Index: ui/accessibility/ax_position.h |
diff --git a/ui/accessibility/ax_position.h b/ui/accessibility/ax_position.h |
new file mode 100644 |
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+++ b/ui/accessibility/ax_position.h |
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+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_ACCESSIBILITY_AX_POSITION_H_ |
+#define UI_ACCESSIBILITY_AX_POSITION_H_ |
+ |
+#include <stdint.h> |
+ |
+#include <memory> |
+ |
+namespace ui { |
+ |
+// Defines the type of position in the accessibility tree. |
+// A tree position is used when referring to a specific child of a node in the |
+// accessibility tree. |
+// A text position is used when referring to a specific character of text inside |
+// a particular node. |
+// A null position is used to signify that the provided data is invalid or that |
+// a boundary has been reached. |
+enum class AXPositionKind { NullPosition, TreePosition, TextPosition }; |
+ |
+// A position in the |AXTree|. |
+// It could either indicate a non-textual node in the accessibility tree, or a |
+// text node and a character offset. |
+// A text node has either a role of static_text, inline_text_box or line_break. |
+// |
+// This class template uses static polymorphism in order to allow sub-classes to |
+// be created from the base class without the base class knowing the type of the |
+// sub-class in advance. |
+// The template argument |AXPositionType| should always be set to the type of |
+// any class that inherits from this template, making this a |
+// "curiously recursive template". |
+template <class AXPositionType, class AXNodeType> |
+class AXPosition { |
+ public: |
+ static int INVALID_TREE_ID; |
+ static int INVALID_ANCHOR_ID; |
+ static int INVALID_INDEX; |
+ static int INVALID_OFFSET; |
+ |
+ AXPosition() {} |
+ virtual ~AXPosition() {} |
+ |
+ static AXPosition<AXPositionType, AXNodeType>* CreateNullPosition() { |
+ auto new_position = static_cast<AXPosition<AXPositionType, AXNodeType>*>( |
+ new AXPositionType()); |
+ DCHECK(new_position); |
+ new_position->Initialize(AXPositionKind::NullPosition, INVALID_TREE_ID, |
+ INVALID_ANCHOR_ID, INVALID_INDEX, INVALID_OFFSET, |
+ AX_TEXT_AFFINITY_UPSTREAM); |
+ return new_position; |
+ } |
+ |
+ static AXPosition<AXPositionType, AXNodeType>* |
+ CreateTreePosition(int tree_id, int32_t anchor_id, int child_index) { |
+ auto new_position = static_cast<AXPosition<AXPositionType, AXNodeType>*>( |
+ new AXPositionType()); |
+ DCHECK(new_position); |
+ new_position->Initialize(AXPositionKind::TreePosition, tree_id, anchor_id, |
+ child_index, INVALID_OFFSET, |
+ AX_TEXT_AFFINITY_UPSTREAM); |
+ return new_position; |
+ } |
+ |
+ static AXPosition<AXPositionType, AXNodeType>* CreateTextPosition( |
+ int tree_id, |
+ int32_t anchor_id, |
+ int text_offset, |
+ AXTextAffinity affinity) { |
+ auto new_position = static_cast<AXPosition<AXPositionType, AXNodeType>*>( |
+ new AXPositionType()); |
+ DCHECK(new_position); |
+ new_position->Initialize(AXPositionKind::TextPosition, tree_id, anchor_id, |
+ INVALID_INDEX, text_offset, affinity); |
+ return new_position; |
+ } |
+ |
+ int tree_id() const { return tree_id_; } |
+ int32_t anchor_id() const { return anchor_id_; } |
+ |
+ AXNodeType* GetAnchor() const { |
+ if (tree_id_ == INVALID_TREE_ID || anchor_id_ == INVALID_ANCHOR_ID) |
