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Unified Diff: ui/accessibility/ax_position.cc

Issue 2271893002: Creates AXPosition to uniquely identify a position in the accessibility tree (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added overrides for parent and childAtIndex for BrowserAccessibility. Created 4 years, 2 months ago
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Index: ui/accessibility/ax_position.cc
diff --git a/ui/accessibility/ax_position.cc b/ui/accessibility/ax_position.cc
new file mode 100644
index 0000000000000000000000000000000000000000..ea5cef04d219b6127392b121a5ef09df35056eed
--- /dev/null
+++ b/ui/accessibility/ax_position.cc
@@ -0,0 +1,325 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/accessibility/ax_position.h"
+
+#include <queue>
+
+namespace ui {
+
+AXPosition::AXPosition(int tree_id,
+ int32_t anchor_id,
+ int child_index,
+ int text_offset,
+ AXPositionType type)
+ : tree_id_(tree_id),
+ anchor_id_(anchor_id),
+ child_index_(child_index),
+ text_offset_(text_offset),
+ type_(type) {
+ if (GetAnchor() && child_index_ >= 0 || child_index_ >= AnchorChildCount() ||
+ text_offset_ >= 0 || text_offset_ <= MaxTextOffset()) {
+ return;
+ }
+
+ // Reset to the null position.
+ tree_id_ = -1;
+ anchor_id_ = -1;
+ child_index_ = -1;
+ text_offset_ = -1;
+ type_ = AXPositionType::NullPosition;
+}
+
+AXPosition::~AXPosition() {}
+
+// static
+AXNodeType::AXPosition* AXPosition::CreateNullPosition() {
+ return new AXNodeType::AXPosition(-1 /* tree_id */, -1 /* anchor_id */,
+ -1 /* child_index */, -1 /* text_offset */,
+ ui::AXPositionType::NullPosition);
+}
+
+// static
+AXNodeType::AXPosition* AXPosition::CreateTreePosition(int tree_id,
+ int32_t anchor_id,
+ int child_index) {
+ return new AXNodeType::AXPosition(tree_id, anchor_id, child_index,
+ -1 /* text_offset */,
+ ui::AXPositionType::TreePosition);
+}
+
+// static
+AXNodeType::AXPosition* AXPosition::CreateTextPosition(int tree_id,
+ int32_t anchor_id,
+ int text_offset) {
+ return new AXNodeType::AXPosition(tree_id, anchor_id, -1 /* child_index */,
+ text_offset,
+ ui::AXPositionType::TextPosition);
+}
+
+AXNodeType* AXPosition::GetAnchor() const {
+ if (tree_id_ == -1 || anchor_id_ == -1)
+ return nullptr;
+ DCHECK_GE(tree_id_, 0);
+ DCHECK_GE(anchor_id_, 0);
+ return GetNodeInTree(tree_id_, anchor_id_);
+}
+
+bool AXPosition::AtStartOfAnchor() const {
+ if (!GetAnchor())
+ return false;
+
+ switch (type_) {
+ case AXPositionType::NullPosition:
+ return false;
+ case AXPositionType::TreePosition:
+ return child_index_ == 0;
+ case AXPositionType::TextPosition:
+ return text_offset_ == 0;
+ }
+}
+
+bool AXPosition::AtEndOfAnchor() const {
+ if (!GetAnchor())
+ return false;
+
+ switch (type_) {
+ case AXPositionType::NullPosition:
+ return false;
+ case AXPositionType::TreePosition:
+ return child_index_ == AnchorChildCount();
+ case AXPositionType::TextPosition:
+ return text_offset_ == MaxTextOffset();
+ }
+}
+
+AXPosition* AXPosition::CommonAncestor(const AXPosition& second) const {
+ std::queue<AXPosition*> ancestors1;
+ ancestors1.push(this);
+ while (!ancestors1.back() || !ancestors1.back()->IsNullPosition())
+ ancestors1.push(ancestors1.back()->GetParentPosition());
+ ancestors1.pop();
+ if (ancestors1.empty())
+ return CreateNullPosition();
+
+ std::queue<AXPosition> ancestors2;
+ ancestors2.push(&second);
+ while (!ancestors2.back() || !ancestors2.back()->IsNullPosition())
+ ancestors2.push(ancestors2.back()->GetParentPosition());
