| Index: ui/accessibility/ax_position.cc
|
| diff --git a/ui/accessibility/ax_position.cc b/ui/accessibility/ax_position.cc
|
| new file mode 100644
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| index 0000000000000000000000000000000000000000..ea5cef04d219b6127392b121a5ef09df35056eed
|
| --- /dev/null
|
| +++ b/ui/accessibility/ax_position.cc
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| @@ -0,0 +1,325 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/accessibility/ax_position.h"
|
| +
|
| +#include <queue>
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| +
|
| +namespace ui {
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| +
|
| +AXPosition::AXPosition(int tree_id,
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| + int32_t anchor_id,
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| + int child_index,
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| + int text_offset,
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| + AXPositionType type)
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| + : tree_id_(tree_id),
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| + anchor_id_(anchor_id),
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| + child_index_(child_index),
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| + text_offset_(text_offset),
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| + type_(type) {
|
| + if (GetAnchor() && child_index_ >= 0 || child_index_ >= AnchorChildCount() ||
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| + text_offset_ >= 0 || text_offset_ <= MaxTextOffset()) {
|
| + return;
|
| + }
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| +
|
| + // Reset to the null position.
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| + tree_id_ = -1;
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| + anchor_id_ = -1;
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| + child_index_ = -1;
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| + text_offset_ = -1;
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| + type_ = AXPositionType::NullPosition;
|
| +}
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| +
|
| +AXPosition::~AXPosition() {}
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| +
|
| +// static
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| +AXNodeType::AXPosition* AXPosition::CreateNullPosition() {
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| + return new AXNodeType::AXPosition(-1 /* tree_id */, -1 /* anchor_id */,
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| + -1 /* child_index */, -1 /* text_offset */,
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| + ui::AXPositionType::NullPosition);
|
| +}
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| +
|
| +// static
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| +AXNodeType::AXPosition* AXPosition::CreateTreePosition(int tree_id,
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| + int32_t anchor_id,
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| + int child_index) {
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| + return new AXNodeType::AXPosition(tree_id, anchor_id, child_index,
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| + -1 /* text_offset */,
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| + ui::AXPositionType::TreePosition);
|
| +}
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| +
|
| +// static
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| +AXNodeType::AXPosition* AXPosition::CreateTextPosition(int tree_id,
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| + int32_t anchor_id,
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| + int text_offset) {
|
| + return new AXNodeType::AXPosition(tree_id, anchor_id, -1 /* child_index */,
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| + text_offset,
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| + ui::AXPositionType::TextPosition);
|
| +}
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| +
|
| +AXNodeType* AXPosition::GetAnchor() const {
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| + if (tree_id_ == -1 || anchor_id_ == -1)
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| + return nullptr;
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| + DCHECK_GE(tree_id_, 0);
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| + DCHECK_GE(anchor_id_, 0);
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| + return GetNodeInTree(tree_id_, anchor_id_);
|
| +}
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| +
|
| +bool AXPosition::AtStartOfAnchor() const {
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| + if (!GetAnchor())
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| + return false;
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| +
|
| + switch (type_) {
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| + case AXPositionType::NullPosition:
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| + return false;
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| + case AXPositionType::TreePosition:
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| + return child_index_ == 0;
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| + case AXPositionType::TextPosition:
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| + return text_offset_ == 0;
|
| + }
|
| +}
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| +
|
| +bool AXPosition::AtEndOfAnchor() const {
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| + if (!GetAnchor())
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| + return false;
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| +
|
| + switch (type_) {
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| + case AXPositionType::NullPosition:
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| + return false;
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| + case AXPositionType::TreePosition:
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| + return child_index_ == AnchorChildCount();
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| + case AXPositionType::TextPosition:
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| + return text_offset_ == MaxTextOffset();
|
| + }
|
| +}
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| +
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| +AXPosition* AXPosition::CommonAncestor(const AXPosition& second) const {
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| + std::queue<AXPosition*> ancestors1;
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| + ancestors1.push(this);
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| + while (!ancestors1.back() || !ancestors1.back()->IsNullPosition())
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| + ancestors1.push(ancestors1.back()->GetParentPosition());
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| + ancestors1.pop();
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| + if (ancestors1.empty())
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| + return CreateNullPosition();
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| +
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| + std::queue<AXPosition> ancestors2;
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| + ancestors2.push(&second);
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| + while (!ancestors2.back() || !ancestors2.back()->IsNullPosition())
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| + ancestors2.push(ancestors2.back()->GetParentPosition());
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| + ancestors2.pop();
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| + if (ancestors2.empty())
