Index: src/effects/gradients/SkGradientShader.cpp |
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp |
index 62f466b3d7adb4df73c4c316d78cdfed42d25e78..0ca879585262e703ee87118cb148ae9878f6c9b1 100644 |
--- a/src/effects/gradients/SkGradientShader.cpp |
+++ b/src/effects/gradients/SkGradientShader.cpp |
@@ -121,6 +121,9 @@ SkGradientShaderBase::SkGradientShaderBase(const Descriptor& desc) { |
for (int i = 1; i < desc.fCount; i++) { |
recs->fPos = p; |
recs->fScale = scale; |
+ if (i == desc.fCount - 1) { |
+ recs->fPos = SK_Fixed1; |
+ } |
recs += 1; |
p += dp; |
} |
@@ -237,6 +240,30 @@ SkGradientShaderBase::GpuColorType SkGradientShaderBase::getGpuColorType(SkColor |
return kTexture_GpuColorType; |
} |
+void SkGradientShaderBase::FlipGradientColors(SkColor* colorDst, Rec* recDst, |
+ SkColor* colorSrc, Rec* recSrc, |
+ int count) { |
+ SkAutoSTArray<8, SkColor> colorsTemp(count); |
+ for (int i = 0; i < count; ++i) { |
+ int offset = count - i - 1; |
+ colorsTemp[i] = colorSrc[offset]; |
+ } |
+ if (count > 2) { |
+ SkAutoSTArray<8, Rec> recsTemp(count); |
+ for (int i = 0; i < count; ++i) { |
+ int offset = count - i - 1; |
+ recsTemp[i].fPos = SK_Fixed1 - recSrc[offset].fPos; |
+ recsTemp[i].fScale = recSrc[offset].fScale; |
+ } |
+ memcpy(recDst, recsTemp.get(), count * sizeof(Rec)); |
+ } |
+ memcpy(colorDst, colorsTemp.get(), count * sizeof(SkColor)); |
+} |
+ |
+void SkGradientShaderBase::flipGradientColors() { |
+ FlipGradientColors(fOrigColors, fRecs, fOrigColors, fRecs, fColorCount); |
+} |
+/* |
// V23_COMPATIBILITY_CODE |
void SkGradientShaderBase::flipGradientColors() { |
SkAutoSTArray<8, SkColor> colorsTemp(fColorCount); |
@@ -255,6 +282,7 @@ void SkGradientShaderBase::flipGradientColors() { |
} |
memcpy(fOrigColors, colorsTemp.get(), fColorCount * sizeof(SkColor)); |
} |
+*/ |
bool SkGradientShaderBase::isOpaque() const { |
return fColorsAreOpaque; |
@@ -662,11 +690,23 @@ void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const { |
} |
} |
-void SkGradientShaderBase::commonAsAGradient(GradientInfo* info) const { |
+void SkGradientShaderBase::commonAsAGradient(GradientInfo* info, bool flipGrad) const { |
if (info) { |
if (info->fColorCount >= fColorCount) { |
+ SkColor* colorLoc; |
+ Rec* recLoc; |
+ if (flipGrad && (info->fColors || info->fColorOffsets)) { |
+ SkAutoSTArray<8, SkColor> colorStorage(fColorCount); |
+ SkAutoSTArray<8, Rec> recStorage(fColorCount); |
+ colorLoc = colorStorage.get(); |
+ recLoc = recStorage.get(); |
+ FlipGradientColors(colorLoc, recLoc, fOrigColors, fRecs, fColorCount); |
+ } else { |
+ colorLoc = fOrigColors; |
+ recLoc = fRecs; |
+ } |
if (info->fColors) { |
- memcpy(info->fColors, fOrigColors, fColorCount * sizeof(SkColor)); |
+ memcpy(info->fColors, colorLoc, fColorCount * sizeof(SkColor)); |
} |
if (info->fColorOffsets) { |
if (fColorCount == 2) { |
@@ -674,7 +714,7 @@ void SkGradientShaderBase::commonAsAGradient(GradientInfo* info) const { |
info->fColorOffsets[1] = SK_Scalar1; |
} else if (fColorCount > 2) { |
for (int i = 0; i < fColorCount; ++i) { |
- info->fColorOffsets[i] = SkFixedToScalar(fRecs[i].fPos); |
+ info->fColorOffsets[i] = SkFixedToScalar(recLoc[i].fPos); |
} |
} |
} |