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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkResourceProvider_DEFINED | 8 #ifndef GrVkResourceProvider_DEFINED |
| 9 #define GrVkResourceProvider_DEFINED | 9 #define GrVkResourceProvider_DEFINED |
| 10 | 10 |
| 11 #include "GrGpu.h" | 11 #include "GrGpu.h" |
| 12 #include "GrResourceHandle.h" | 12 #include "GrResourceHandle.h" |
| 13 #include "GrVkDescriptorPool.h" | 13 #include "GrVkDescriptorPool.h" |
| 14 #include "GrVkDescriptorSetManager.h" | 14 #include "GrVkDescriptorSetManager.h" |
| 15 #include "GrVkPipelineState.h" | 15 #include "GrVkPipelineState.h" |
| 16 #include "GrVkRenderPass.h" | 16 #include "GrVkRenderPass.h" |
| 17 #include "GrVkResource.h" | 17 #include "GrVkResource.h" |
| 18 #include "GrVkUtil.h" | 18 #include "GrVkUtil.h" |
| 19 #include "SkTArray.h" | 19 #include "SkTArray.h" |
| 20 #include "SkTDynamicHash.h" | 20 #include "SkTDynamicHash.h" |
| 21 #include "SkTHash.h" | 21 #include "SkTHash.h" |
| 22 #include "SkTInternalLList.h" | 22 #include "SkTInternalLList.h" |
| 23 | 23 |
| 24 #include "vk/GrVkDefines.h" | 24 #include "vk/GrVkDefines.h" |
| 25 | 25 |
| 26 class GrPipeline; | 26 class GrPipeline; |
| 27 class GrPrimitiveProcessor; | 27 class GrPrimitiveProcessor; |
| 28 class GrTextureParams; | 28 class GrTextureParams; |
| 29 class GrVkCopyPipeline; |
| 29 class GrVkGpu; | 30 class GrVkGpu; |
| 30 class GrVkPipeline; | 31 class GrVkPipeline; |
| 31 class GrVkPrimaryCommandBuffer; | 32 class GrVkPrimaryCommandBuffer; |
| 32 class GrVkRenderTarget; | 33 class GrVkRenderTarget; |
| 33 class GrVkSampler; | 34 class GrVkSampler; |
| 34 class GrVkSecondaryCommandBuffer; | 35 class GrVkSecondaryCommandBuffer; |
| 35 class GrVkUniformHandler; | 36 class GrVkUniformHandler; |
| 36 | 37 |
| 37 class GrVkResourceProvider { | 38 class GrVkResourceProvider { |
| 38 public: | 39 public: |
| 39 GrVkResourceProvider(GrVkGpu* gpu); | 40 GrVkResourceProvider(GrVkGpu* gpu); |
| 40 ~GrVkResourceProvider(); | 41 ~GrVkResourceProvider(); |
| 41 | 42 |
| 42 // Set up any initial vk objects | 43 // Set up any initial vk objects |
| 43 void init(); | 44 void init(); |
| 44 | 45 |
| 45 GrVkPipeline* createPipeline(const GrPipeline& pipeline, | 46 GrVkPipeline* createPipeline(const GrPipeline& pipeline, |
| 46 const GrPrimitiveProcessor& primProc, | 47 const GrPrimitiveProcessor& primProc, |
| 47 VkPipelineShaderStageCreateInfo* shaderStageInf
o, | 48 VkPipelineShaderStageCreateInfo* shaderStageInf
o, |
| 48 int shaderStageCount, | 49 int shaderStageCount, |
| 49 GrPrimitiveType primitiveType, | 50 GrPrimitiveType primitiveType, |
| 50 const GrVkRenderPass& renderPass, | 51 const GrVkRenderPass& renderPass, |
| 51 VkPipelineLayout layout); | 52 VkPipelineLayout layout); |
| 52 | 53 |
| 54 GrVkCopyPipeline* findOrCreateCopyPipeline(const GrVkRenderTarget* dst, |
| 55 VkPipelineShaderStageCreateInfo*, |
| 56 VkPipelineLayout); |
| 57 |
| 53 GR_DEFINE_RESOURCE_HANDLE_CLASS(CompatibleRPHandle); | 58 GR_DEFINE_RESOURCE_HANDLE_CLASS(CompatibleRPHandle); |
| 54 | 59 |
| 55 // Finds or creates a simple render pass that matches the target, increments
the refcount, | 60 // Finds or creates a simple render pass that matches the target, increments
the refcount, |
| 56 // and returns. The caller can optionally pass in a pointer to a CompatibleR
PHandle. If this is | 61 // and returns. The caller can optionally pass in a pointer to a CompatibleR
PHandle. If this is |
| 57 // non null it will be set to a handle that can be used in the furutre to qu
ickly return a | 62 // non null it will be set to a handle that can be used in the furutre to qu
ickly return a |
| 58 // compatible GrVkRenderPasses without the need inspecting a GrVkRenderTarge
