Index: ash/wm/immersive_fullscreen_controller_unittest.cc |
diff --git a/ash/wm/immersive_fullscreen_controller_unittest.cc b/ash/wm/immersive_fullscreen_controller_unittest.cc |
index ba683d3142e69b5e85afebc4b86fb43661e84540..f61e0b9547aca40ded348176c9ccc0b2792188e8 100644 |
--- a/ash/wm/immersive_fullscreen_controller_unittest.cc |
+++ b/ash/wm/immersive_fullscreen_controller_unittest.cc |
@@ -4,8 +4,8 @@ |
#include "ash/shared/immersive_fullscreen_controller.h" |
-#include "ash/common/shelf/shelf.h" |
#include "ash/common/shelf/shelf_types.h" |
+#include "ash/common/shelf/wm_shelf.h" |
#include "ash/common/wm/window_state.h" |
#include "ash/display/display_manager.h" |
#include "ash/display/mouse_cursor_event_filter.h" |
@@ -1021,7 +1021,7 @@ TEST_F(ImmersiveFullscreenControllerTest, Bubbles) { |
// immersive fullscreen and that the shelf's state before entering immersive |
// fullscreen is restored upon exiting immersive fullscreen. |
TEST_F(ImmersiveFullscreenControllerTest, Shelf) { |
- Shelf* shelf = Shelf::ForPrimaryDisplay(); |
+ WmShelf* shelf = GetPrimaryShelf(); |
// Shelf is visible by default. |
window()->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |