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Side by Side Diff: ash/wm/window_selector_unittest.cc

Issue 22715005: Use overview mode for alt-tab cycling. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/root_window_controller.h" 5 #include "ash/root_window_controller.h"
6 #include "ash/screen_ash.h" 6 #include "ash/screen_ash.h"
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/test/ash_test_base.h" 8 #include "ash/test/ash_test_base.h"
9 #include "ash/test/shell_test_api.h" 9 #include "ash/test/shell_test_api.h"
10 #include "ash/wm/mru_window_tracker.h" 10 #include "ash/wm/mru_window_tracker.h"
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
100 ScopedVector<LayerAnimationObserver> animations; 100 ScopedVector<LayerAnimationObserver> animations;
101 for (size_t i = 0; i < windows.size(); ++i) { 101 for (size_t i = 0; i < windows.size(); ++i) {
102 animations.push_back(new LayerAnimationObserver(windows[i]->layer())); 102 animations.push_back(new LayerAnimationObserver(windows[i]->layer()));
103 } 103 }
104 ash::Shell::GetInstance()->window_selector_controller()->ToggleOverview(); 104 ash::Shell::GetInstance()->window_selector_controller()->ToggleOverview();
105 for (size_t i = 0; i < animations.size(); ++i) { 105 for (size_t i = 0; i < animations.size(); ++i) {
106 animations[i]->WaitUntilDone(); 106 animations[i]->WaitUntilDone();
107 } 107 }
108 } 108 }
109 109
110 void Cycle(WindowSelector::Direction direction) {
111 if (!IsSelecting()) {
112 std::vector<aura::Window*> windows = ash::Shell::GetInstance()->
113 mru_window_tracker()->BuildMruWindowList();
114 ScopedVector<LayerAnimationObserver> animations;
115 for (size_t i = 0; i < windows.size(); ++i) {
Daniel Erat 2013/08/09 20:54:35 nit: don't need curly brackets here
flackr 2013/08/09 22:15:36 Done.
116 animations.push_back(new LayerAnimationObserver(windows[i]->layer()));
117 }
118 ash::Shell::GetInstance()->window_selector_controller()->
119 HandleCycleWindow(direction);
120 for (size_t i = 0; i < animations.size(); ++i) {
Daniel Erat 2013/08/09 20:54:35 nit: or here
flackr 2013/08/09 22:15:36 Done.
121 animations[i]->WaitUntilDone();
122 }
123 } else {
124 ash::Shell::GetInstance()->window_selector_controller()->
125 HandleCycleWindow(direction);
126 }
127 }
128
129 void StopCycling() {
130 ash::Shell::GetInstance()->window_selector_controller()->AltKeyReleased();
131 }
132
110 gfx::RectF GetTransformedBounds(aura::Window* window) { 133 gfx::RectF GetTransformedBounds(aura::Window* window) {
111 gfx::RectF bounds(window->layer()->bounds()); 134 gfx::RectF bounds(window->layer()->bounds());
112 window->layer()->transform().TransformRect(&bounds); 135 window->layer()->transform().TransformRect(&bounds);
113 return bounds; 136 return bounds;
114 } 137 }
115 138
116 gfx::RectF GetTransformedTargetBounds(aura::Window* window) { 139 gfx::RectF GetTransformedTargetBounds(aura::Window* window) {
117 gfx::RectF bounds(window->layer()->GetTargetBounds()); 140 gfx::RectF bounds(window->layer()->GetTargetBounds());
118 window->layer()->GetTargetTransform().TransformRect(&bounds); 141 window->layer()->GetTargetTransform().TransformRect(&bounds);
119 return bounds; 142 return bounds;
120 } 143 }
121 144
122 void ClickWindow(aura::Window* window) { 145 void ClickWindow(aura::Window* window) {
123 aura::test::EventGenerator event_generator(window->GetRootWindow(), window); 146 aura::test::EventGenerator event_generator(window->GetRootWindow(), window);
124 gfx::RectF target = GetTransformedBounds(window); 147 gfx::RectF target = GetTransformedBounds(window);
125 event_generator.ClickLeftButton(); 148 event_generator.ClickLeftButton();
126 } 149 }
127 150
151 bool IsSelecting() {
152 return ash::Shell::GetInstance()->window_selector_controller()->
153 IsSelecting();
154 }
155
128 private: 156 private:
129 aura::test::TestWindowDelegate wd; 157 aura::test::TestWindowDelegate wd;
130 158
131 DISALLOW_COPY_AND_ASSIGN(WindowSelectorTest); 159 DISALLOW_COPY_AND_ASSIGN(WindowSelectorTest);
132 }; 160 };
133 161
134 // Tests entering overview mode with two windows and selecting one. 162 // Tests entering overview mode with two windows and selecting one.
