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Side by Side Diff: src/effects/gradients/SkGradientShader.cpp

Issue 227623004: Add flipped gradient branch to two point conical gradient (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Another ignore Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGradientShaderPriv.h" 8 #include "SkGradientShaderPriv.h"
9 #include "SkLinearGradient.h" 9 #include "SkLinearGradient.h"
10 #include "SkRadialGradient.h" 10 #include "SkRadialGradient.h"
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111 recs->fScale = 0; // ignore this segment 111 recs->fScale = 0; // ignore this segment
112 } 112 }
113 // get ready for the next value 113 // get ready for the next value
114 prev = curr; 114 prev = curr;
115 recs += 1; 115 recs += 1;
116 } 116 }
117 } else { // assume even distribution 117 } else { // assume even distribution
118 SkFixed dp = SK_Fixed1 / (desc.fCount - 1); 118 SkFixed dp = SK_Fixed1 / (desc.fCount - 1);
119 SkFixed p = dp; 119 SkFixed p = dp;
120 SkFixed scale = (desc.fCount - 1) << 8; // (1 << 24) / dp 120 SkFixed scale = (desc.fCount - 1) << 8; // (1 << 24) / dp
121 for (int i = 1; i < desc.fCount; i++) { 121 for (int i = 1; i < desc.fCount - 1; i++) {
122 recs->fPos = p; 122 recs->fPos = p;
123 recs->fScale = scale; 123 recs->fScale = scale;
124 recs += 1; 124 recs += 1;
125 p += dp; 125 p += dp;
126 } 126 }
127 recs->fPos = SK_Fixed1;
127 } 128 }
128 } 129 }
129 this->initCommon(); 130 this->initCommon();
130 } 131 }
131 132
132 static uint32_t pack_mode_flags(SkShader::TileMode mode, uint32_t flags) { 133 static uint32_t pack_mode_flags(SkShader::TileMode mode, uint32_t flags) {
133 SkASSERT(0 == (flags >> 28)); 134 SkASSERT(0 == (flags >> 28));
134 SkASSERT(0 == ((uint32_t)mode >> 4)); 135 SkASSERT(0 == ((uint32_t)mode >> 4));
135 return (flags << 4) | mode; 136 return (flags << 4) | mode;
136 } 137 }
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230 return kTwo_GpuColorType; 231 return kTwo_GpuColorType;
231 } else if (3 == fColorCount && 232 } else if (3 == fColorCount &&
232 (SkScalarAbs( 233 (SkScalarAbs(
233 SkFixedToScalar(fRecs[1].fPos) - SK_ScalarHalf) < SK_Scalar1 / 1000)) { 234 SkFixedToScalar(fRecs[1].fPos) - SK_ScalarHalf) < SK_Scalar1 / 1000)) {
234 return kThree_GpuColorType; 235 return kThree_GpuColorType;
235 } 236 }
236 } 237 }
237 return kTexture_GpuColorType; 238 return kTexture_GpuColorType;
238 } 239 }
239 240
241 void SkGradientShaderBase::FlipGradientColors(SkColor* colorDst, Rec* recDst,
242 SkColor* colorSrc, Rec* recSrc,
243 int count) {
244 SkAutoSTArray<8, SkColor> colorsTemp(count);
245 for (int i = 0; i < count; ++i) {
246 int offset = count - i - 1;
247 colorsTemp[i] = colorSrc[offset];
248 }
249 if (count > 2) {
250 SkAutoSTArray<8, Rec> recsTemp(count);
251 for (int i = 0; i < count; ++i) {
252 int offset = count - i - 1;
253 recsTemp[i].fPos = SK_Fixed1 - recSrc[offset].fPos;
254 recsTemp[i].fScale = recSrc[offset].fScale;
255 }
256 memcpy(recDst, recsTemp.get(), count * sizeof(Rec));
257 }
258 memcpy(colorDst, colorsTemp.get(), count * sizeof(SkColor));
259 }
260
261 void SkGradientShaderBase::flipGradientColors() {
262 FlipGradientColors(fOrigColors, fRecs, fOrigColors, fRecs, fColorCount);
263 }
264
240 bool SkGradientShaderBase::isOpaque() const { 265 bool SkGradientShaderBase::isOpaque() const {
241 return fColorsAreOpaque; 266 return fColorsAreOpaque;
242 } 267 }
243 268
244 bool SkGradientShaderBase::setContext(const SkBitmap& device, 269 bool SkGradientShaderBase::setContext(const SkBitmap& device,
245 const SkPaint& paint, 270 const SkPaint& paint,
246 const SkMatrix& matrix) { 271 const SkMatrix& matrix) {
247 if (!this->INHERITED::setContext(device, paint, matrix)) { 272 if (!this->INHERITED::setContext(device, paint, matrix)) {
248 return false; 273 return false;
249 } 274 }
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636 if (!gCache->find(storage.get(), size, bitmap)) { 661 if (!gCache->find(storage.get(), size, bitmap)) {
637 // force our cahce32pixelref to be built 662 // force our cahce32pixelref to be built
638 (void)this->getCache32(); 663 (void)this->getCache32();
639 bitmap->setConfig(SkImageInfo::MakeN32Premul(kCache32Count, 1)); 664 bitmap->setConfig(SkImageInfo::MakeN32Premul(kCache32Count, 1));
640 bitmap->setPixelRef(fCache32PixelRef); 665 bitmap->setPixelRef(fCache32PixelRef);
641 666
642 gCache->add(storage.get(), size, *bitmap); 667 gCache->add(storage.get(), size, *bitmap);
643 } 668 }
644 } 669 }
645 670
