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Issue 227413011: Remove old texture path in TextureLayer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 6 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scheduler/scheduler.h" 5 #include "cc/scheduler/scheduler.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include "base/auto_reset.h" 8 #include "base/auto_reset.h"
9 #include "base/debug/trace_event.h" 9 #include "base/debug/trace_event.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
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92 void Scheduler::SetSwapUsedIncompleteTile(bool used_incomplete_tile) { 92 void Scheduler::SetSwapUsedIncompleteTile(bool used_incomplete_tile) {
93 state_machine_.SetSwapUsedIncompleteTile(used_incomplete_tile); 93 state_machine_.SetSwapUsedIncompleteTile(used_incomplete_tile);
94 ProcessScheduledActions(); 94 ProcessScheduledActions();
95 } 95 }
96 96
97 void Scheduler::SetSmoothnessTakesPriority(bool smoothness_takes_priority) { 97 void Scheduler::SetSmoothnessTakesPriority(bool smoothness_takes_priority) {
98 state_machine_.SetSmoothnessTakesPriority(smoothness_takes_priority); 98 state_machine_.SetSmoothnessTakesPriority(smoothness_takes_priority);
99 ProcessScheduledActions(); 99 ProcessScheduledActions();
100 } 100 }
101 101
102 void Scheduler::SetMainThreadNeedsLayerTextures() {
103 state_machine_.SetMainThreadNeedsLayerTextures();
104 ProcessScheduledActions();
105 }
106
107 void Scheduler::NotifyReadyToCommit() { 102 void Scheduler::NotifyReadyToCommit() {
108 TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit"); 103 TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit");
109 state_machine_.NotifyReadyToCommit(); 104 state_machine_.NotifyReadyToCommit();
110 ProcessScheduledActions(); 105 ProcessScheduledActions();
111 } 106 }
112 107
113 void Scheduler::BeginMainFrameAborted(bool did_handle) { 108 void Scheduler::BeginMainFrameAborted(bool did_handle) {
114 TRACE_EVENT0("cc", "Scheduler::BeginMainFrameAborted"); 109 TRACE_EVENT0("cc", "Scheduler::BeginMainFrameAborted");
115 state_machine_.BeginMainFrameAborted(did_handle); 110 state_machine_.BeginMainFrameAborted(did_handle);
116 ProcessScheduledActions(); 111 ProcessScheduledActions();
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394 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT: 389 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT:
395 // No action is actually performed, but this allows the state machine to 390 // No action is actually performed, but this allows the state machine to
396 // advance out of its waiting to draw state without actually drawing. 391 // advance out of its waiting to draw state without actually drawing.
397 break; 392 break;
398 case SchedulerStateMachine::ACTION_DRAW_AND_READBACK: 393 case SchedulerStateMachine::ACTION_DRAW_AND_READBACK:
399 DrawAndReadback(); 394 DrawAndReadback();
400 break; 395 break;
401 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: 396 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION:
402 client_->ScheduledActionBeginOutputSurfaceCreation(); 397 client_->ScheduledActionBeginOutputSurfaceCreation();
403 break; 398 break;
404 case SchedulerStateMachine::ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD:
405 client_->ScheduledActionAcquireLayerTexturesForMainThread();
406 break;
407 case SchedulerStateMachine::ACTION_MANAGE_TILES: 399 case SchedulerStateMachine::ACTION_MANAGE_TILES:
408 client_->ScheduledActionManageTiles(); 400 client_->ScheduledActionManageTiles();
409 break; 401 break;
410 } 402 }
411 } while (action != SchedulerStateMachine::ACTION_NONE); 403 } while (action != SchedulerStateMachine::ACTION_NONE);
412 404
413 SetupNextBeginImplFrameIfNeeded(); 405 SetupNextBeginImplFrameIfNeeded();
414 client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime()); 406 client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime());
415 407
416 if (state_machine_.ShouldTriggerBeginImplFrameDeadlineEarly()) { 408 if (state_machine_.ShouldTriggerBeginImplFrameDeadlineEarly()) {
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
474 } 466 }
475 467
476 bool Scheduler::IsBeginMainFrameSentOrStarted() const { 468 bool Scheduler::IsBeginMainFrameSentOrStarted() const {
477 return (state_machine_.commit_state() == 469 return (state_machine_.commit_state() ==
478 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || 470 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT ||
479 state_machine_.commit_state() == 471 state_machine_.commit_state() ==
480 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED); 472 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED);
481 } 473 }
482 474
483 } // namespace cc 475 } // namespace cc
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