Index: include/gpu/GrContext.h |
=================================================================== |
--- include/gpu/GrContext.h (revision 14079) |
+++ include/gpu/GrContext.h (working copy) |
@@ -129,7 +129,7 @@ |
* for different wrap modes on GPUs with limited NPOT |
* texture support). NULL implies clamp wrap modes. |
* @param desc Description of the texture properties. |
- * @param cacheID Cache-specific properties (e.g., texture gen ID) |
+ * @param cacheID Cache-specific properties (e.g., texture gen ID) |
* @param srcData Pointer to the pixel values. |
* @param rowBytes The number of bytes between rows of the texture. Zero |
* implies tightly packed rows. |
@@ -147,7 +147,7 @@ |
* value will be NULL if not found. The caller must balance with a call to unref. |
* |
* @param desc Description of the texture properties. |
- * @param cacheID Cache-specific properties (e.g., texture gen ID) |
+ * @param cacheID Cache-specific properties (e.g., texture gen ID) |
* @param params The texture params used to draw a texture may help determine |
* the cache entry used. (e.g. different versions may exist |
* for different wrap modes on GPUs with limited NPOT |
@@ -283,15 +283,16 @@ |
* @param target the render target to set. |
*/ |
void setRenderTarget(GrRenderTarget* target) { |
- fRenderTarget.reset(SkSafeRef(target)); |
+// SkDebugf("GrContext::setRenderTarget\n"); |
+ fRenderTarget1.reset(SkSafeRef(target)); |
} |
/** |
* Gets the current render target. |
* @return the currently bound render target. |
*/ |
- const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); } |
- GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); } |
+ const GrRenderTarget* getRenderTarget() const { return fRenderTarget1.get(); } |
+ GrRenderTarget* getRenderTarget() { return fRenderTarget1.get(); } |
GrAARectRenderer* getAARectRenderer() { return fAARectRenderer; } |
@@ -903,7 +904,7 @@ |
GrGpu* fGpu; |
SkMatrix fViewMatrix; |
- SkAutoTUnref<GrRenderTarget> fRenderTarget; |
+ SkAutoTUnref<GrRenderTarget> fRenderTarget1; |
const GrClipData* fClip; // TODO: make this ref counted |
GrDrawState* fDrawState; |