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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef StereoPanner_h | 5 #ifndef StereoPanner_h |
6 #define StereoPanner_h | 6 #define StereoPanner_h |
7 | 7 |
8 #include "platform/audio/Spatializer.h" | 8 #include "platform/PlatformExport.h" |
9 #include "wtf/Allocator.h" | |
10 #include "wtf/Noncopyable.h" | |
11 #include <memory> | |
Raymond Toy
2016/08/24 18:30:29
Is including memory needed here? Is it for USING_
hongchan
2016/08/24 21:52:33
Done.
| |
9 | 12 |
10 namespace blink { | 13 namespace blink { |
11 | 14 |
12 // Common type of stereo panner as found in normal audio mixing equipment. | 15 class AudioBus; |
13 // See: http://webaudio.github.io/web-audio-api/#the-stereopannernode-interface | |
14 | 16 |
15 class PLATFORM_EXPORT StereoPanner final : public Spatializer { | 17 // Implement the equal-power panning algorithm for mono or stereo input. See: |
18 // http://webaudio.github.io/web-audio-api/#panning-algorithm | |
19 | |
20 class PLATFORM_EXPORT StereoPanner { | |
21 USING_FAST_MALLOC(StereoPanner); | |
22 WTF_MAKE_NONCOPYABLE(StereoPanner); | |
23 | |
16 public: | 24 public: |
25 static std::unique_ptr<StereoPanner> create(float sampleRate); | |
26 ~StereoPanner() { }; | |
27 | |
28 void panWithSampleAccurateValues(const AudioBus* inputBus, AudioBus* outputB us, const float* panValues, size_t framesToProcess); | |
29 void panToTargetValue(const AudioBus* inputBus, AudioBus* outputBus, float p anValue, size_t framesToProcess); | |
30 | |
31 private: | |
17 explicit StereoPanner(float sampleRate); | 32 explicit StereoPanner(float sampleRate); |
18 | 33 |
19 void panWithSampleAccurateValues(const AudioBus* inputBus, AudioBus* outputB uf, const float* panValues, size_t framesToProcess) override; | |
20 void panToTargetValue(const AudioBus* inputBus, AudioBus* outputBuf, float p anValue, size_t framesToProcess) override; | |
21 | |
22 void reset() override { } | |
23 | |
24 double tailTime() const override { return 0; } | |
25 double latencyTime() const override { return 0; } | |
26 | |
27 private: | |
28 bool m_isFirstRender; | 34 bool m_isFirstRender; |
29 double m_smoothingConstant; | 35 double m_smoothingConstant; |
30 | 36 |
31 double m_pan; | 37 double m_pan; |
32 }; | 38 }; |
33 | 39 |
34 } // namespace blink | 40 } // namespace blink |
35 | 41 |
36 #endif // StereoPanner_h | 42 #endif // StereoPanner_h |
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