t. | 63 // compatible GrVkRenderPasses without the need inspecting a GrVkRenderTarge
t. |
| 59 const GrVkRenderPass* findCompatibleRenderPass(const GrVkRenderTarget& targe
t, | 64 const GrVkRenderPass* findCompatibleRenderPass(const GrVkRenderTarget& targe
t, |
| 60 CompatibleRPHandle* compatibl
eHandle = nullptr); | 65 CompatibleRPHandle* compatibl
eHandle = nullptr); |
| 61 // The CompatibleRPHandle must be a valid handle previously set by a call to | 66 // The CompatibleRPHandle must be a valid handle previously set by a call to |
| 62 // findCompatibleRenderPass(GrVkRenderTarget&, CompatibleRPHandle*). | 67 // findCompatibleRenderPass(GrVkRenderTarget&, CompatibleRPHandle*). |
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| 217 private: | 222 private: |
| 218 SkSTArray<4, GrVkRenderPass*> fRenderPasses; | 223 SkSTArray<4, GrVkRenderPass*> fRenderPasses; |
| 219 int fLastReturnedIndex; | 224 int fLastReturnedIndex; |
| 220 }; | 225 }; |
| 221 | 226 |
| 222 GrVkGpu* fGpu; | 227 GrVkGpu* fGpu; |
| 223 | 228 |
| 224 // Central cache for creating pipelines | 229 // Central cache for creating pipelines |
| 225 VkPipelineCache fPipelineCache; | 230 VkPipelineCache fPipelineCache; |
| 226 | 231 |
| 232 // Cache of previously created copy pipelines |
| 233 SkTArray<GrVkCopyPipeline*> fCopyPipelines; |
| 234 |
| 227 SkSTArray<4, CompatibleRenderPassSet> fRenderPassArray; | 235 SkSTArray<4, CompatibleRenderPassSet> fRenderPassArray; |
| 228 | 236 |
| 229 // Array of PrimaryCommandBuffers that are currently in flight | 237 // Array of PrimaryCommandBuffers that are currently in flight |
| 230 SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fActiveCommandBuffers; | 238 SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fActiveCommandBuffers; |
| 231 // Array of available primary command buffers that are not in flight | 239 // Array of available primary command buffers that are not in flight |
| 232 SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fAvailableCommandBuffers; | 240 SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fAvailableCommandBuffers; |
| 233 | 241 |
| 234 // Array of available secondary command buffers | 242 // Array of available secondary command buffers |
| 235 SkSTArray<16, GrVkSecondaryCommandBuffer*, true> fAvailableSecondaryCommandB
uffers; | 243 SkSTArray<16, GrVkSecondaryCommandBuffer*, true> fAvailableSecondaryCommandB
uffers; |
| 236 | 244 |
| 237 // Array of available uniform buffer resources | 245 // Array of available uniform buffer resources |
| 238 SkSTArray<16, const GrVkResource*, true> fAvailableUniformBufferResources; | 246 SkSTArray<16, const GrVkResource*, true> fAvailableUniformBufferResources; |
| 239 | 247 |
| 240 // Stores GrVkSampler objects that we've already created so we can reuse the
m across multiple | 248 // Stores GrVkSampler objects that we've already created so we can reuse the
m across multiple |
| 241 // GrVkPipelineStates | 249 // GrVkPipelineStates |
| 242 SkTDynamicHash<GrVkSampler, uint16_t> fSamplers; | 250 SkTDynamicHash<GrVkSampler, uint16_t> fSamplers; |
| 243 | 251 |
| 244 // Cache of GrVkPipelineStates | 252 // Cache of GrVkPipelineStates |
| 245 PipelineStateCache* fPipelineStateCache; | 253 PipelineStateCache* fPipelineStateCache; |
| 246 | 254 |
| 247 SkSTArray<4, GrVkDescriptorSetManager, true> fDescriptorSetManagers; | 255 SkSTArray<4, GrVkDescriptorSetManager, true> fDescriptorSetManagers; |
| 248 | 256 |
| 249 GrVkDescriptorSetManager::Handle fUniformDSHandle; | 257 GrVkDescriptorSetManager::Handle fUniformDSHandle; |
| 250 }; | 258 }; |
| 251 | 259 |
| 252 #endif | 260 #endif |
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