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Side by Side Diff: src/gpu/vk/GrVkResourceProvider.h

Issue 2275633002: Add support for getting vulkan descriptor sets without a GrVkUniformHandler. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkResourceProvider_DEFINED 8 #ifndef GrVkResourceProvider_DEFINED
9 #define GrVkResourceProvider_DEFINED 9 #define GrVkResourceProvider_DEFINED
10 10
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97 // The refcount is incremented and a pointer returned. 97 // The refcount is incremented and a pointer returned.
98 GrVkSampler* findOrCreateCompatibleSampler(const GrTextureParams&, uint32_t mipLevels); 98 GrVkSampler* findOrCreateCompatibleSampler(const GrTextureParams&, uint32_t mipLevels);
99 99
100 sk_sp<GrVkPipelineState> findOrCreateCompatiblePipelineState(const GrPipelin e&, 100 sk_sp<GrVkPipelineState> findOrCreateCompatiblePipelineState(const GrPipelin e&,
101 const GrPrimiti veProcessor&, 101 const GrPrimiti veProcessor&,
102 GrPrimitiveType , 102 GrPrimitiveType ,
103 const GrVkRende rPass& renderPass); 103 const GrVkRende rPass& renderPass);
104 104
105 void getSamplerDescriptorSetHandle(const GrVkUniformHandler&, 105 void getSamplerDescriptorSetHandle(const GrVkUniformHandler&,
106 GrVkDescriptorSetManager::Handle* handle) ; 106 GrVkDescriptorSetManager::Handle* handle) ;
107 void getSamplerDescriptorSetHandle(const SkTArray<uint32_t>& visibilities,
108 GrVkDescriptorSetManager::Handle* handle) ;
107 109
108 // Returns the compatible VkDescriptorSetLayout to use for uniform buffers. The caller does not 110 // Returns the compatible VkDescriptorSetLayout to use for uniform buffers. The caller does not
109 // own the VkDescriptorSetLayout and thus should not delete it. This functio n should be used 111 // own the VkDescriptorSetLayout and thus should not delete it. This functio n should be used
110 // when the caller needs the layout to create a VkPipelineLayout. 112 // when the caller needs the layout to create a VkPipelineLayout.
111 VkDescriptorSetLayout getUniformDSLayout() const; 113 VkDescriptorSetLayout getUniformDSLayout() const;
112 114
113 // Returns the compatible VkDescriptorSetLayout to use for a specific sample r handle. The caller 115 // Returns the compatible VkDescriptorSetLayout to use for a specific sample r handle. The caller
114 // does not own the VkDescriptorSetLayout and thus should not delete it. Thi s function should be 116 // does not own the VkDescriptorSetLayout and thus should not delete it. Thi s function should be
115 // used when the caller needs the layout to create a VkPipelineLayout. 117 // used when the caller needs the layout to create a VkPipelineLayout.
116 VkDescriptorSetLayout getSamplerDSLayout(const GrVkDescriptorSetManager::Han dle&) const; 118 VkDescriptorSetLayout getSamplerDSLayout(const GrVkDescriptorSetManager::Han dle&) const;
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242 244
243 // Cache of GrVkPipelineStates 245 // Cache of GrVkPipelineStates
244 PipelineStateCache* fPipelineStateCache; 246 PipelineStateCache* fPipelineStateCache;
245 247
246 SkSTArray<4, GrVkDescriptorSetManager, true> fDescriptorSetManagers; 248 SkSTArray<4, GrVkDescriptorSetManager, true> fDescriptorSetManagers;
247 249
248 GrVkDescriptorSetManager::Handle fUniformDSHandle; 250 GrVkDescriptorSetManager::Handle fUniformDSHandle;
249 }; 251 };
250 252
251 #endif 253 #endif
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