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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkDescriptorSetManager_DEFINED | 8 #ifndef GrVkDescriptorSetManager_DEFINED |
| 9 #define GrVkDescriptorSetManager_DEFINED | 9 #define GrVkDescriptorSetManager_DEFINED |
| 10 | 10 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * This class handles the allocation of descriptor sets for a given VkDescriptor
SetLayout. It will | 22 * This class handles the allocation of descriptor sets for a given VkDescriptor
SetLayout. It will |
| 23 * try to reuse previously allocated descriptor sets if they are no longer in us
e by other objects. | 23 * try to reuse previously allocated descriptor sets if they are no longer in us
e by other objects. |
| 24 */ | 24 */ |
| 25 class GrVkDescriptorSetManager { | 25 class GrVkDescriptorSetManager { |
| 26 public: | 26 public: |
| 27 GR_DEFINE_RESOURCE_HANDLE_CLASS(Handle); | 27 GR_DEFINE_RESOURCE_HANDLE_CLASS(Handle); |
| 28 | 28 |
| 29 GrVkDescriptorSetManager(GrVkGpu* gpu, | 29 GrVkDescriptorSetManager(GrVkGpu* gpu, |
| 30 VkDescriptorType, | 30 VkDescriptorType, |
| 31 const GrVkUniformHandler* handler = nullptr); | 31 const GrVkUniformHandler* handler = nullptr); |
| 32 |
| 33 GrVkDescriptorSetManager(GrVkGpu* gpu, |
| 34 VkDescriptorType, |
| 35 const SkTArray<uint32_t>& visibilities); |
| 36 |
| 32 ~GrVkDescriptorSetManager() {} | 37 ~GrVkDescriptorSetManager() {} |
| 33 | 38 |
| 34 void abandon(); | 39 void abandon(); |
| 35 void release(const GrVkGpu* gpu); | 40 void release(const GrVkGpu* gpu); |
| 36 | 41 |
| 37 VkDescriptorSetLayout layout() const { return fPoolManager.fDescLayout; } | 42 VkDescriptorSetLayout layout() const { return fPoolManager.fDescLayout; } |
| 38 | 43 |
| 39 const GrVkDescriptorSet* getDescriptorSet(GrVkGpu* gpu, const Handle& handle
); | 44 const GrVkDescriptorSet* getDescriptorSet(GrVkGpu* gpu, const Handle& handle
); |
| 40 | 45 |
| 41 void recycleDescriptorSet(const GrVkDescriptorSet*); | 46 void recycleDescriptorSet(const GrVkDescriptorSet*); |
| 42 | 47 |
| 43 bool isCompatible(VkDescriptorType type, const GrVkUniformHandler*) const; | 48 bool isCompatible(VkDescriptorType type, const GrVkUniformHandler*) const; |
| 49 bool isCompatible(VkDescriptorType type, |
| 50 const SkTArray<uint32_t>& visibilities) const; |
| 44 | 51 |
| 45 private: | 52 private: |
| 46 struct DescriptorPoolManager { | 53 struct DescriptorPoolManager { |
| 47 DescriptorPoolManager(VkDescriptorType type, GrVkGpu* gpu, | 54 DescriptorPoolManager(VkDescriptorType type, GrVkGpu* gpu, |
| 48 const GrVkUniformHandler* handler = nullptr); | 55 const GrVkUniformHandler* handler = nullptr); |
| 56 DescriptorPoolManager(VkDescriptorType type, GrVkGpu* gpu, |
| 57 const SkTArray<uint32_t>& visibilities); |
| 58 |
| 49 | 59 |
| 50 ~DescriptorPoolManager() { | 60 ~DescriptorPoolManager() { |
| 51 SkASSERT(!fDescLayout); | 61 SkASSERT(!fDescLayout); |
| 52 SkASSERT(!fPool); | 62 SkASSERT(!fPool); |
| 53 } | 63 } |
| 54 | 64 |
| 55 void getNewDescriptorSet(GrVkGpu* gpu, VkDescriptorSet* ds); | 65 void getNewDescriptorSet(GrVkGpu* gpu, VkDescriptorSet* ds); |
| 56 | 66 |
| 57 void freeGPUResources(const GrVkGpu* gpu); | 67 void freeGPUResources(const GrVkGpu* gpu); |
| 58 void abandonGPUResources(); | 68 void abandonGPUResources(); |
| 59 | 69 |
| 60 VkDescriptorSetLayout fDescLayout; | 70 VkDescriptorSetLayout fDescLayout; |
| 61 VkDescriptorType fDescType; | 71 VkDescriptorType fDescType; |
| 62 uint32_t fDescCountPerSet; | 72 uint32_t fDescCountPerSet; |
| 63 uint32_t fMaxDescriptors; | 73 uint32_t fMaxDescriptors; |
| 64 uint32_t fCurrentDescriptorCount; | 74 uint32_t fCurrentDescriptorCount; |
| 65 GrVkDescriptorPool* fPool; | 75 GrVkDescriptorPool* fPool; |
| 66 | 76 |
| 67 private: | 77 private: |
| 68 enum { | 78 enum { |
| 69 kUniformDescPerSet = 2, | 79 kUniformDescPerSet = 2, |
| 70 kMaxDescriptors = 1024, | 80 kMaxDescriptors = 1024, |
| 71 kStartNumDescriptors = 16, // must be less than kMaxUniformDescripto
rs | 81 kStartNumDescriptors = 16, // must be less than kMaxUniformDescripto
rs |
| 72 }; | 82 }; |
| 73 | 83 |
| 84 void init(GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler*
uniformHandler, |
| 85 const SkTArray<uint32_t>* visibilities); |
| 86 |
| 74 void getNewPool(GrVkGpu* gpu); | 87 void getNewPool(GrVkGpu* gpu); |
| 75 }; | 88 }; |
| 76 | 89 |
| 77 DescriptorPoolManager fPoolManager; | 90 DescriptorPoolManager fPoolManager; |
| 78 SkTArray<const GrVkDescriptorSet*, true> fFreeSets; | 91 SkTArray<const GrVkDescriptorSet*, true> fFreeSets; |
| 79 SkSTArray<4, uint32_t> fBindingVisibilities; | 92 SkSTArray<4, uint32_t> fBindingVisibilities; |
| 80 }; | 93 }; |
| 81 | 94 |
| 82 #endif | 95 #endif |
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