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Side by Side Diff: src/core/SkPictureShader.h

Issue 227553010: Revert of Initial picture shader implementation (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 8 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkPictureShader_DEFINED
9 #define SkPictureShader_DEFINED
10
11 #include "SkShader.h"
12
13 class SkBitmap;
14 class SkPicture;
15
16 /*
17 * An SkPictureShader can be used to draw SkPicture-based patterns.
18 *
19 * The SkPicture is first rendered into a tile, which is then used to shade the area according
20 * to specified tiling rules.
21 */
22 class SkPictureShader : public SkShader {
23 public:
24 static SkPictureShader* Create(SkPicture*, TileMode, TileMode);
25 virtual ~SkPictureShader();
26
27 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK _OVERRIDE;
28 virtual void endContext() SK_OVERRIDE;
29 virtual uint32_t getFlags() SK_OVERRIDE;
30
31 virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
32 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRID E;
33 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRI DE;
34
35 SK_TO_STRING_OVERRIDE()
36 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
37
38 #if SK_SUPPORT_GPU
39 GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE;
40 #endif
41
42 protected:
43 SkPictureShader(SkReadBuffer&);
44 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
45
46 private:
47 SkPictureShader(SkPicture*, TileMode, TileMode);
48
49 bool buildBitmapShader(const SkMatrix&) const;
50
51 SkPicture* fPicture;
52 TileMode fTmx, fTmy;
53
54 mutable SkAutoTUnref<SkShader> fCachedShader;
55 mutable SkSize fCachedTileScale;
56
57 typedef SkShader INHERITED;
58 };
59
60 #endif // SkPictureShader_DEFINED
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