Index: chrome/browser/ui/ash/multi_user/multi_user_window_manager_chromeos.cc |
diff --git a/chrome/browser/ui/ash/multi_user/multi_user_window_manager_chromeos.cc b/chrome/browser/ui/ash/multi_user/multi_user_window_manager_chromeos.cc |
index 180588ed0638d8d659cf91a547dbd397aa792652..2bedb0846142e073d24fe10aed686ccb48812c9a 100644 |
--- a/chrome/browser/ui/ash/multi_user/multi_user_window_manager_chromeos.cc |
+++ b/chrome/browser/ui/ash/multi_user/multi_user_window_manager_chromeos.cc |
@@ -7,13 +7,17 @@ |
#include "apps/app_window.h" |
#include "apps/app_window_registry.h" |
#include "ash/ash_switches.h" |
+#include "ash/desktop_background/user_wallpaper_delegate.h" |
#include "ash/multi_profile_uma.h" |
#include "ash/root_window_controller.h" |
#include "ash/session_state_delegate.h" |
#include "ash/shelf/shelf.h" |
+#include "ash/shelf/shelf_layout_manager.h" |
#include "ash/shell.h" |
#include "ash/shell_delegate.h" |
#include "ash/shell_window_ids.h" |
+#include "ash/wm/mru_window_tracker.h" |
+#include "ash/wm/window_positioner.h" |
#include "ash/wm/window_state.h" |
#include "base/auto_reset.h" |
#include "base/message_loop/message_loop.h" |
@@ -21,11 +25,12 @@ |
#include "chrome/browser/browser_process.h" |
#include "chrome/browser/chrome_notification_types.h" |
#include "chrome/browser/chromeos/login/user_manager.h" |
+#include "chrome/browser/chromeos/login/wallpaper_manager.h" |
#include "chrome/browser/profiles/profile.h" |
#include "chrome/browser/profiles/profile_manager.h" |
+#include "chrome/browser/ui/ash/launcher/chrome_launcher_controller.h" |
#include "chrome/browser/ui/ash/multi_user/multi_user_notification_blocker_chromeos.h" |
#include "chrome/browser/ui/ash/multi_user/multi_user_util.h" |
-#include "chrome/browser/ui/ash/multi_user/user_switch_animator_chromeos.h" |
#include "chrome/browser/ui/browser.h" |
#include "chrome/browser/ui/browser_finder.h" |
#include "chrome/browser/ui/browser_list.h" |
@@ -41,18 +46,23 @@ |
#include "ui/wm/core/transient_window_manager.h" |
#include "ui/wm/core/window_animations.h" |
#include "ui/wm/core/window_util.h" |
+#include "ui/wm/public/activation_client.h" |
namespace { |
// The animation time in milliseconds for a single window which is fading |
// in / out. |
-const int kAnimationTimeMS = 100; |
+static int kAnimationTimeMS = 100; |
+ |
+// The animation time in millseconds for the fade in and / or out when switching |
+// users. |
+static int kUserFadeTimeMS = 110; |
// The animation time in ms for a window which get teleported to another screen. |
-const int kTeleportAnimationTimeMS = 300; |
+static int kTeleportAnimationTimeMS = 300; |
// Checks if a given event is a user event. |
-bool IsUserEvent(const ui::Event* e) { |
+bool IsUserEvent(ui::Event* e) { |
if (e) { |
ui::EventType type = e->type(); |
if (type != ui::ET_CANCEL_MODE && |
@@ -177,6 +187,24 @@ |
DISALLOW_COPY_AND_ASSIGN(AnimationSetter); |
}; |
+// logic while the user gets switched. |
+class UserChangeActionDisabler { |
+ public: |
+ UserChangeActionDisabler() { |
+ ash::WindowPositioner::DisableAutoPositioning(true); |
+ ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(true); |
+ } |
+ |
+ ~UserChangeActionDisabler() { |
+ ash::WindowPositioner::DisableAutoPositioning(false); |
+ ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations( |
+ false); |
+ } |
+ private: |
+ |
+ DISALLOW_COPY_AND_ASSIGN(UserChangeActionDisabler); |
+}; |
+ |
// This class keeps track of all applications which were started for a user. |
// When an app gets created, the window will be tagged for that user. Note |
// that the destruction does not need to be tracked here since the universal |
@@ -383,11 +411,30 @@ |
void MultiUserWindowManagerChromeOS::ActiveUserChanged( |
const std::string& user_id) { |
DCHECK(user_id != current_user_id_); |
- // This needs to be set before the animation starts. |
current_user_id_ = user_id; |
- |
- animation_.reset( |
- new UserSwichAnimatorChromeOS(this, user_id, animations_disabled_)); |
+ // If there is an animation in progress finish the pending switch which also |