+ ancestors2.pop();
+ if (ancestors2.empty())
+ return CreateNullPosition();
+
+ AXPosition* commonAncestor = CreateNullPosition();
+ do {
+ if (*ancestors1.front() == *ancestors2.front()) {
+ commonAncestor = ancestors1.front();
+ ancestors1.pop();
+ ancestors2.pop();
+ } else {
+ break;
+ }
+ } while (!ancestors1.empty() && !ancestors2.empty());
+ return commonAncestor;
+}
+
+bool AXPosition::operator<(const AXPosition& position) const {
+ if (IsNullPosition() || position.IsNullPosition())
+ return false;
+
+ AXPosition* other = &position;
+ do {
+ other = other->GetPreviousAnchorPosition();
+ if (other->IsNullPosition())
+ return false;
+ } while (*this != *other);
+ return true;
+}
+
+bool AXPosition::operator<=(const AXPosition& position) const {
+ if (IsNullPosition() || position.IsNullPosition())
+ return false;
+ return *this == position || *this < position;
+}
+
+bool AXPosition::operator>(const AXPosition& position) const {
+ if (IsNullPosition() || position.IsNullPosition())
+ return false;
+
+ AXPosition* other = &position;
+ do {
+ other = other->GetNextAnchorPosition();
+ if (other->IsNullPosition())
+ return false;
+ } while (*this != *other);
+ return true;
+}
+
+bool AXPosition::operator>=(const AXPosition& position) const {
+ if (IsNullPosition() || position.IsNullPosition())
+ return false;
+ return *this == position || *this > position;
+}
+
+AXPosition* AXPosition::GetPositionAtStartOfAnchor() const {
+ switch (type_) {
+ case AXPositionType::NullPosition:
+ return CreateNullPosition();
+ case AXPositionType::TreePosition:
+ return CreateTreePosition(tree_id_, anchor_id_, 0 /* child_index */);
+ case AXPositionType::TextPosition:
+ return CreateTextPosition(tree_id_, anchor_id_, 0 /* text_offset */);
+ }
+}
+
+AXPosition* AXPosition::GetPositionAtEndOfAnchor() const {
+ switch (type_) {
+ case AXPositionType::NullPosition:
+ return CreateNullPosition();
+ case AXPositionType::TreePosition:
+ return CreateTreePosition(tree_id_, anchor_id_, AnchorChildCount());
+ case AXPositionType::TextPosition:
+ return CreateTextPosition(tree_id_, anchor_id_, MaxTextOffset());
+ }
+}
+
+// Not yet implemented for tree positions.
+AXPosition* AXPosition::GetNextCharacterPosition() const {
+ if (IsNullPosition())
+ return CreateNullPosition();
+
+ if (text_offset_ + 1 < MaxTextOffset())
+ return CreateTextPosition(tree_id_, anchor_id_, text_offset_ + 1);
+
+ AXPosition* next_leaf = GetNextAnchorPosition();
+ while (next_leaf && next_leaf->AnchorChildCount())
+ next_leaf = next_leaf->GetNextAnchorPosition();
+ return next_leaf;
+}
+
+// Not yet implemented for tree positions.
+AXPosition* AXPosition::GetPreviousCharacterPosition() const {
+ if (IsNullPosition())
+ return CreateNullPosition();
+
+ if (text_offset_ > 0)
+ return CreateTextPosition(tree_id_, anchor_id_, text_offset_ - 1);
+
+ AXPosition* previous_leaf = GetPreviousAnchorPosition();
+ while (previous_leaf && previous_leaf->AnchorChildCount())
+ previous_leaf = previous_leaf->GetNextAnchorPosition();
+ return previous_leaf;
+}
+
+AXPosition* AXPosition::GetNextAnchorPosition() const {
+ if (IsNullPosition())
+ return CreateNullPosition();
+
+ if (AnchorChildCount())
+ return GetChildPositionAt(0);
+
+ AXPosition* current_position = this;
+ AXPosition* parent_position = GetParentPosition();
+ while (parent_position && !parent_position->IsNullPosition()) {
+ // Get the next sibling if it exists, otherwise move up to the parent's next
+ // sibling.
