Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/window_selector_controller.h" | 5 #include "ash/wm/window_selector_controller.h" |
| 6 | 6 |
| 7 #include "ash/session_state_delegate.h" | 7 #include "ash/session_state_delegate.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/wm/mru_window_tracker.h" | 9 #include "ash/wm/mru_window_tracker.h" |
| 10 #include "ash/wm/window_selector.h" | 10 #include "ash/wm/window_selector.h" |
| 11 #include "ash/wm/window_util.h" | 11 #include "ash/wm/window_util.h" |
| 12 #include "ui/base/events/event.h" | |
| 13 #include "ui/base/events/event_handler.h" | |
| 12 | 14 |
| 13 namespace ash { | 15 namespace ash { |
| 14 | 16 |
| 17 namespace { | |
| 18 | |
| 19 // Filter to watch for the termination of a keyboard gesture to cycle through | |
| 20 // multiple windows. | |
| 21 class WindowSelectorEventFilter : public ui::EventHandler { | |
| 22 public: | |
| 23 WindowSelectorEventFilter(); | |
| 24 virtual ~WindowSelectorEventFilter(); | |
| 25 | |
| 26 // Overridden from ui::EventHandler: | |
| 27 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; | |
|
Daniel Erat
2013/08/09 20:54:35
nit: add a blank line after this one
flackr
2013/08/09 22:15:36
Done.
| |
| 28 private: | |
| 29 DISALLOW_COPY_AND_ASSIGN(WindowSelectorEventFilter); | |
| 30 }; | |
| 31 | |
| 32 // Watch for all keyboard events by filtering the root window. | |
| 33 WindowSelectorEventFilter::WindowSelectorEventFilter() { | |
| 34 Shell::GetInstance()->AddPreTargetHandler(this); | |
| 35 } | |
| 36 | |
| 37 WindowSelectorEventFilter::~WindowSelectorEventFilter() { | |
| 38 Shell::GetInstance()->RemovePreTargetHandler(this); | |
| 39 } | |
| 40 | |
| 41 void WindowSelectorEventFilter::OnKeyEvent(ui::KeyEvent* event) { | |
| 42 // Views uses VKEY_MENU for both left and right Alt keys. | |
| 43 if (event->key_code() == ui::VKEY_MENU && | |
| 44 event->type() == ui::ET_KEY_RELEASED) { | |
| 45 Shell::GetInstance()->window_selector_controller()->AltKeyReleased(); | |
| 46 // Warning: |this| will be deleted from here on. | |
| 47 } | |
| 48 } | |
| 49 | |
| 50 } // namespace | |
| 51 | |
| 15 WindowSelectorController::WindowSelectorController() { | 52 WindowSelectorController::WindowSelectorController() { |
| 16 } | 53 } |
| 17 | 54 |
| 18 WindowSelectorController::~WindowSelectorController() { | 55 WindowSelectorController::~WindowSelectorController() { |
| 19 } | 56 } |
| 20 | 57 |
| 21 // static | 58 // static |
| 22 bool WindowSelectorController::CanSelect() { | 59 bool WindowSelectorController::CanSelect() { |
| 23 // Don't allow a window overview if the screen is locked or a modal dialog is | 60 // Don't allow a window overview if the screen is locked or a modal dialog is |
| 24 // open. | 61 // open. |
| 25 return !Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && | 62 return !Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && |
| 26 !Shell::GetInstance()->IsSystemModalWindowOpen(); | 63 !Shell::GetInstance()->IsSystemModalWindowOpen(); |
| 27 } | 64 } |
| 28 | 65 |
| 29 void WindowSelectorController::ToggleOverview() { | 66 void WindowSelectorController::ToggleOverview() { |
| 30 if (window_selector_.get()) { | 67 if (window_selector_.get()) { |
| 31 window_selector_.reset(); | 68 window_selector_.reset(); |
| 32 } else { | 69 } else { |
| 33 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> | 70 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> |
| 34 mru_window_tracker()->BuildMruWindowList(); | 71 mru_window_tracker()->BuildMruWindowList(); |
| 35 // Don't enter overview mode with no windows. | 72 // Don't enter overview mode with no windows. |
| 36 if (windows.empty()) | 73 if (windows.empty()) |
| 37 return; | 74 return; |
| 38 | 75 |
| 39 // Deactivating the window will hide popup windows like the omnibar or | 76 // Deactivating the window will hide popup windows like the omnibar or |
| 40 // open menus. | 77 // open menus. |
| 41 aura::Window* active_window = wm::GetActiveWindow(); | 78 aura::Window* active_window = wm::GetActiveWindow(); |
| 42 if (active_window) | 79 if (active_window) |
| 43 wm::DeactivateWindow(active_window); | 80 wm::DeactivateWindow(active_window); |
| 44 window_selector_.reset(new WindowSelector(windows, this)); | 81 window_selector_.reset( |
| 82 new WindowSelector(windows, WindowSelector::OVERVIEW, this)); | |
| 45 } | 83 } |
| 46 } | 84 } |
| 47 | 85 |
| 86 void WindowSelectorController::HandleCycleWindow( | |
| 87 WindowSelector::Direction direction) { | |
| 88 if (!CanSelect()) | |
| 89 return; | |
| 90 | |
| 91 if (!IsSelecting()) { | |
| 92 event_handler_.reset(new WindowSelectorEventFilter()); | |
| 93 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> | |
| 94 mru_window_tracker()->BuildMruWindowList(); | |
| 95 window_selector_.reset( | |
| 96 new WindowSelector(windows, WindowSelector::CYCLE, this)); | |
| 97 window_selector_->Step(direction); | |
| 98 } else if (window_selector_->mode() == WindowSelector::CYCLE) { | |
| 99 window_selector_->Step(direction); | |
| 100 } | |
| 101 } | |
| 102 | |
| 103 void WindowSelectorController::AltKeyReleased() { | |
| 104 event_handler_.reset(); | |
| 105 window_selector_->SelectWindow(); | |
| 106 } | |
| 107 | |
| 48 bool WindowSelectorController::IsSelecting() { | 108 bool WindowSelectorController::IsSelecting() { |
| 49 return window_selector_.get() != NULL; | 109 return window_selector_.get() != NULL; |
| 50 } | 110 } |
| 51 | 111 |
| 52 void WindowSelectorController::OnWindowSelected(aura::Window* window) { | 112 void WindowSelectorController::OnWindowSelected(aura::Window* window) { |
| 53 window_selector_.reset(); | 113 window_selector_.reset(); |
| 54 wm::ActivateWindow(window); | 114 wm::ActivateWindow(window); |
| 55 } | 115 } |
| 56 | 116 |
| 57 void WindowSelectorController::OnSelectionCanceled() { | 117 void WindowSelectorController::OnSelectionCanceled() { |
| 58 window_selector_.reset(); | 118 window_selector_.reset(); |
| 59 } | 119 } |
| 60 | 120 |
| 61 } // namespace ash | 121 } // namespace ash |
| OLD | NEW |