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1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "gm.h" | |
9 | |
10 #include "SkBitmap.h" | |
11 #include "SkPaint.h" | |
12 #include "SkPicture.h" | |
13 #include "SkShader.h" | |
14 | |
15 namespace skiagm { | |
16 | |
17 static struct { | |
18 SkShader::TileMode tmx; | |
19 SkShader::TileMode tmy; | |
20 } kTileConfigs[] = { | |
21 { SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode }, | |
22 { SkShader::kRepeat_TileMode, SkShader::kClamp_TileMode }, | |
23 { SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode }, | |
24 }; | |
25 | |
26 class PictureShaderGM : public GM { | |
27 public: | |
28 | |
29 PictureShaderGM(SkScalar tileSize, SkScalar sceneSize) | |
30 : fTileSize(tileSize) | |
31 , fSceneSize(sceneSize) { | |
32 | |
33 // Build the picture. | |
34 SkAutoTUnref<SkPicture> p(SkNEW(SkPicture)); | |
35 SkCanvas* pictureCanvas = p->beginRecording(SkScalarRoundToInt(tileSize)
, | |
36 SkScalarRoundToInt(tileSize)
); | |
37 this->drawTile(pictureCanvas); | |
38 p->endRecording(); | |
39 | |
40 // Build a reference bitmap. | |
41 SkBitmap bm; | |
42 bm.allocN32Pixels(SkScalarRoundToInt(tileSize), SkScalarRoundToInt(tileS
ize)); | |
43 bm.eraseColor(SK_ColorTRANSPARENT); | |
44 SkCanvas bitmapCanvas(bm); | |
45 this->drawTile(&bitmapCanvas); | |
46 | |
47 for (unsigned i = 0; i < SK_ARRAY_COUNT(kTileConfigs); ++i) { | |
48 fPictureShaders[i].reset(SkShader::CreatePictureShader(p, | |
49 kTileConfigs[
i].tmx, | |
50 kTileConfigs[
i].tmy)); | |
51 | |
52 fBitmapShaders[i].reset(SkShader::CreateBitmapShader(bm, | |
53 kTileConfigs[i]
.tmx, | |
54 kTileConfigs[i]
.tmy)); | |
55 } | |
56 } | |
57 | |
58 protected: | |
59 virtual SkString onShortName() SK_OVERRIDE { | |
60 return SkString("pictureshader"); | |
61 } | |
62 | |
63 virtual SkISize onISize() SK_OVERRIDE { | |
64 return SkISize::Make(1400, 1250); | |
65 } | |
66 | |
67 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | |
68 this->drawSceneColumn(canvas, SkPoint::Make(0, 0), 1, 1, 0); | |
69 this->drawSceneColumn(canvas, SkPoint::Make(0, fSceneSize * 6.4f), 1, 2,
0); | |
70 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, 0), 1, 1,
1); | |
71 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, fSceneSiz
e * 6.4f), 1, 1, 2); | |
72 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 4.8f, 0), 2, 1,
0); | |
73 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 9.6f, 0), 2, 2,
0); | |
74 } | |
75 | |
76 private: | |
77 void drawSceneColumn(SkCanvas* canvas, const SkPoint& pos, SkScalar scale, S
kScalar localScale, | |
78 unsigned tileMode) { | |
79 SkMatrix ctm, localMatrix; | |
80 | |
81 ctm.setTranslate(pos.x(), pos.y()); | |
82 ctm.preScale(scale, scale); | |
83 localMatrix.setScale(localScale, localScale); | |
84 this->drawScene(canvas, ctm, localMatrix, tileMode); | |
85 | |
86 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 1.2f * scale); | |
87 ctm.preScale(scale, scale); | |
88 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4); | |
89 localMatrix.preScale(localScale, localScale); | |
90 this->drawScene(canvas, ctm, localMatrix, tileMode); | |
91 | |
92 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 2.4f * scale); | |
93 ctm.preScale(scale, scale); | |
94 localMatrix.setRotate(45); | |
95 localMatrix.preScale(localScale, localScale); | |
96 this->drawScene(canvas, ctm, localMatrix, tileMode); | |
97 | |
98 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 3.6f * scale); | |
99 ctm.preScale(scale, scale); | |
100 localMatrix.setSkew(1, 0); | |
101 localMatrix.preScale(localScale, localScale); | |
102 this->drawScene(canvas, ctm, localMatrix, tileMode); | |
103 | |
104 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 4.8f * scale); | |
105 ctm.preScale(scale, scale); | |
106 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4); | |
107 localMatrix.preRotate(45); | |
108 localMatrix.preScale(localScale, localScale); | |
109 this->drawScene(canvas, ctm, localMatrix, tileMode); | |
110 } | |
111 | |
112 void drawTile(SkCanvas* canvas) { | |
113 SkPaint paint; | |
114 paint.setColor(SK_ColorGREEN); | |
115 paint.setStyle(SkPaint::kFill_Style); | |
116 paint.setAntiAlias(true); | |
117 | |
118 canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint); | |
119 canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2, | |
120 fTileSize / 2, fTileSize / 2), paint); | |
121 | |
122 paint.setColor(SK_ColorRED); | |
123 canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3, | |
124 fTileSize / 2, fTileSize * 2 / 3, paint); | |
125 canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2, | |
126 fTileSize * 2 / 3, fTileSize / 2, paint); | |
127 } | |
128 | |
129 void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& loc
alMatrix, | |
130 unsigned tileMode) { | |
131 SkASSERT(tileMode < SK_ARRAY_COUNT(kTileConfigs)); | |
132 | |
133 SkPaint paint; | |
134 paint.setStyle(SkPaint::kFill_Style); | |
135 paint.setColor(SK_ColorLTGRAY); | |
136 | |
137 canvas->save(); | |
138 canvas->concat(matrix); | |
139 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); | |
140 canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSce
neSize), paint); | |
141 | |
142 fPictureShaders[tileMode]->setLocalMatrix(localMatrix); | |
143 paint.setShader(fPictureShaders[tileMode].get()); | |
144 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); | |
145 | |
146 canvas->translate(fSceneSize * 1.1f, 0); | |
147 | |
148 fBitmapShaders[tileMode]->setLocalMatrix(localMatrix); | |
149 paint.setShader(fBitmapShaders[tileMode].get()); | |
150 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint); | |
151 | |
152 canvas->restore(); | |
153 } | |
154 | |
155 SkScalar fTileSize; | |
156 SkScalar fSceneSize; | |
157 | |
158 SkAutoTUnref<SkShader> fPictureShaders[SK_ARRAY_COUNT(kTileConfigs)]; | |
159 SkAutoTUnref<SkShader> fBitmapShaders[SK_ARRAY_COUNT(kTileConfigs)]; | |
160 | |
161 typedef GM INHERITED; | |
162 }; | |
163 | |
164 DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); ) | |
165 } | |
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