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Issue 2273663002: Implement toString() funtion in DOMMatrixReadOnly. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: \ Created 4 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DOMMatrixReadOnly_h 5 #ifndef DOMMatrixReadOnly_h
6 #define DOMMatrixReadOnly_h 6 #define DOMMatrixReadOnly_h
7 7
8 #include "bindings/core/v8/ExceptionState.h" 8 #include "bindings/core/v8/ExceptionState.h"
9 #include "bindings/core/v8/ScriptWrappable.h" 9 #include "bindings/core/v8/ScriptWrappable.h"
10 #include "core/dom/DOMTypedArray.h" 10 #include "core/dom/DOMTypedArray.h"
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
54 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); 54 DOMMatrix* scale(double scale, double ox = 0, double oy = 0);
55 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0 ); 55 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0 );
56 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1, 56 DOMMatrix* scaleNonUniform(double sx, double sy = 1, double sz = 1,
57 double ox = 0, double oy = 0, double oz = 0); 57 double ox = 0, double oy = 0, double oz = 0);
58 DOMMatrix* flipX(); 58 DOMMatrix* flipX();
59 DOMMatrix* flipY(); 59 DOMMatrix* flipY();
60 60
61 DOMFloat32Array* toFloat32Array() const; 61 DOMFloat32Array* toFloat32Array() const;
62 DOMFloat64Array* toFloat64Array() const; 62 DOMFloat64Array* toFloat64Array() const;
63 63
64 const AtomicString toString() const;
pdr. 2016/08/23 18:24:30 Can you use String here instead of AtomicString? I
Hwanseung Lee 2016/08/23 21:35:01 it was changed to String instead of AtomicString.
65
64 const TransformationMatrix& matrix() const { return *m_matrix; } 66 const TransformationMatrix& matrix() const { return *m_matrix; }
65 67
66 DEFINE_INLINE_TRACE() { } 68 DEFINE_INLINE_TRACE() { }
67 69
68 protected: 70 protected:
69 DOMMatrixReadOnly() {} 71 DOMMatrixReadOnly() {}
70 // TransformationMatrix needs to be 16-byte aligned. PartitionAlloc 72 // TransformationMatrix needs to be 16-byte aligned. PartitionAlloc
71 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_p tr 73 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_p tr
72 // to allocate TransformationMatrix on PartitionAlloc. 74 // to allocate TransformationMatrix on PartitionAlloc.
73 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. 75 // TODO(oilpan): Oilpan should support 16-byte aligned allocations.
74 std::unique_ptr<TransformationMatrix> m_matrix; 76 std::unique_ptr<TransformationMatrix> m_matrix;
75 bool m_is2D; 77 bool m_is2D;
76 78
77 private: 79 private:
78 DOMMatrixReadOnly(Vector<double> sequence); 80 DOMMatrixReadOnly(Vector<double> sequence);
79 }; 81 };
80 82
81 } // namespace blink 83 } // namespace blink
82 84
83 #endif 85 #endif
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