+ return nullptr; |
+ DCHECK_GE(tree_id_, 0); |
+ DCHECK_GE(anchor_id_, 0); |
+ return GetNodeInTree(tree_id_, anchor_id_); |
+ } |
+ |
+ AXPositionKind kind() const { return kind_; } |
+ int child_index() const { return child_index_; } |
+ int text_offset() const { return text_offset_; } |
+ AXTextAffinity affinity() const { return affinity_; } |
+ |
+ bool IsNullPosition() const { |
+ return kind_ == AXPositionKind::NullPosition || !GetAnchor(); |
+ } |
+ bool IsTreePosition() const { |
+ return GetAnchor() && kind_ == AXPositionKind::TreePosition; |
+ } |
+ bool IsTextPosition() const { |
+ return GetAnchor() && kind_ == AXPositionKind::TextPosition; |
+ } |
+ |
+ bool AtStartOfAnchor() const { |
+ if (!GetAnchor()) |
+ return false; |
+ |
+ switch (kind_) { |
+ case AXPositionKind::NullPosition: |
+ return false; |
+ case AXPositionKind::TreePosition: |
+ return child_index_ == 0; |
+ case AXPositionKind::TextPosition: |
+ return text_offset_ == 0; |
+ } |
+ |
+ return false; |
+ } |
+ |
+ bool AtEndOfAnchor() const { |
+ if (!GetAnchor()) |
+ return false; |
+ |
+ switch (kind_) { |
+ case AXPositionKind::NullPosition: |
+ return false; |
+ case AXPositionKind::TreePosition: |
+ return child_index_ == AnchorChildCount(); |
+ case AXPositionKind::TextPosition: |
+ return text_offset_ == MaxTextOffset(); |
+ } |
+ |
+ return false; |
+ } |
+ |
+ AXPosition<AXPositionType, AXNodeType>* CreatePositionAtStartOfAnchor() |
+ const { |
+ switch (kind_) { |
+ case AXPositionKind::NullPosition: |
+ return CreateNullPosition(); |
+ case AXPositionKind::TreePosition: |
+ return CreateTreePosition(tree_id_, anchor_id_, 0 /* child_index */); |
+ case AXPositionKind::TextPosition: |
+ return CreateTextPosition(tree_id_, anchor_id_, 0 /* text_offset */, |
+ AX_TEXT_AFFINITY_UPSTREAM); |
+ } |
+ return CreateNullPosition(); |
+ } |
+ |
+ AXPosition<AXPositionType, AXNodeType>* CreatePositionAtEndOfAnchor() const { |
+ switch (kind_) { |
+ case AXPositionKind::NullPosition: |
+ return CreateNullPosition(); |
+ case AXPositionKind::TreePosition: |
+ return CreateTreePosition(tree_id_, anchor_id_, AnchorChildCount()); |
+ case AXPositionKind::TextPosition: |
+ return CreateTextPosition(tree_id_, anchor_id_, MaxTextOffset(), |
+ AX_TEXT_AFFINITY_UPSTREAM); |
+ } |
+ return CreateNullPosition(); |
+ } |
+ |
+ AXPosition<AXPositionType, AXNodeType>* CreateChildPositionAt( |
+ int child_index) const { |
+ if (IsNullPosition()) |
+ return CreateNullPosition(); |
+ |
+ if (child_index < 0 || child_index >= AnchorChildCount()) |
+ return CreateNullPosition(); |
+ |
+ int32_t child_id = AnchorChildID(child_index); |
+ DCHECK_NE(child_id, INVALID_ANCHOR_ID); |
+ switch (kind_) { |
+ case AXPositionKind::NullPosition: |
+ NOTREACHED(); |
+ return CreateNullPosition(); |
+ case AXPositionKind::TreePosition: |
+ return CreateTreePosition(tree_id_, child_id, 0 /* child_index */); |
+ case AXPositionKind::TextPosition: |
+ return CreateTextPosition(tree_id_, child_id, 0 /* text_offset */, |
+ AX_TEXT_AFFINITY_UPSTREAM); |
+ } |
+ |
+ return CreateNullPosition(); |
+ } |
+ |
+ AXPosition<AXPositionType, AXNodeType>* CreateParentPosition() const { |
+ if (IsNullPosition()) |
+ return CreateNullPosition(); |
+ |
+ int32_t parent_id = AnchorParentID(); |
+ if (parent_id == INVALID_ANCHOR_ID) |
