Index: ui/display/display_util.cc |
diff --git a/ui/display/display_util.cc b/ui/display/display_util.cc |
index a51b19af886bb4f3f1d43640d1fcac999a67a2dc..aeaeed939a012be95236d0301219dde5d880529f 100644 |
--- a/ui/display/display_util.cc |
+++ b/ui/display/display_util.cc |
@@ -20,6 +20,21 @@ const int kInvalidDisplaySizeList[][2] = { |
{160, 100}, |
}; |
+// The DPI threshold to detect high density screen. |
+// Higher DPI than this will use device_scale_factor=2. |
+const unsigned int kHighDensityDPIThresholdSmall = 170; |
+ |
+// The HiDPI threshold for large (usually external) monitors. Lower threshold |
+// makes sense for large monitors, because such monitors should be located |
+// farther from the user's face usually. See http://crbug.com/348279 |
+const unsigned int kHighDensityDPIThresholdLarge = 150; |
+ |
+// The width threshold in mm for "large" monitors. |
+const int kLargeDisplayWidthThresholdMM = 500; |
+ |
+// 1 inch in mm. |
+const float kInchInMm = 25.4f; |
+ |
} // namespace |
bool IsDisplaySizeBlackListed(const gfx::Size& physical_size) { |
@@ -40,4 +55,17 @@ bool IsDisplaySizeBlackListed(const gfx::Size& physical_size) { |
return false; |
} |
+float GetScaleFactor(const gfx::Size& physical_size_in_mm, |
+ const gfx::Size& screen_size_in_pixels) { |
+ if (IsDisplaySizeBlackListed(physical_size_in_mm)) |
+ return 1.0f; |
+ |
+ const unsigned int dpi = (kInchInMm * screen_size_in_pixels.width() / |
+ physical_size_in_mm.width()); |
+ const unsigned int threshold = |
+ (physical_size_in_mm.width() >= kLargeDisplayWidthThresholdMM) ? |
+ kHighDensityDPIThresholdLarge : kHighDensityDPIThresholdSmall; |
+ return (dpi > threshold) ? 2.0f : 1.0f; |
+} |
+ |
} // namespace ui |