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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_ACCESSIBILITY_AX_POSITION_H_ | |
6 #define UI_ACCESSIBILITY_AX_POSITION_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "ui/accessibility/ax_node.h" | |
11 | |
12 namespace ui { | |
13 | |
14 // A position in the |AXTree|. | |
15 // It could either indicate a non-textual node in the accessibility tree, or a | |
16 // text node and a character offset. | |
17 // | |
18 // This class is copiable. | |
19 class AX_EXPORT AXPosition { | |
dmazzoni
2016/08/24 05:46:59
Do you want this class to handle embedded object c
| |
20 public: | |
21 static AXPosition CreateNullPosition(); | |
22 static AXPosition CreateTreePosition(AXNode* anchor); | |
dmazzoni
2016/08/24 05:46:59
Should probably pass the tree in
| |
23 static AXPosition CreateTextPosition(AXNode* anchor, int offset = 0); | |
24 | |
25 virtual ~AXPosition(); | |
26 | |
27 static AXPosition CommonAncestor(const AXPosition& first, const AXPosition& se cond); | |
28 | |
29 AXNode* get_anchor() const { return anchor_; } | |
30 int get_offset() const { return offset_; } | |
31 | |
32 bool IsNullPosition() const { return !anchor_; } | |
33 bool IsTreePosition() const { return type_ == AXPositionType::TreePosition; } | |
34 bool IsTextPosition() const { return type_ == AXPositionType::TextPosition; } | |
35 | |
36 // Only meaningful for text positions. | |
37 bool AtStartOfAnchor() const; | |
38 bool AtEndOfAnchor() const; | |
39 | |
40 bool operator<(const AXPosition& position) const; | |
41 bool operator<=(const AXPosition& position) const; | |
42 bool operator>(const AXPosition& position) const; | |
43 bool operator>=(const AXPosition& position) const; | |
44 | |
45 // The following two methods allow the creation of text positions that are | |
46 // equivalent to other positions, not necessarily text ones. | |
47 AXPosition ToLeafTextPosition() const; | |
dmazzoni
2016/08/24 05:46:59
Could you define these two more clearly?
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48 AXPosition ToTextPositionInAnchor(const AXNode* anchor) const; | |
49 | |
50 // Returns a text position representing the first character in the current | |
51 // anchor. | |
52 AXPosition GetPositionAtStartOfAnchor() const; | |
53 // Returns a position representing one past the last character in the current | |
54 // anchor. | |
55 AXPosition GetPositionAtEndOfAnchor() const; | |
56 | |
57 // Following methods work across anchors. | |
58 | |
59 AXPosition GetNextCharacterPosition() const; | |
60 AXPosition GetPreviousCharacterPosition() const; | |
61 | |
62 AXPosition GetNextWordStartPosition() const; | |
dmazzoni
2016/08/24 05:46:58
It might be better to just have a single function
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63 AXPosition GetPreviousWordStartPosition() const; | |
64 AXPosition GetNextWordEndPosition() const; | |
65 AXPosition GetPreviousWordEndPosition() const; | |
66 | |
67 AXPosition GetNextSentenceStartPosition() const; | |
68 AXPosition GetPreviousSentenceStartPosition() const; | |
69 AXPosition GetNextSentenceEndPosition() const; | |
70 AXPosition GetPreviousSentenceEndPosition() const; | |
71 | |
72 AXPosition GetNextParagraphStartPosition() const; | |
73 AXPosition GetPreviousParagraphStartPosition() const; | |
74 AXPosition GetNextParagraphEndPosition() const; | |
75 AXPosition GetPreviousParagraphEndPosition() const; | |
dmazzoni
2016/08/24 05:46:59
I'm not sure para is as interesting, but line shou
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76 | |
77 protected: | |
78 virtual int AnchorChildCount() const = 0; | |
79 virtual AXPosition GetChildPositionAt(int index) const = 0; | |
80 virtual AXPosition GetParentPosition() const = 0; | |
81 virtual int AnchorIndexInParent() const = 0; | |
82 // Uses depth-first pre-order traversal. | |
83 virtual AXPosition GetNextAnchorPosition() const; | |
84 // Uses depth-first pre-order traversal. | |
85 virtual AXPosition GetPreviousAnchorPosition() const = 0; | |
86 virtual int MaxOffset() const = 0; | |
87 | |
88 virtual std::vector<int> GetWordStartOffsets() = 0; | |
dmazzoni
2016/08/24 05:46:59
I'm not sure these need to be abstract. You can ge
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89 virtual std::vector<int> GetWordEndOffsets() = 0; | |
90 virtual std::vector<int> GetParagraphStartOffsets() = 0; | |
91 virtual std::vector<int> GetParagraphEndOffsets() = 0; | |
92 | |
93 private: | |
94 // Defines the type of position in the accessibility tree. | |
95 enum class AXPositionType { | |
96 TreePosition, | |
97 TextPosition | |
98 }; | |
99 | |
100 AXPosition(AXNode* anchor, int offset, AXPositionType type); | |
101 | |
102 AXNode* anchor_; | |
dmazzoni
2016/08/24 05:46:59
You probably need to store the AXTree here, since
| |
103 int offset_; | |
104 AXPositionType type_; | |
dmazzoni
2016/08/24 05:46:58
I think this class needs to store the affinity. We
| |
105 }; | |
106 | |
107 bool operator==(const AXPosition& first, const AXPosition& second); | |
108 bool operator!=(const AXPosition& first, const AXPosition& second); | |
109 | |
110 } // namespace ui | |
111 | |
112 #endif // UI_ACCESSIBILITY_AX_POSITION_H_ | |
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