRAY_SIZE(chunk1)));
- au_queue.PushBack(CreateDemuxerData(chunk2, ARRAY_SIZE(chunk2)));
-
- AccessUnitQueue::Info info;
- for (int i = 0; i < total_size; ++i) {
- info = au_queue.GetInfo();
-
- EXPECT_FALSE(info.has_eos);
- EXPECT_EQ(total_size - i, info.length);
- EXPECT_EQ(nullptr, info.configs);
-
- ASSERT_NE(nullptr, info.front_unit);
- EXPECT_TRUE(info.front_unit->data.size() > 0);
- EXPECT_EQ('0' + i, info.front_unit->data[0]);
-
- au_queue.Advance();
- }
-
- // After we advanced past the last AU, GetInfo() should report starvation.
- info = au_queue.GetInfo();
-
- EXPECT_EQ(0, info.length);
- EXPECT_FALSE(info.has_eos);
- EXPECT_EQ(nullptr, info.front_unit);
- EXPECT_EQ(nullptr, info.configs);
-}
-
-TEST_F(AccessUnitQueueTest, ChunksDoNotLeak) {
- AUDescriptor chunk[] = {
- {kNormal, "0"}, {kNormal, "1"}, {kNormal, "2"}, {kNormal, "3"}};
-
- AccessUnitQueue au_queue;
-
- // Verify that the old chunks get deleted (we rely on NumChunksForTesting()).
- // First, run the loop with default history size, which is zero chunks.
- for (size_t i = 0; i < 100; ++i) {
- au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk)));
- for (size_t j = 0; j < ARRAY_SIZE(chunk); ++j)
- au_queue.Advance();
-
- EXPECT_EQ(0U, au_queue.NumChunksForTesting());
- }
-
- // Change the history size and run again.
- au_queue.SetHistorySizeForTesting(5);
-
- for (size_t i = 0; i < 100; ++i) {
- au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk)));
- for (size_t j = 0; j < ARRAY_SIZE(chunk); ++j)
- au_queue.Advance();
-
- if (i < 4)
- EXPECT_EQ(i + 1, au_queue.NumChunksForTesting());
- else
- EXPECT_EQ(5U, au_queue.NumChunksForTesting());
- }
-}
-
-TEST_F(AccessUnitQueueTest, PushAfterStarvation) {
- // Two chunks
- AUDescriptor chunk[][4] = {
- {{kNormal, "0"}, {kNormal, "1"}, {kNormal, "2"}, {kNormal, "3"}},
- {{kNormal, "4"}, {kNormal, "5"}, {kNormal, "6"}, {kNormal, "7"}}};
-
- AccessUnitQueue au_queue;
-
- // Push the first chunk.
- au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0])));
-
- // Advance past the end of queue.
- for (size_t i = 0; i < ARRAY_SIZE(chunk[0]); ++i)
- au_queue.Advance();
-
- // An extra Advance() should not change anything.
- au_queue.Advance();
-
- // Push the second chunk
- au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1])));
-
- // Verify that we get the next access unit.
- AccessUnitQueue::Info info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('4', info);
-}
-
-TEST_F(AccessUnitQueueTest, HasEOS) {
- // Two chunks
- AUDescriptor chunk[][4] = {
- {{kNormal, "0"}, {kNormal, "1"}, {kNormal, "2"}, {kNormal, "3"}},
- {{kNormal, "4"}, {kNormal, "5"}, {kNormal, "6"}, {kEOS, "7"}}};
-
- AccessUnitQueue au_queue;
- au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0])));
- au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1])));
-
- // Verify that after EOS has been pushed into the queue,
- // it is reported for every GetInfo()
- for (int i = 0; i < 8; ++i) {
- AccessUnitQueue::Info info = au_queue.GetInfo();
-
- EXPECT_TRUE(info.has_eos);
- EXPECT_EQ(nullptr, info.configs);
-
- if (i == 7)
- EXPECT_TRUE(info.front_unit->is_end_of_stream);
- else
- VERIFY_FIRST_BYTE('0' + i, info);
-
- au_queue.Advance();
- }
-}
-
-TEST_F(AccessUnitQueueTest, HasConfigs) {
- AUDescriptor chunk[] = {
- {kNormal, "0"}, {kNormal, "1"}, {kNormal, "2"}, {kConfig, "3"}};
-
- AccessUnitQueue au_queue;
- au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk)));
-
- for (int i = 0; i < 4; ++i) {
- AccessUnitQueue::Info info = au_queue.GetInfo();
-
- if (i != 3)
- EXPECT_EQ(nullptr, info.configs);
- else
- EXPECT_NE(nullptr, info.configs);
-
- au_queue.Advance();
- }
-}
-
-TEST_F(AccessUnitQueueTest, ConfigsAndKeyFrame) {
- // Two chunks
- AUDescriptor chunk[][4] = {
- {{kNormal, "0"}, {kKeyFrame, "1"}, {kNormal, "2"}, {kConfig, "3"}},
- {{kKeyFrame, "4"}, {kNormal, "5"}, {kNormal, "6"}, {kNormal, "7"}}};
-
- AccessUnitQueue::Info info;
-
- AccessUnitQueue au_queue;
- au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0])));
- au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1])));
-
- // There is no prior key frame
- EXPECT_FALSE(au_queue.RewindToLastKeyFrame());
-
- // Consume first access unit.
