| Index: include/gpu/GrContext.h
|
| ===================================================================
|
| --- include/gpu/GrContext.h (revision 14079)
|
| +++ include/gpu/GrContext.h (working copy)
|
| @@ -129,7 +129,7 @@
|
| * for different wrap modes on GPUs with limited NPOT
|
| * texture support). NULL implies clamp wrap modes.
|
| * @param desc Description of the texture properties.
|
| - * @param cacheID Cache-specific properties (e.g., texture gen ID)
|
| + * @param cacheID Cache-specific properties (e.g., texture gen ID)
|
| * @param srcData Pointer to the pixel values.
|
| * @param rowBytes The number of bytes between rows of the texture. Zero
|
| * implies tightly packed rows.
|
| @@ -147,7 +147,7 @@
|
| * value will be NULL if not found. The caller must balance with a call to unref.
|
| *
|
| * @param desc Description of the texture properties.
|
| - * @param cacheID Cache-specific properties (e.g., texture gen ID)
|
| + * @param cacheID Cache-specific properties (e.g., texture gen ID)
|
| * @param params The texture params used to draw a texture may help determine
|
| * the cache entry used. (e.g. different versions may exist
|
| * for different wrap modes on GPUs with limited NPOT
|
| @@ -283,15 +283,16 @@
|
| * @param target the render target to set.
|
| */
|
| void setRenderTarget(GrRenderTarget* target) {
|
| - fRenderTarget.reset(SkSafeRef(target));
|
| +// SkDebugf("GrContext::setRenderTarget\n");
|
| + fRenderTarget1.reset(SkSafeRef(target));
|
| }
|
|
|
| /**
|
| * Gets the current render target.
|
| * @return the currently bound render target.
|
| */
|
| - const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
|
| - GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); }
|
| + const GrRenderTarget* getRenderTarget() const { return fRenderTarget1.get(); }
|
| + GrRenderTarget* getRenderTarget() { return fRenderTarget1.get(); }
|
|
|
| GrAARectRenderer* getAARectRenderer() { return fAARectRenderer; }
|
|
|
| @@ -903,7 +904,7 @@
|
|
|
| GrGpu* fGpu;
|
| SkMatrix fViewMatrix;
|
| - SkAutoTUnref<GrRenderTarget> fRenderTarget;
|
| + SkAutoTUnref<GrRenderTarget> fRenderTarget1;
|
| const GrClipData* fClip; // TODO: make this ref counted
|
| GrDrawState* fDrawState;
|
|
|
|
|