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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkDescriptorSetManager_DEFINED | 8 #ifndef GrVkDescriptorSetManager_DEFINED |
9 #define GrVkDescriptorSetManager_DEFINED | 9 #define GrVkDescriptorSetManager_DEFINED |
10 | 10 |
(...skipping 11 matching lines...) Expand all Loading... |
22 * This class handles the allocation of descriptor sets for a given VkDescriptor
SetLayout. It will | 22 * This class handles the allocation of descriptor sets for a given VkDescriptor
SetLayout. It will |
23 * try to reuse previously allocated descriptor sets if they are no longer in us
e by other objects. | 23 * try to reuse previously allocated descriptor sets if they are no longer in us
e by other objects. |
24 */ | 24 */ |
25 class GrVkDescriptorSetManager { | 25 class GrVkDescriptorSetManager { |
26 public: | 26 public: |
27 GR_DEFINE_RESOURCE_HANDLE_CLASS(Handle); | 27 GR_DEFINE_RESOURCE_HANDLE_CLASS(Handle); |
28 | 28 |
29 GrVkDescriptorSetManager(GrVkGpu* gpu, | 29 GrVkDescriptorSetManager(GrVkGpu* gpu, |
30 VkDescriptorType, | 30 VkDescriptorType, |
31 const GrVkUniformHandler* handler = nullptr); | 31 const GrVkUniformHandler* handler = nullptr); |
| 32 |
| 33 GrVkDescriptorSetManager(GrVkGpu* gpu, |
| 34 VkDescriptorType, |
| 35 const SkTArray<uint32_t>& visibilities); |
| 36 |
32 ~GrVkDescriptorSetManager() {} | 37 ~GrVkDescriptorSetManager() {} |
33 | 38 |
34 void abandon(); | 39 void abandon(); |
35 void release(const GrVkGpu* gpu); | 40 void release(const GrVkGpu* gpu); |
36 | 41 |
37 VkDescriptorSetLayout layout() const { return fPoolManager.fDescLayout; } | 42 VkDescriptorSetLayout layout() const { return fPoolManager.fDescLayout; } |
38 | 43 |
39 const GrVkDescriptorSet* getDescriptorSet(GrVkGpu* gpu, const Handle& handle
); | 44 const GrVkDescriptorSet* getDescriptorSet(GrVkGpu* gpu, const Handle& handle
); |
40 | 45 |
41 void recycleDescriptorSet(const GrVkDescriptorSet*); | 46 void recycleDescriptorSet(const GrVkDescriptorSet*); |
42 | 47 |
43 bool isCompatible(VkDescriptorType type, const GrVkUniformHandler*) const; | 48 bool isCompatible(VkDescriptorType type, const GrVkUniformHandler*) const; |
| 49 bool isCompatible(VkDescriptorType type, |
| 50 const SkTArray<uint32_t>& visibilities) const; |
44 | 51 |
45 private: | 52 private: |
46 struct DescriptorPoolManager { | 53 struct DescriptorPoolManager { |
47 DescriptorPoolManager(VkDescriptorType type, GrVkGpu* gpu, | 54 DescriptorPoolManager(VkDescriptorType type, GrVkGpu* gpu, |
48 const GrVkUniformHandler* handler = nullptr); | 55 const GrVkUniformHandler* handler = nullptr); |
| 56 DescriptorPoolManager(VkDescriptorType type, GrVkGpu* gpu, |
| 57 const SkTArray<uint32_t>& visibilities); |
| 58 |
49 | 59 |
50 ~DescriptorPoolManager() { | 60 ~DescriptorPoolManager() { |
51 SkASSERT(!fDescLayout); | 61 SkASSERT(!fDescLayout); |
52 SkASSERT(!fPool); | 62 SkASSERT(!fPool); |
53 } | 63 } |
54 | 64 |
55 void getNewDescriptorSet(GrVkGpu* gpu, VkDescriptorSet* ds); | 65 void getNewDescriptorSet(GrVkGpu* gpu, VkDescriptorSet* ds); |
56 | 66 |
57 void freeGPUResources(const GrVkGpu* gpu); | 67 void freeGPUResources(const GrVkGpu* gpu); |
58 void abandonGPUResources(); | 68 void abandonGPUResources(); |
59 | 69 |
60 VkDescriptorSetLayout fDescLayout; | 70 VkDescriptorSetLayout fDescLayout; |
61 VkDescriptorType fDescType; | 71 VkDescriptorType fDescType; |
62 uint32_t fDescCountPerSet; | 72 uint32_t fDescCountPerSet; |
63 uint32_t fMaxDescriptors; | 73 uint32_t fMaxDescriptors; |
64 uint32_t fCurrentDescriptorCount; | 74 uint32_t fCurrentDescriptorCount; |
65 GrVkDescriptorPool* fPool; | 75 GrVkDescriptorPool* fPool; |
66 | 76 |
67 private: | 77 private: |
68 enum { | 78 enum { |
69 kUniformDescPerSet = 2, | 79 kUniformDescPerSet = 2, |
70 kMaxDescriptors = 1024, | 80 kMaxDescriptors = 1024, |
71 kStartNumDescriptors = 16, // must be less than kMaxUniformDescripto
rs | 81 kStartNumDescriptors = 16, // must be less than kMaxUniformDescripto
rs |
72 }; | 82 }; |
73 | 83 |
| 84 void init(GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler*
uniformHandler, |
| 85 const SkTArray<uint32_t>* visibilities); |
| 86 |
74 void getNewPool(GrVkGpu* gpu); | 87 void getNewPool(GrVkGpu* gpu); |
75 }; | 88 }; |
76 | 89 |
77 DescriptorPoolManager fPoolManager; | 90 DescriptorPoolManager fPoolManager; |
78 SkTArray<const GrVkDescriptorSet*, true> fFreeSets; | 91 SkTArray<const GrVkDescriptorSet*, true> fFreeSets; |
79 SkSTArray<4, uint32_t> fBindingVisibilities; | 92 SkSTArray<4, uint32_t> fBindingVisibilities; |
80 }; | 93 }; |
81 | 94 |
82 #endif | 95 #endif |
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