+ return CreateNullPosition(); |
+ |
+ DCHECK_GE(parent_id, 0); |
+ switch (kind_) { |
+ case AXPositionKind::NullPosition: |
+ NOTREACHED(); |
+ return CreateNullPosition(); |
+ case AXPositionKind::TreePosition: |
+ return CreateTreePosition(tree_id_, parent_id, 0 /* child_index */); |
+ case AXPositionKind::TextPosition: |
+ return CreateTextPosition(tree_id_, parent_id, 0 /* text_offset */, |
+ AX_TEXT_AFFINITY_UPSTREAM); |
+ } |
+ |
+ return CreateNullPosition(); |
+ } |
+ |
+ // The following methods work across anchors. |
+ |
+ // TODO(nektar): Not yet implemented for tree positions. |
+ AXPosition<AXPositionType, AXNodeType>* CreateNextCharacterPosition() const { |
+ if (IsNullPosition()) |
+ return CreateNullPosition(); |
+ |
+ if (text_offset_ + 1 < MaxTextOffset()) { |
+ return CreateTextPosition(tree_id_, anchor_id_, text_offset_ + 1, |
+ AX_TEXT_AFFINITY_UPSTREAM); |
+ } |
+ |
+ std::unique_ptr<AXPosition<AXPositionType, AXNodeType>> next_leaf( |
+ CreateNextAnchorPosition()); |
+ while (next_leaf && !next_leaf->IsNullPosition() && |
+ next_leaf->AnchorChildCount()) { |
+ next_leaf.reset(next_leaf->CreateNextAnchorPosition()); |
+ } |
+ |
+ DCHECK(next_leaf); |
+ return next_leaf.release(); |
+ } |
+ |
+ // TODO(nektar): Not yet implemented for tree positions. |
+ AXPosition<AXPositionType, AXNodeType>* CreatePreviousCharacterPosition() |
+ const { |
+ if (IsNullPosition()) |
+ return CreateNullPosition(); |
+ |
+ if (text_offset_ > 0) { |
+ return CreateTextPosition(tree_id_, anchor_id_, text_offset_ - 1, |
+ AX_TEXT_AFFINITY_UPSTREAM); |
+ } |
+ |
+ std::unique_ptr<AXPosition<AXPositionType, AXNodeType>> previous_leaf( |
+ CreatePreviousAnchorPosition()); |
+ while (previous_leaf && !previous_leaf->IsNullPosition() && |
+ previous_leaf->AnchorChildCount()) { |
+ previous_leaf.reset(previous_leaf->CreatePreviousAnchorPosition()); |
+ } |
+ |
+ DCHECK(previous_leaf); |
+ previous_leaf.reset(previous_leaf->CreatePositionAtEndOfAnchor()); |
+ if (!previous_leaf->AtStartOfAnchor()) |
+ --previous_leaf->text_offset_; |
+ return previous_leaf.release(); |
+ } |
+ |
+ // TODO(nektar): Add word, line and paragraph navigation methods. |
+ |
+ protected: |
+ virtual void Initialize(AXPositionKind kind, |
+ int tree_id, |
+ int32_t anchor_id, |
+ int child_index, |
+ int text_offset, |
+ AXTextAffinity affinity) { |
+ kind_ = kind; |
+ tree_id_ = tree_id; |
+ anchor_id_ = anchor_id; |
+ child_index_ = child_index; |
+ text_offset_ = text_offset; |
+ affinity_ = affinity; |
+ |
+ if (!GetAnchor() || |
+ (child_index_ != INVALID_INDEX && |
+ (child_index_ < 0 || child_index_ > AnchorChildCount())) || |
+ (text_offset_ != INVALID_OFFSET && |
+ (text_offset_ < 0 || text_offset_ > MaxTextOffset()))) { |
+ // reset to the null position. |
+ kind_ = AXPositionKind::NullPosition; |
+ tree_id_ = INVALID_TREE_ID; |
+ anchor_id_ = INVALID_ANCHOR_ID; |
+ child_index_ = INVALID_INDEX; |
+ text_offset_ = INVALID_OFFSET; |
+ affinity_ = AX_TEXT_AFFINITY_UPSTREAM; |
+ } |
+ } |
+ |
+ // Uses depth-first pre-order traversal. |
+ virtual AXPosition<AXPositionType, AXNodeType>* CreateNextAnchorPosition() |
+ const { |
+ if (IsNullPosition()) |
+ return CreateNullPosition(); |
+ |
+ if (AnchorChildCount()) |
+ return CreateChildPositionAt(0); |
+ |
+ std::unique_ptr<AXPosition<AXPositionType, AXNodeType>> current_position( |