- au_queue.Advance();
-
- // Now the current one is the key frame. It would be safe to configure codec
- // at this moment, so RewindToLastKeyFrame() should return true.
- EXPECT_TRUE(au_queue.RewindToLastKeyFrame());
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('1', info);
-
- au_queue.Advance(); // now current unit is "2"
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('2', info);
-
- EXPECT_TRUE(au_queue.RewindToLastKeyFrame()); // should go back to "1"
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('1', info);
-
- au_queue.Advance(); // now current unit is "2"
- au_queue.Advance(); // now current unit is "3"
-
- // Verify that we are at "3".
- info = au_queue.GetInfo();
- EXPECT_NE(nullptr, info.configs);
-
- // Although it would be safe to configure codec (with old config) in this
- // position since it will be immediately reconfigured from the next unit "3",
- // current implementation returns unit "1".
-
- EXPECT_TRUE(au_queue.RewindToLastKeyFrame()); // should go back to "1"
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('1', info);
-
- au_queue.Advance(); // now current unit is "2"
- au_queue.Advance(); // now current unit is "3"
- au_queue.Advance(); // now current unit is "4"
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('4', info);
-
- EXPECT_TRUE(au_queue.RewindToLastKeyFrame()); // should stay at "4"
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('4', info);
-
- au_queue.Advance(); // now current unit is "5"
- au_queue.Advance(); // now current unit is "6"
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('6', info);
-
- EXPECT_TRUE(au_queue.RewindToLastKeyFrame()); // should go back to "4"
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('4', info);
-}
-
-TEST_F(AccessUnitQueueTest, KeyFrameWithLongHistory) {
- // Four chunks
- AUDescriptor chunk[][4] = {
- {{kNormal, "0"}, {kKeyFrame, "1"}, {kNormal, "2"}, {kNormal, "3"}},
- {{kNormal, "4"}, {kNormal, "5"}, {kNormal, "6"}, {kNormal, "7"}},
- {{kNormal, "8"}, {kNormal, "9"}, {kNormal, "a"}, {kNormal, "b"}},
- {{kNormal, "c"}, {kNormal, "d"}, {kKeyFrame, "e"}, {kNormal, "f"}}};
-
- AccessUnitQueue::Info info;
-
- AccessUnitQueue au_queue;
- for (int i = 0; i < 4; ++i)
- au_queue.PushBack(CreateDemuxerData(chunk[i], ARRAY_SIZE(chunk[i])));
-
- au_queue.SetHistorySizeForTesting(3);
-
- // Advance to '3'.
- for (int i = 0; i < 3; ++i)
- au_queue.Advance();
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('3', info);
-
- // Rewind to key frame, the current unit should be '1'.
- EXPECT_TRUE(au_queue.RewindToLastKeyFrame());
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('1', info);
-
- // Advance to 'c'.
- for (int i = 0; i < 11; ++i)
- au_queue.Advance();
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('c', info);
-
- // Rewind to key frame, the current unit should be '1' again.
- EXPECT_TRUE(au_queue.RewindToLastKeyFrame());
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('1', info);
-
- // Set history size to 0 (default)
- au_queue.SetHistorySizeForTesting(0);
-
- // Advance to 'd'. Should erase all chunks except the last.
- for (int i = 0; i < 12; ++i)
- au_queue.Advance();
-
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('d', info);
-
- // Rewind should not find any key frames.
- EXPECT_FALSE(au_queue.RewindToLastKeyFrame());
-
- au_queue.Advance(); // Advance to key frame 'e'.
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('e', info);
-
- // Rewind should find the same unit 'e.
- EXPECT_TRUE(au_queue.RewindToLastKeyFrame());
- info = au_queue.GetInfo();
- VERIFY_FIRST_BYTE('e', info);
-}
-
-} // namespace media
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