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| + return CreateNullPosition();
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| +
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| + AXPosition* commonAncestor = CreateNullPosition();
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| + do {
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| + if (*ancestors1.front() == *ancestors2.front()) {
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| + commonAncestor = ancestors1.front();
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| + ancestors1.pop();
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| + ancestors2.pop();
|
| + } else {
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| + break;
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| + }
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| + } while (!ancestors1.empty() && !ancestors2.empty());
|
| + return commonAncestor;
|
| +}
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| +
|
| +bool AXPosition::operator<(const AXPosition& position) const {
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| + if (IsNullPosition() || position.IsNullPosition())
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| + return false;
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| +
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| + AXPosition* other = &position;
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| + do {
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| + other = other->GetPreviousAnchorPosition();
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| + if (other->IsNullPosition())
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| + return false;
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| + } while (*this != *other);
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| + return true;
|
| +}
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| +
|
| +bool AXPosition::operator<=(const AXPosition& position) const {
|
| + if (IsNullPosition() || position.IsNullPosition())
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| + return false;
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| + return *this == position || *this < position;
|
| +}
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| +
|
| +bool AXPosition::operator>(const AXPosition& position) const {
|
| + if (IsNullPosition() || position.IsNullPosition())
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| + return false;
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| +
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| + AXPosition* other = &position;
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| + do {
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| + other = other->GetNextAnchorPosition();
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| + if (other->IsNullPosition())
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| + return false;
|
| + } while (*this != *other);
|
| + return true;
|
| +}
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| +
|
| +bool AXPosition::operator>=(const AXPosition& position) const {
|
| + if (IsNullPosition() || position.IsNullPosition())
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| + return false;
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| + return *this == position || *this > position;
|
| +}
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| +
|
| +AXPosition* AXPosition::GetPositionAtStartOfAnchor() const {
|
| + switch (type_) {
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| + case AXPositionType::NullPosition:
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| + return CreateNullPosition();
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| + case AXPositionType::TreePosition:
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| + return CreateTreePosition(tree_id_, anchor_id_, 0 /* child_index */);
|
| + case AXPositionType::TextPosition:
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| + return CreateTextPosition(tree_id_, anchor_id_, 0 /* text_offset */);
|
| + }
|
| +}
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| +
|
| +AXPosition* AXPosition::GetPositionAtEndOfAnchor() const {
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| + switch (type_) {
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| + case AXPositionType::NullPosition:
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| + return CreateNullPosition();
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| + case AXPositionType::TreePosition:
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| + return CreateTreePosition(tree_id_, anchor_id_, AnchorChildCount());
|
| + case AXPositionType::TextPosition:
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| + return CreateTextPosition(tree_id_, anchor_id_, MaxTextOffset());
|
| + }
|
| +}
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| +
|
| +// Not yet implemented for tree positions.
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| +AXPosition* AXPosition::GetNextCharacterPosition() const {
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| + if (IsNullPosition())
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| + return CreateNullPosition();
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| +
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| + if (text_offset_ + 1 < MaxTextOffset())
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| + return CreateTextPosition(tree_id_, anchor_id_, text_offset_ + 1);
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| +
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| + AXPosition* next_leaf = GetNextAnchorPosition();
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| + while (next_leaf && next_leaf->AnchorChildCount())
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| + next_leaf = next_leaf->GetNextAnchorPosition();
|
| + return next_leaf;
|
| +}
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| +
|
| +// Not yet implemented for tree positions.
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| +AXPosition* AXPosition::GetPreviousCharacterPosition() const {
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| + if (IsNullPosition())
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| + return CreateNullPosition();
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| +
|
| + if (text_offset_ > 0)
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| + return CreateTextPosition(tree_id_, anchor_id_, text_offset_ - 1);
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| +
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| + AXPosition* previous_leaf = GetPreviousAnchorPosition();
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| + while (previous_leaf && previous_leaf->AnchorChildCount())
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| + previous_leaf = previous_leaf->GetNextAnchorPosition();
|
| + return previous_leaf;
|
| +}
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| +
|
| +AXPosition* AXPosition::GetNextAnchorPosition() const {
|
| + if (IsNullPosition())
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| + return CreateNullPosition();
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| +
|
| + if (AnchorChildCount())
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| + return GetChildPositionAt(0);
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| +
|
| + AXPosition* current_position = this;
|
| + AXPosition* parent_position = GetParentPosition();
|
| + while (parent_position && !parent_position->IsNullPosition()) {
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| + // Get the next sibling if it exists, otherwise move up to the parent's next
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| + // sibling.