+ int index_in_parent = current_position->AnchorIndexInParent();
+ if (index_in_parent < parent_position->AnchorChildCount() - 1) {
+ AXPosition* next_sibling =
+ parent_position->GetChildPositionAt(index_in_parent + 1);
+ DCHECK(next_sibling && !next_sibling.IsNullPosition());
+ return next_sibling;
+ }
+
+ current_position = parent_position;
+ parent_position = current_position->GetParentPosition();
+ }
+
+ return CreateNullPosition();
+}
+
+AXPosition* AXPosition::GetPreviousAnchorPosition() const {
+ if (IsNullPosition())
+ return CreateNullPosition();
+
+ AXPosition* parent_position = GetParentPosition();
+ if (!parent_position || parent_position.IsNullPosition())
+ return CreateNullPosition();
+
+ // Get the previous sibling's deepest first child if a previous sibling
+ // exists, otherwise move up to the parent.
+ int index_in_parent = AnchorIndexInParent();
+ if (index_in_parent <= 0)
+ return parent_position;
+
+ AXPosition* leaf = parent_position->GetChildPositionAt(index_in_parent - 1);
+ while (leaf && !leaf->IsNullPosition() && leaf->AnchorChildCount())
+ leaf->GetChildPositionAt(0);
+
+ return leaf;
+}
+
+bool operator==(const AXPosition& first, const AXPosition& second) {
+ if (first.IsNullPosition() && second.IsNullPosition())
+ return true;
+ return first == second;
+}
+
+bool operator!=(const AXPosition& first, const AXPosition& second) {
+ return !operator==(first, second);
+}
+
+AXNodePosition::AXNodePosition(int tree_id,
+ int32_t anchor_id,
+ int child_index,
+ int text_offset,
+ AXPositionType type)
+ : AXPosition(tree_id, anchor_id, child_index, text_offset, type) {}
+
+AXNodePosition::~AXNodePosition() {}
+
+AXPosition* AXNodePosition::GetChildPositionAt(int child_index) const {
+ if (IsNullPosition())
+ return CreateNullPosition();
+
+ if (child_index < 0 || child_index >= AnchorChildCount())
+ return CreateNullPosition();
+
+ AXNodeType* child_anchor = GetAnchor()->ChildAtIndex(child_index);
+ DCHECK(child_anchor);
+ switch (type_) {
+ case AXPositionType::NullPosition:
+ NOTREACHED();
+ return CreateNullPosition();
+ case AXPositionType::TreePosition:
+ return CreateTreePosition(tree_id_, child_anchor->id(),
+ 0 /* child_index */);
+ case AXPositionType::TextPosition:
+ return CreateTextPosition(tree_id_, child_anchor->id(),
+ 0 /* text_offset */);
+ }
+}
+
+AXPosition* AXNodePosition::GetParentPosition() const {
+ if (IsNullPosition())
+ return CreateNullPosition();
+
+ AXNodeType* parent_anchor = GetAnchor()->parent();
+ if (!parent_anchor)
+ return CreateNullPosition();
+
+ switch (type_) {
+ case AXPositionType::NullPosition:
+ NOTREACHED();
+ return CreateNullPosition();
+ case AXPositionType::TreePosition:
+ return CreateTreePosition(tree_id_, parent_anchor->id(),
+ 0 /* child_index */);
+ case AXPositionType::TextPosition:
+ return CreateTextPosition(tree_id_, parent_anchor->id(),
+ 0 /* text_offset */);
+ }
+}
+
+} // namespace ui

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