646 void SkGradientShaderBase::commonAsAGradient(GradientInfo* info) const { 671 void SkGradientShaderBase::commonAsAGradient(GradientInfo* info, bool flipGrad) const {
647 if (info) { 672 if (info) {
648 if (info->fColorCount >= fColorCount) { 673 if (info->fColorCount >= fColorCount) {
674 SkColor* colorLoc;
675 Rec* recLoc;
676 if (flipGrad && (info->fColors || info->fColorOffsets)) {
677 SkAutoSTArray<8, SkColor> colorStorage(fColorCount);
678 SkAutoSTArray<8, Rec> recStorage(fColorCount);
679 colorLoc = colorStorage.get();
680 recLoc = recStorage.get();
681 FlipGradientColors(colorLoc, recLoc, fOrigColors, fRecs, fColorC ount);
682 } else {
683 colorLoc = fOrigColors;
684 recLoc = fRecs;
685 }
649 if (info->fColors) { 686 if (info->fColors) {
650 memcpy(info->fColors, fOrigColors, fColorCount * sizeof(SkColor) ); 687 memcpy(info->fColors, colorLoc, fColorCount * sizeof(SkColor));
651 } 688 }
652 if (info->fColorOffsets) { 689 if (info->fColorOffsets) {
653 if (fColorCount == 2) { 690 if (fColorCount == 2) {
654 info->fColorOffsets[0] = 0; 691 info->fColorOffsets[0] = 0;
655 info->fColorOffsets[1] = SK_Scalar1; 692 info->fColorOffsets[1] = SK_Scalar1;
656 } else if (fColorCount > 2) { 693 } else if (fColorCount > 2) {
657 for (int i = 0; i < fColorCount; ++i) { 694 for (int i = 0; i < fColorCount; ++i) {
658 info->fColorOffsets[i] = SkFixedToScalar(fRecs[i].fPos); 695 info->fColorOffsets[i] = SkFixedToScalar(recLoc[i].fPos) ;
659 } 696 }
660 } 697 }
661 } 698 }
662 } 699 }
663 info->fColorCount = fColorCount; 700 info->fColorCount = fColorCount;
664 info->fTileMode = fTileMode; 701 info->fTileMode = fTileMode;
665 info->fGradientFlags = fGradFlags; 702 info->fGradientFlags = fGradFlags;
666 } 703 }
667 } 704 }
668 705
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794 int colorCount, 831 int colorCount,
795 SkShader::TileMode mode, 832 SkShader::TileMode mode,
796 SkUnitMapper* mapper, 833 SkUnitMapper* mapper,
797 uint32_t flags) { 834 uint32_t flags) {
798 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { 835 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) {
799 return NULL; 836 return NULL;
800 } 837 }
801 if (start == end && startRadius == endRadius) { 838 if (start == end && startRadius == endRadius) {
802 return SkNEW(SkEmptyShader); 839 return SkNEW(SkEmptyShader);
803 } 840 }
841
804 EXPAND_1_COLOR(colorCount); 842 EXPAND_1_COLOR(colorCount);
805 843
844 bool flipGradient = startRadius > endRadius;
845
806 SkGradientShaderBase::Descriptor desc; 846 SkGradientShaderBase::Descriptor desc;
807 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); 847
808 return SkNEW_ARGS(SkTwoPointConicalGradient, 848 if (!flipGradient) {
809 (start, startRadius, end, endRadius, desc)); 849 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags);
850 return SkNEW_ARGS(SkTwoPointConicalGradient,
851 (start, startRadius, end, endRadius, flipGradient, des c));
852 } else {
853 SkAutoSTArray<8, SkColor> colorsNew(colorCount);
854 SkAutoSTArray<8, SkScalar> posNew(colorCount);
855 for (int i = 0; i < colorCount; ++i) {
856 colorsNew[i] = colors[colorCount - i - 1];
857 }
858
859 if (pos) {
860 for (int i = 0; i < colorCount; ++i) {
861 posNew[i] = 1 - pos[colorCount - i - 1];
862 }
863 desc_init(&desc, colorsNew.get(), posNew.get(), colorCount, mode, ma pper, flags);
864 } else {
865 desc_init(&desc, colorsNew.get(), NULL, colorCount, mode, mapper, fl ags);
866 }
867
868 return SkNEW_ARGS(SkTwoPointConicalGradient,
869 (end, endRadius, start, startRadius, flipGradient, des c));
870 }
810 } 871 }
811 872
812 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, 873 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy,
813 const SkColor colors[], 874 const SkColor colors[],
814 const SkScalar pos[], 875 const SkScalar pos[],
815 int colorCount, SkUnitMapper* mapper, 876 int colorCount, SkUnitMapper* mapper,
816 uint32_t flags) { 877 uint32_t flags) {
817 if (NULL == colors || colorCount < 1) { 878 if (NULL == colors || colorCount < 1) {
818 return NULL; 879 return NULL;
819 } 880 }
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1133 (*stops)[i] = stop; 1194 (*stops)[i] = stop;
1134 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; 1195 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f;
1135 } 1196 }
1136 } 1197 }
1137 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); 1198 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount));
1138 1199
1139 return outColors; 1200 return outColors;
1140 } 1201 }
1141 1202
1142 #endif 1203 #endif
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