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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
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196 if (fColorCount > 2) { | 196 if (fColorCount > 2) { |
197 Rec* recs = fRecs; | 197 Rec* recs = fRecs; |
198 for (int i = 1; i < fColorCount; i++) { | 198 for (int i = 1; i < fColorCount; i++) { |
199 buffer.writeInt(recs[i].fPos); | 199 buffer.writeInt(recs[i].fPos); |
200 buffer.writeUInt(recs[i].fScale); | 200 buffer.writeUInt(recs[i].fScale); |
201 } | 201 } |
202 } | 202 } |
203 buffer.writeMatrix(fPtsToUnit); | 203 buffer.writeMatrix(fPtsToUnit); |
204 } | 204 } |
205 | 205 |
206 // V23_COMPATIBILITY_CODE | |
207 void SkGradientShaderBase::flipGradientColors() { | |
208 SkColor colorsTemp[fColorCount]; | |
209 Rec recsTemp[fColorCount]; | |
210 for (int i = 0; i < fColorCount; ++i) { | |
211 int offset = fColorCount - i - 1; | |
212 colorsTemp[i] = fOrigColors[offset]; | |
213 recsTemp[i].fPos = 1 - fRecs[offset].fPos; | |
214 recsTemp[i].fScale = fRecs[offset].fScale; | |
215 } | |
216 memcpy(fOrigColors, colorsTemp, fColorCount * sizeof(SkColor)); | |
217 memcpy(fRecs, recsTemp, fColorCount * sizeof(Rec)); | |
218 } | |
219 | |
206 bool SkGradientShaderBase::isOpaque() const { | 220 bool SkGradientShaderBase::isOpaque() const { |
207 return fColorsAreOpaque; | 221 return fColorsAreOpaque; |
208 } | 222 } |
209 | 223 |
210 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( | 224 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( |
211 const SkGradientShaderBase& shader, const SkBitmap& device, | 225 const SkGradientShaderBase& shader, const SkBitmap& device, |
212 const SkPaint& paint, const SkMatrix& matrix) | 226 const SkPaint& paint, const SkMatrix& matrix) |
213 : INHERITED(shader, device, paint, matrix) | 227 : INHERITED(shader, device, paint, matrix) |
214 , fCache(shader.refCache(getPaintAlpha())) | 228 , fCache(shader.refCache(getPaintAlpha())) |
215 { | 229 { |
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786 int colorCount, | 800 int colorCount, |
787 SkShader::TileMode mode, | 801 SkShader::TileMode mode, |
788 SkUnitMapper* mapper, | 802 SkUnitMapper* mapper, |
789 uint32_t flags) { | 803 uint32_t flags) { |
790 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { | 804 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { |
791 return NULL; | 805 return NULL; |
792 } | 806 } |
793 if (start == end && startRadius == endRadius) { | 807 if (start == end && startRadius == endRadius) { |
794 return SkNEW(SkEmptyShader); | 808 return SkNEW(SkEmptyShader); |
795 } | 809 } |
810 | |
796 EXPAND_1_COLOR(colorCount); | 811 EXPAND_1_COLOR(colorCount); |
797 | 812 |
813 bool flipGradient = startRadius > endRadius; | |
814 | |
798 SkGradientShaderBase::Descriptor desc; | 815 SkGradientShaderBase::Descriptor desc; |
799 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); | 816 |
800 return SkNEW_ARGS(SkTwoPointConicalGradient, | 817 if (!flipGradient) { |
801 (start, startRadius, end, endRadius, desc)); | 818 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); |
819 return SkNEW_ARGS(SkTwoPointConicalGradient, | |
820 (start, startRadius, end, endRadius, flipGradient, des c)); | |
821 } else { | |
822 SkColor colorsNew[colorCount]; | |
bsalomon
2014/04/16 19:12:56
woah.. this looks like a compiler extension. color
mtklein
2014/04/16 19:20:50
Yeah, this will be more or less supported dependin
| |
823 SkScalar posNew[colorCount]; | |
824 for (int i = 0; i < colorCount; ++i) { | |
825 colorsNew[i] = colors[colorCount - i - 1]; | |
826 } | |
827 | |
828 if (pos) { | |
829 for (int i = 0; i < colorCount; ++i) { | |
830 posNew[i] = 1 - pos[colorCount - i - 1]; | |
831 } | |
832 desc_init(&desc, colorsNew, posNew, colorCount, mode, mapper, flags) ; | |
833 } else { | |
834 desc_init(&desc, colorsNew, NULL, colorCount, mode, mapper, flags); | |
835 } | |
836 | |
837 return SkNEW_ARGS(SkTwoPointConicalGradient, | |
838 (end, endRadius, start, startRadius, flipGradient, des c)); | |
839 } | |
802 } | 840 } |
803 | 841 |
804 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, | 842 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, |
805 const SkColor colors[], | 843 const SkColor colors[], |
806 const SkScalar pos[], | 844 const SkScalar pos[], |
807 int colorCount, SkUnitMapper* mapper, | 845 int colorCount, SkUnitMapper* mapper, |
808 uint32_t flags) { | 846 uint32_t flags) { |
809 if (NULL == colors || colorCount < 1) { | 847 if (NULL == colors || colorCount < 1) { |
810 return NULL; | 848 return NULL; |
811 } | 849 } |
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1142 (*stops)[i] = stop; | 1180 (*stops)[i] = stop; |
1143 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; | 1181 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; |
1144 } | 1182 } |
1145 } | 1183 } |
1146 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); | 1184 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); |
1147 | 1185 |
1148 return outColors; | 1186 return outColors; |
1149 } | 1187 } |
1150 | 1188 |
1151 #endif | 1189 #endif |
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