+ // kills the timer (if there is one). |
+ if (user_changed_animation_timer_.get()) |
+ TransitionUser(SHOW_NEW_USER); |
+ |
+ // Start the animation by hiding the old user. |
+ TransitionUser(HIDE_OLD_USER); |
+ |
+ // If animations are disabled we immediately switch to the new user, otherwise |
+ // we create a timer which will fade in the new user once the other user has |
+ // been faded away. |
+ if (animations_disabled_) { |
+ TransitionUser(SHOW_NEW_USER); |
+ } else { |
+ user_changed_animation_timer_.reset(new base::Timer( |
+ FROM_HERE, |
+ base::TimeDelta::FromMilliseconds(kUserFadeTimeMS), |
+ base::Bind(&MultiUserWindowManagerChromeOS::TransitionUser, |
+ base::Unretained(this), |
+ SHOW_NEW_USER), |
+ false)); |
+ user_changed_animation_timer_->Reset(); |
+ } |
} |
void MultiUserWindowManagerChromeOS::OnWindowDestroyed(aura::Window* window) { |
@@ -484,7 +531,7 @@ |
} |
bool MultiUserWindowManagerChromeOS::IsAnimationRunningForTest() { |
- return animation_.get() != NULL && !animation_->IsAnimationFinished(); |
+ return user_changed_animation_timer_.get() != NULL; |
} |
const std::string& MultiUserWindowManagerChromeOS::GetCurrentUserForTest() { |
@@ -531,6 +578,149 @@ |
// Notify entry change. |
FOR_EACH_OBSERVER(Observer, observers_, OnOwnerEntryChanged(window)); |
return true; |
+} |
+ |
+void MultiUserWindowManagerChromeOS::TransitionUser( |
+ MultiUserWindowManagerChromeOS::AnimationStep animation_step) { |
+ TransitionWallpaper(animation_step); |
+ TransitionUserShelf(animation_step); |
+ |
+ // Disable the window position manager and the MRU window tracker temporarily. |
+ scoped_ptr<UserChangeActionDisabler> disabler(new UserChangeActionDisabler); |
+ |
+ // We need to show/hide the windows in the same order as they were created in |
+ // their parent window(s) to keep the layer / window hierarchy in sync. To |
+ // achieve that we first collect all parent windows and then enumerate all |
+ // windows in those parent windows and show or hide them accordingly. |
+ |
+ // Create a list of all parent windows we have to check and their parents. |
+ std::set<aura::Window*> parent_list; |
+ for (WindowToEntryMap::iterator it = window_to_entry_.begin(); |
+ it != window_to_entry_.end(); ++it) { |
+ aura::Window* parent = it->first->parent(); |
+ if (parent_list.find(parent) == parent_list.end()) |
+ parent_list.insert(parent); |
+ } |
+ |
+ // Traverse the found parent windows to handle their child windows in order of |
+ // their appearance. |
+ for (std::set<aura::Window*>::iterator it_parents = parent_list.begin(); |
+ it_parents != parent_list.end(); ++it_parents) { |
+ const aura::Window::Windows window_list = (*it_parents)->children(); |
+ for (aura::Window::Windows::const_iterator it_window = window_list.begin(); |
+ it_window != window_list.end(); ++it_window) { |
+ aura::Window* window = *it_window; |
+ WindowToEntryMap::iterator it_map = window_to_entry_.find(window); |
+ if (it_map != window_to_entry_.end()) { |
+ bool should_be_visible = |
+ it_map->second->show_for_user() == current_user_id_ && |
+ it_map->second->show(); |
+ bool is_visible = window->IsVisible(); |
+ ash::wm::WindowState* window_state = ash::wm::GetWindowState(window); |
+ if (animation_step == SHOW_NEW_USER && |
+ it_map->second->owner() == current_user_id_ && |
+ it_map->second->show_for_user() != current_user_id_ && |
+ window_state->IsMinimized()) { |
+ // Pull back minimized visiting windows to the owners desktop. |
+ ShowWindowForUserIntern(window, current_user_id_); |
+ window_state->Unminimize(); |
+ } else if (should_be_visible != is_visible && |
+ should_be_visible == (animation_step == SHOW_NEW_USER)) { |
+ SetWindowVisibility(window, should_be_visible, kUserFadeTimeMS); |
+ } |
+ } |
+ } |
+ } |
+ |
+ // Activation and real switch are happening after the other user gets shown. |
+ if (animation_step == SHOW_NEW_USER) { |
+ // Finally we need to restore the previously active window. |
+ ash::MruWindowTracker::WindowList mru_list = |
+ ash::Shell::GetInstance()->mru_window_tracker()->BuildMruWindowList(); |
+ if (mru_list.size()) { |
