| Index: include/v8-debug.h
|
| diff --git a/include/v8-debug.h b/include/v8-debug.h
|
| index bacccb61ddfdd59306e37d73edfacbbc712c5f6a..e488aaa8891e707cd4cb61a5e48bca121e073095 100755
|
| --- a/include/v8-debug.h
|
| +++ b/include/v8-debug.h
|
| @@ -30,6 +30,40 @@
|
|
|
| #include "v8.h"
|
|
|
| +#ifdef _WIN32
|
| +typedef int int32_t;
|
| +typedef unsigned int uint32_t;
|
| +typedef unsigned short uint16_t; // NOLINT
|
| +typedef long long int64_t; // NOLINT
|
| +
|
| +// Setup for Windows DLL export/import. See v8.h in this directory for
|
| +// information on how to build/use V8 as a DLL.
|
| +#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
|
| +#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
|
| + build configuration to ensure that at most one of these is set
|
| +#endif
|
| +
|
| +#ifdef BUILDING_V8_SHARED
|
| +#define EXPORT __declspec(dllexport)
|
| +#elif USING_V8_SHARED
|
| +#define EXPORT __declspec(dllimport)
|
| +#else
|
| +#define EXPORT
|
| +#endif
|
| +
|
| +#else // _WIN32
|
| +
|
| +// Setup for Linux shared library export. See v8.h in this directory for
|
| +// information on how to build/use V8 as shared library.
|
| +#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED)
|
| +#define EXPORT __attribute__ ((visibility("default")))
|
| +#else // defined(__GNUC__) && (__GNUC__ >= 4)
|
| +#define EXPORT
|
| +#endif // defined(__GNUC__) && (__GNUC__ >= 4)
|
| +
|
| +#endif // _WIN32
|
| +
|
| +
|
| /**
|
| * Debugger support for the V8 JavaScript engine.
|
| */
|
| @@ -47,7 +81,7 @@ enum DebugEvent {
|
| };
|
|
|
|
|
| -class V8_EXPORT Debug {
|
| +class EXPORT Debug {
|
| public:
|
| /**
|
| * A client object passed to the v8 debugger whose ownership will be taken by
|
|
|