| Index: ash/common/shelf/shelf_navigator.cc
|
| diff --git a/ash/common/shelf/shelf_navigator.cc b/ash/common/shelf/shelf_navigator.cc
|
| deleted file mode 100644
|
| index c67af932022cf13303d4c88142db74647acaa42f..0000000000000000000000000000000000000000
|
| --- a/ash/common/shelf/shelf_navigator.cc
|
| +++ /dev/null
|
| @@ -1,70 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ash/common/shelf/shelf_navigator.h"
|
| -
|
| -#include "ash/common/shelf/shelf_model.h"
|
| -
|
| -namespace ash {
|
| -
|
| -namespace {
|
| -
|
| -// Returns true if accelerator processing should skip the shelf item with the
|
| -// specified type.
|
| -bool ShouldSkip(ShelfItemType type) {
|
| - return type == TYPE_APP_LIST || type == TYPE_BROWSER_SHORTCUT ||
|
| - type == TYPE_APP_SHORTCUT || type == TYPE_WINDOWED_APP;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -int GetNextActivatedItemIndex(const ShelfModel& model,
|
| - CycleDirection direction) {
|
| - const ShelfItems& items = model.items();
|
| - int item_count = model.item_count();
|
| - int current_index = -1;
|
| - int first_running = -1;
|
| -
|
| - for (int i = 0; i < item_count; ++i) {
|
| - const ShelfItem& item = items[i];
|
| - if (ShouldSkip(item.type))
|
| - continue;
|
| -
|
| - if (item.status == STATUS_RUNNING && first_running < 0)
|
| - first_running = i;
|
| -
|
| - if (item.status == STATUS_ACTIVE) {
|
| - current_index = i;
|
| - break;
|
| - }
|
| - }
|
| -
|
| - // If nothing is active, try to active the first running item.
|
| - if (current_index < 0) {
|
| - if (first_running >= 0)
|
| - return first_running;
|
| - else
|
| - return -1;
|
| - }
|
| -
|
| - int step = (direction == CYCLE_FORWARD) ? 1 : -1;
|
| -
|
| - // Find the next item and activate it.
|
| - for (int i = (current_index + step + item_count) % item_count;
|
| - i != current_index; i = (i + step + item_count) % item_count) {
|
| - const ShelfItem& item = items[i];
|
| - if (ShouldSkip(item.type))
|
| - continue;
|
| -
|
| - // Skip already active item.
|
| - if (item.status == STATUS_ACTIVE)
|
| - continue;
|
| -
|
| - return i;
|
| - }
|
| -
|
| - return -1;
|
| -}
|
| -
|
| -} // namespace ash
|
|
|