+ aura::Window* window = mru_list[0]; |
+ ash::wm::WindowState* window_state = ash::wm::GetWindowState(window); |
+ if (IsWindowOnDesktopOfUser(window, current_user_id_) && |
+ !window_state->IsMinimized()) { |
+ aura::client::ActivationClient* client = |
+ aura::client::GetActivationClient(window->GetRootWindow()); |
+ // Several unit tests come here without an activation client. |
+ if (client) |
+ client->ActivateWindow(window); |
+ } |
+ } |
+ |
+ // This is called directly here to make sure notification_blocker will see |
+ // the new window status. |
+ notification_blocker_->ActiveUserChanged(current_user_id_); |
+ |
+ // We can reset the timer at this point. |
+ // Note: The timer can be destroyed while it is performing its task. |
+ user_changed_animation_timer_.reset(); |
+ } |
+} |
+ |
+void MultiUserWindowManagerChromeOS::TransitionWallpaper( |
+ MultiUserWindowManagerChromeOS::AnimationStep animation_step) { |
+ // Handle the wallpaper switch. |
+ ash::UserWallpaperDelegate* wallpaper_delegate = |
+ ash::Shell::GetInstance()->user_wallpaper_delegate(); |
+ if (animation_step == HIDE_OLD_USER) { |
+ // Set the wallpaper cross dissolve animation duration to our complete |
+ // animation cycle for a fade in and fade out. |
+ wallpaper_delegate->SetAnimationDurationOverride(2 * kUserFadeTimeMS); |
+ chromeos::WallpaperManager::Get()->SetUserWallpaperDelayed( |
+ current_user_id_); |
+ } else { |
+ // Revert the wallpaper cross dissolve animation duration back to the |
+ // default. |
+ wallpaper_delegate->SetAnimationDurationOverride(0); |
+ } |
+} |
+ |
+void MultiUserWindowManagerChromeOS::TransitionUserShelf( |
+ MultiUserWindowManagerChromeOS::AnimationStep animation_step) { |
+ // The shelf animation duration override. |
+ int duration_override = kUserFadeTimeMS; |
+ // Handle the shelf order of items. This is done once the old user is hidden. |
+ if (animation_step == SHOW_NEW_USER) { |
+ // Some unit tests have no ChromeLauncherController. |
+ if (ChromeLauncherController::instance()) |
+ ChromeLauncherController::instance()->ActiveUserChanged(current_user_id_); |
+ // We kicked off the shelf animation in the command above. As such we can |
+ // disable the override now again. |
+ duration_override = 0; |
+ } |
+ |
+ if (animations_disabled_) |
+ return; |
+ |
+ ash::Shell::RootWindowControllerList controller = |
+ ash::Shell::GetInstance()->GetAllRootWindowControllers(); |
+ for (ash::Shell::RootWindowControllerList::iterator it1 = controller.begin(); |
+ it1 != controller.end(); ++it1) { |
+ (*it1)->GetShelfLayoutManager()->SetAnimationDurationOverride( |
+ duration_override); |
+ } |
+ |
+ // For each root window hide the shelf. |
+ if (animation_step == HIDE_OLD_USER) { |
+ aura::Window::Windows root_windows = ash::Shell::GetAllRootWindows(); |
+ for (aura::Window::Windows::const_iterator iter = root_windows.begin(); |
+ iter != root_windows.end(); ++iter) { |
+ ash::Shell::GetInstance()->SetShelfAutoHideBehavior( |
+ ash::SHELF_AUTO_HIDE_ALWAYS_HIDDEN, *iter); |
+ } |
+ } |
+} |
+ |
+void MultiUserWindowManagerChromeOS::AddBrowserWindow(Browser* browser) { |
+ // A unit test (e.g. CrashRestoreComplexTest.RestoreSessionForThreeUsers) can |
+ // come here with no valid window. |
+ if (!browser->window() || !browser->window()->GetNativeWindow()) |
+ return; |
+ SetWindowOwner(browser->window()->GetNativeWindow(), |
+ multi_user_util::GetUserIDFromProfile(browser->profile())); |
} |
void MultiUserWindowManagerChromeOS::SetWindowVisibility( |
@@ -576,15 +766,6 @@ |
} |
} |
-void MultiUserWindowManagerChromeOS::AddBrowserWindow(Browser* browser) { |
- // A unit test (e.g. CrashRestoreComplexTest.RestoreSessionForThreeUsers) can |
- // come here with no valid window. |
- if (!browser->window() || !browser->window()->GetNativeWindow()) |
- return; |
- SetWindowOwner(browser->window()->GetNativeWindow(), |
- multi_user_util::GetUserIDFromProfile(browser->profile())); |
-} |
- |
void MultiUserWindowManagerChromeOS::ShowWithTransientChildrenRecursive( |
aura::Window* window, int animation_time_in_ms) { |
aura::Window::Windows::const_iterator it = |