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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_UDP_UDP_SOCKET_LIBEVENT_H_ | 5 #ifndef NET_UDP_UDP_SOCKET_LIBEVENT_H_ |
6 #define NET_UDP_UDP_SOCKET_LIBEVENT_H_ | 6 #define NET_UDP_UDP_SOCKET_LIBEVENT_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
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87 // |callback| is the user callback function to call on complete. | 87 // |callback| is the user callback function to call on complete. |
88 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress. | 88 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress. |
89 // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address| | 89 // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address| |
90 // alive until the callback is called. | 90 // alive until the callback is called. |
91 int SendTo(IOBuffer* buf, | 91 int SendTo(IOBuffer* buf, |
92 int buf_len, | 92 int buf_len, |
93 const IPEndPoint& address, | 93 const IPEndPoint& address, |
94 const CompletionCallback& callback); | 94 const CompletionCallback& callback); |
95 | 95 |
96 // Set the receive buffer size (in bytes) for the socket. | 96 // Set the receive buffer size (in bytes) for the socket. |
97 bool SetReceiveBufferSize(int32 size); | 97 int SetReceiveBufferSize(int32 size); |
98 | 98 |
99 // Set the send buffer size (in bytes) for the socket. | 99 // Set the send buffer size (in bytes) for the socket. |
100 bool SetSendBufferSize(int32 size); | 100 int SetSendBufferSize(int32 size); |
101 | 101 |
102 // Returns true if the socket is already connected or bound. | 102 // Returns true if the socket is already connected or bound. |
103 bool is_connected() const { return socket_ != kInvalidSocket; } | 103 bool is_connected() const { return socket_ != kInvalidSocket; } |
104 | 104 |
105 const BoundNetLog& NetLog() const { return net_log_; } | 105 const BoundNetLog& NetLog() const { return net_log_; } |
106 | 106 |
107 // Sets corresponding flags in |socket_options_| to allow the socket | 107 // Sets corresponding flags in |socket_options_| to allow the socket |
108 // to share the local address to which the socket will be bound with | 108 // to share the local address to which the socket will be bound with |
109 // other processes. Should be called before Bind(). | 109 // other processes. Should be called before Bind(). |
110 void AllowAddressReuse(); | 110 void AllowAddressReuse(); |
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291 CompletionCallback write_callback_; | 291 CompletionCallback write_callback_; |
292 | 292 |
293 BoundNetLog net_log_; | 293 BoundNetLog net_log_; |
294 | 294 |
295 DISALLOW_COPY_AND_ASSIGN(UDPSocketLibevent); | 295 DISALLOW_COPY_AND_ASSIGN(UDPSocketLibevent); |
296 }; | 296 }; |
297 | 297 |
298 } // namespace net | 298 } // namespace net |
299 | 299 |
300 #endif // NET_UDP_UDP_SOCKET_LIBEVENT_H_ | 300 #endif // NET_UDP_UDP_SOCKET_LIBEVENT_H_ |
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