+ CreateTreePosition(tree_id_, anchor_id_, child_index_)); |
+ std::unique_ptr<AXPosition<AXPositionType, AXNodeType>> parent_position( |
+ CreateParentPosition()); |
+ while (parent_position && !parent_position->IsNullPosition()) { |
+ // Get the next sibling if it exists, otherwise move up to the parent's |
+ // next sibling. |
+ int index_in_parent = current_position->AnchorIndexInParent(); |
+ if (index_in_parent < parent_position->AnchorChildCount() - 1) { |
+ AXPosition<AXPositionType, AXNodeType>* next_sibling = |
+ parent_position->CreateChildPositionAt(index_in_parent + 1); |
+ DCHECK(next_sibling && !next_sibling->IsNullPosition()); |
+ return next_sibling; |
+ } |
+ |
+ current_position = std::move(parent_position); |
+ parent_position.reset(current_position->CreateParentPosition()); |
+ } |
+ |
+ return CreateNullPosition(); |
+ } |
+ |
+ // Uses depth-first pre-order traversal. |
+ virtual AXPosition<AXPositionType, AXNodeType>* CreatePreviousAnchorPosition() |
+ const { |
+ if (IsNullPosition()) |
+ return CreateNullPosition(); |
+ |
+ std::unique_ptr<AXPosition<AXPositionType, AXNodeType>> parent_position( |
+ CreateParentPosition()); |
+ if (!parent_position || parent_position->IsNullPosition()) |
+ return CreateNullPosition(); |
+ |
+ // Get the previous sibling's deepest first child if a previous sibling |
+ // exists, otherwise move up to the parent. |
+ int index_in_parent = AnchorIndexInParent(); |
+ if (index_in_parent <= 0) |
+ return parent_position.release(); |
+ |
+ std::unique_ptr<AXPosition<AXPositionType, AXNodeType>> leaf( |
+ parent_position->CreateChildPositionAt(index_in_parent - 1)); |
+ while (leaf && !leaf->IsNullPosition() && leaf->AnchorChildCount()) |
+ leaf.reset(leaf->CreateChildPositionAt(0)); |
+ |
+ return leaf.release(); |
+ } |
+ |
+ // Abstract methods. |
+ virtual int32_t AnchorChildID(int child_index) const = 0; |
+ virtual int AnchorChildCount() const = 0; |
+ virtual int AnchorIndexInParent() const = 0; |
+ virtual int32_t AnchorParentID() const = 0; |
+ virtual AXNodeType* GetNodeInTree(int tree_id, int32_t node_id) const = 0; |
+ // Returns the length of the text that is present inside the anchor node, |
+ // including any text found on descendant nodes. |
+ virtual int MaxTextOffset() const = 0; |
+ |
+ private: |
+ AXPositionKind kind_; |
+ int tree_id_; |
+ int32_t anchor_id_; |
+ |
+ // For text positions, |child_index_| is initially set to |-1| and only |
+ // computed on demand. The same with tree positions and |text_offset_|. |
+ int child_index_; |
+ int text_offset_; |
+ |
+ // TODO(nektar): Get rid of affinity and make Blink handle affinity |
+ // internally since inline text objects don't span lines. |
+ ui::AXTextAffinity affinity_; |
+}; |
+ |
+template <class AXPositionType, class AXNodeType> |
+int AXPosition<AXPositionType, AXNodeType>::INVALID_TREE_ID = -1; |
+template <class AXPositionType, class AXNodeType> |
+int32_t AXPosition<AXPositionType, AXNodeType>::INVALID_ANCHOR_ID = -1; |
+template <class AXPositionType, class AXNodeType> |
+int AXPosition<AXPositionType, AXNodeType>::INVALID_INDEX = -1; |
+template <class AXPositionType, class AXNodeType> |
+int AXPosition<AXPositionType, AXNodeType>::INVALID_OFFSET = -1; |
+ |
+} // namespace ui |
+ |
+#endif // UI_ACCESSIBILITY_AX_POSITION_H_ |