135 TEST_F(WindowSelectorTest, Basic) { 163 TEST_F(WindowSelectorTest, Basic) {
136 gfx::Rect bounds(0, 0, 400, 400); 164 gfx::Rect bounds(0, 0, 400, 400);
137 scoped_ptr<aura::Window> window1(CreateWindow(bounds)); 165 scoped_ptr<aura::Window> window1(CreateWindow(bounds));
138 scoped_ptr<aura::Window> window2(CreateWindow(bounds)); 166 scoped_ptr<aura::Window> window2(CreateWindow(bounds));
139 EXPECT_TRUE(WindowsOverlapping(window1.get(), window2.get())); 167 EXPECT_TRUE(WindowsOverlapping(window1.get(), window2.get()));
140 wm::ActivateWindow(window2.get()); 168 wm::ActivateWindow(window2.get());
141 EXPECT_FALSE(wm::IsActiveWindow(window1.get())); 169 EXPECT_FALSE(wm::IsActiveWindow(window1.get()));
142 EXPECT_TRUE(wm::IsActiveWindow(window2.get())); 170 EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
143 171
144 // In overview mode the windows should no longer overlap. 172 // In overview mode the windows should no longer overlap.
145 ToggleOverview(); 173 ToggleOverview();
146 EXPECT_FALSE(WindowsOverlapping(window1.get(), window2.get())); 174 EXPECT_FALSE(WindowsOverlapping(window1.get(), window2.get()));
147 175
148 // Clicking window 1 should activate it. 176 // Clicking window 1 should activate it.
149 ClickWindow(window1.get()); 177 ClickWindow(window1.get());
150 EXPECT_TRUE(wm::IsActiveWindow(window1.get())); 178 EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
151 EXPECT_FALSE(wm::IsActiveWindow(window2.get())); 179 EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
152 } 180 }
153 181
182 // Tests entering overview mode with three windows and cycling through them.
183 TEST_F(WindowSelectorTest, BasicCycle) {
184 gfx::Rect bounds(0, 0, 400, 400);
185 scoped_ptr<aura::Window> window1(CreateWindow(bounds));
186 scoped_ptr<aura::Window> window2(CreateWindow(bounds));
187 scoped_ptr<aura::Window> window3(CreateWindow(bounds));
188 wm::ActivateWindow(window3.get());
189 wm::ActivateWindow(window2.get());
190 wm::ActivateWindow(window1.get());
191 EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
192 EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
193 EXPECT_FALSE(wm::IsActiveWindow(window3.get()));
194
195 Cycle(WindowSelector::FORWARD);
196 EXPECT_TRUE(IsSelecting());
197 Cycle(WindowSelector::FORWARD);
198 StopCycling();
199 EXPECT_FALSE(IsSelecting());
200 EXPECT_FALSE(wm::IsActiveWindow(window1.get()));
201 EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
202 EXPECT_TRUE(wm::IsActiveWindow(window3.get()));
203 }
204
154 // Tests that overview mode is exited if the last remaining window is destroyed. 205 // Tests that overview mode is exited if the last remaining window is destroyed.
155 TEST_F(WindowSelectorTest, LastWindowDestroyed) { 206 TEST_F(WindowSelectorTest, LastWindowDestroyed) {
156 gfx::Rect bounds(0, 0, 400, 400); 207 gfx::Rect bounds(0, 0, 400, 400);
157 scoped_ptr<aura::Window> window1(CreateWindow(bounds)); 208 scoped_ptr<aura::Window> window1(CreateWindow(bounds));
158 scoped_ptr<aura::Window> window2(CreateWindow(bounds)); 209 scoped_ptr<aura::Window> window2(CreateWindow(bounds));
159 ToggleOverview(); 210 ToggleOverview();
160 211
161 window1.reset(); 212 window1.reset();
162 window2.reset(); 213 window2.reset();
163 EXPECT_FALSE(ash::Shell::GetInstance()->window_selector_controller()-> 214 EXPECT_FALSE(IsSelecting());
164 IsSelecting());
165 } 215 }
166 216
167 // Tests that windows remain on the display they are currently on in overview 217 // Tests that windows remain on the display they are currently on in overview
168 // mode. 218 // mode.
169 TEST_F(WindowSelectorTest, MultipleDisplays) { 219 TEST_F(WindowSelectorTest, MultipleDisplays) {
170 if (!SupportsMultipleDisplays()) 220 if (!SupportsMultipleDisplays())
171 return; 221 return;
172 222
173 UpdateDisplay("400x400,400x400"); 223 UpdateDisplay("400x400,400x400");
174 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); 224 Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
(...skipping 18 matching lines...) Expand all
193 root_windows[0]->bounds().Contains( 243 root_windows[0]->bounds().Contains(
194 ToEnclosingRect(GetTransformedBounds(window2.get()))); 244 ToEnclosingRect(GetTransformedBounds(window2.get())));
195 root_windows[1]->bounds().Contains( 245 root_windows[1]->bounds().Contains(
196 ToEnclosingRect(GetTransformedBounds(window3.get()))); 246 ToEnclosingRect(GetTransformedBounds(window3.get())));
197 root_windows[1]->bounds().Contains( 247 root_windows[1]->bounds().Contains(
198 ToEnclosingRect(GetTransformedBounds(window4.get()))); 248 ToEnclosingRect(GetTransformedBounds(window4.get())));
199 } 249 }
200 250
201 } // namespace internal 251 } // namespace internal
202 } // namespace ash 252 } // namespace ash
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