Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
| 9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
| 10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
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| 196 if (fColorCount > 2) { | 196 if (fColorCount > 2) { |
| 197 Rec* recs = fRecs; | 197 Rec* recs = fRecs; |
| 198 for (int i = 1; i < fColorCount; i++) { | 198 for (int i = 1; i < fColorCount; i++) { |
| 199 buffer.writeInt(recs[i].fPos); | 199 buffer.writeInt(recs[i].fPos); |
| 200 buffer.writeUInt(recs[i].fScale); | 200 buffer.writeUInt(recs[i].fScale); |
| 201 } | 201 } |
| 202 } | 202 } |
| 203 buffer.writeMatrix(fPtsToUnit); | 203 buffer.writeMatrix(fPtsToUnit); |
| 204 } | 204 } |
| 205 | 205 |
| 206 // V23_COMPATIBILITY_CODE | |
| 207 void SkGradientShaderBase::flipGradientColors() { | |
| 208 SkColor colorsTemp[fColorCount]; | |
| 209 Rec recsTemp[fColorCount]; | |
| 210 for (int i = 0; i < fColorCount; ++i) { | |
| 211 int offset = fColorCount - i - 1; | |
| 212 colorsTemp[i] = fOrigColors[offset]; | |
| 213 recsTemp[i].fPos = 1 - fRecs[offset].fPos; | |
| 214 recsTemp[i].fScale = fRecs[offset].fScale; | |
| 215 } | |
| 216 memcpy(fOrigColors, colorsTemp, fColorCount * sizeof(SkColor)); | |
| 217 memcpy(fRecs, recsTemp, fColorCount * sizeof(Rec)); | |
| 218 } | |
| 219 | |
| 206 bool SkGradientShaderBase::isOpaque() const { | 220 bool SkGradientShaderBase::isOpaque() const { |
| 207 return fColorsAreOpaque; | 221 return fColorsAreOpaque; |
| 208 } | 222 } |
| 209 | 223 |
| 210 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( | 224 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( |
| 211 const SkGradientShaderBase& shader, const SkBitmap& device, | 225 const SkGradientShaderBase& shader, const SkBitmap& device, |
| 212 const SkPaint& paint, const SkMatrix& matrix) | 226 const SkPaint& paint, const SkMatrix& matrix) |
| 213 : INHERITED(shader, device, paint, matrix) | 227 : INHERITED(shader, device, paint, matrix) |
| 214 , fCache(shader.refCache(getPaintAlpha())) | 228 , fCache(shader.refCache(getPaintAlpha())) |
| 215 { | 229 { |
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| 786 int colorCount, | 800 int colorCount, |
| 787 SkShader::TileMode mode, | 801 SkShader::TileMode mode, |
| 788 SkUnitMapper* mapper, | 802 SkUnitMapper* mapper, |
| 789 uint32_t flags) { | 803 uint32_t flags) { |
| 790 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { | 804 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { |
| 791 return NULL; | 805 return NULL; |
| 792 } | 806 } |
| 793 if (start == end && startRadius == endRadius) { | 807 if (start == end && startRadius == endRadius) { |
| 794 return SkNEW(SkEmptyShader); | 808 return SkNEW(SkEmptyShader); |
| 795 } | 809 } |
| 810 | |
| 796 EXPAND_1_COLOR(colorCount); | 811 EXPAND_1_COLOR(colorCount); |
| 797 | 812 |
| 813 bool flipGradient = startRadius > endRadius; | |
| 814 | |
| 798 SkGradientShaderBase::Descriptor desc; | 815 SkGradientShaderBase::Descriptor desc; |
| 799 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); | 816 |
| 800 return SkNEW_ARGS(SkTwoPointConicalGradient, | 817 if (!flipGradient) { |
| 801 (start, startRadius, end, endRadius, desc)); | 818 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); |
| 819 return SkNEW_ARGS(SkTwoPointConicalGradient, | |
| 820 (start, startRadius, end, endRadius, flipGradient, des c)); | |
| 821 } else { | |
| 822 SkColor colorsNew[colorCount]; | |
|
bsalomon
2014/04/16 19:12:56
woah.. this looks like a compiler extension. color
mtklein
2014/04/16 19:20:50
Yeah, this will be more or less supported dependin
| |
| 823 SkScalar posNew[colorCount]; | |
| 824 for (int i = 0; i < colorCount; ++i) { | |
| 825 colorsNew[i] = colors[colorCount - i - 1]; | |
| 826 } | |
| 827 | |
| 828 if (pos) { | |
| 829 for (int i = 0; i < colorCount; ++i) { | |
| 830 posNew[i] = 1 - pos[colorCount - i - 1]; | |
| 831 } | |
| 832 desc_init(&desc, colorsNew, posNew, colorCount, mode, mapper, flags) ; | |
| 833 } else { | |
| 834 desc_init(&desc, colorsNew, NULL, colorCount, mode, mapper, flags); | |
| 835 } | |
| 836 | |
| 837 return SkNEW_ARGS(SkTwoPointConicalGradient, | |
| 838 (end, endRadius, start, startRadius, flipGradient, des c)); | |
| 839 } | |
| 802 } | 840 } |
| 803 | 841 |
| 804 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, | 842 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, |
| 805 const SkColor colors[], | 843 const SkColor colors[], |
| 806 const SkScalar pos[], | 844 const SkScalar pos[], |
| 807 int colorCount, SkUnitMapper* mapper, | 845 int colorCount, SkUnitMapper* mapper, |
| 808 uint32_t flags) { | 846 uint32_t flags) { |
| 809 if (NULL == colors || colorCount < 1) { | 847 if (NULL == colors || colorCount < 1) { |
| 810 return NULL; | 848 return NULL; |
| 811 } | 849 } |
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| 1142 (*stops)[i] = stop; | 1180 (*stops)[i] = stop; |
| 1143 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; | 1181 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; |
| 1144 } | 1182 } |
| 1145 } | 1183 } |
| 1146 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); | 1184 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); |
| 1147 | 1185 |
| 1148 return outColors; | 1186 return outColors; |
| 1149 } | 1187 } |
| 1150 | 1188 |
| 1151 #endif | 1189 #endif |
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