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| + int index_in_parent = current_position->AnchorIndexInParent();
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| + if (index_in_parent < parent_position->AnchorChildCount() - 1) {
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| + AXPosition* next_sibling =
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| + parent_position->GetChildPositionAt(index_in_parent + 1);
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| + DCHECK(next_sibling && !next_sibling.IsNullPosition());
|
| + return next_sibling;
|
| + }
|
| +
|
| + current_position = parent_position;
|
| + parent_position = current_position->GetParentPosition();
|
| + }
|
| +
|
| + return CreateNullPosition();
|
| +}
|
| +
|
| +AXPosition* AXPosition::GetPreviousAnchorPosition() const {
|
| + if (IsNullPosition())
|
| + return CreateNullPosition();
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| +
|
| + AXPosition* parent_position = GetParentPosition();
|
| + if (!parent_position || parent_position.IsNullPosition())
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| + return CreateNullPosition();
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| +
|
| + // Get the previous sibling's deepest first child if a previous sibling
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| + // exists, otherwise move up to the parent.
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| + int index_in_parent = AnchorIndexInParent();
|
| + if (index_in_parent <= 0)
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| + return parent_position;
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| +
|
| + AXPosition* leaf = parent_position->GetChildPositionAt(index_in_parent - 1);
|
| + while (leaf && !leaf->IsNullPosition() && leaf->AnchorChildCount())
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| + leaf->GetChildPositionAt(0);
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| +
|
| + return leaf;
|
| +}
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| +
|
| +bool operator==(const AXPosition& first, const AXPosition& second) {
|
| + if (first.IsNullPosition() && second.IsNullPosition())
|
| + return true;
|
| + return first == second;
|
| +}
|
| +
|
| +bool operator!=(const AXPosition& first, const AXPosition& second) {
|
| + return !operator==(first, second);
|
| +}
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| +
|
| +AXNodePosition::AXNodePosition(int tree_id,
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| + int32_t anchor_id,
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| + int child_index,
|
| + int text_offset,
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| + AXPositionType type)
|
| + : AXPosition(tree_id, anchor_id, child_index, text_offset, type) {}
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| +
|
| +AXNodePosition::~AXNodePosition() {}
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| +
|
| +AXPosition* AXNodePosition::GetChildPositionAt(int child_index) const {
|
| + if (IsNullPosition())
|
| + return CreateNullPosition();
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| +
|
| + if (child_index < 0 || child_index >= AnchorChildCount())
|
| + return CreateNullPosition();
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| +
|
| + AXNodeType* child_anchor = GetAnchor()->ChildAtIndex(child_index);
|
| + DCHECK(child_anchor);
|
| + switch (type_) {
|
| + case AXPositionType::NullPosition:
|
| + NOTREACHED();
|
| + return CreateNullPosition();
|
| + case AXPositionType::TreePosition:
|
| + return CreateTreePosition(tree_id_, child_anchor->id(),
|
| + 0 /* child_index */);
|
| + case AXPositionType::TextPosition:
|
| + return CreateTextPosition(tree_id_, child_anchor->id(),
|
| + 0 /* text_offset */);
|
| + }
|
| +}
|
| +
|
| +AXPosition* AXNodePosition::GetParentPosition() const {
|
| + if (IsNullPosition())
|
| + return CreateNullPosition();
|
| +
|
| + AXNodeType* parent_anchor = GetAnchor()->parent();
|
| + if (!parent_anchor)
|
| + return CreateNullPosition();
|
| +
|
| + switch (type_) {
|
| + case AXPositionType::NullPosition:
|
| + NOTREACHED();
|
| + return CreateNullPosition();
|
| + case AXPositionType::TreePosition:
|
| + return CreateTreePosition(tree_id_, parent_anchor->id(),
|
| + 0 /* child_index */);
|
| + case AXPositionType::TextPosition:
|
| + return CreateTextPosition(tree_id_, parent_anchor->id(),
|
| + 0 /* text_offset */);
|
| + }
|
| +}
|
| +
|
| +} // namespace ui
|
|
|