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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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239 | 239 |
240 // A zone splay tree. The config type parameter encapsulates the | 240 // A zone splay tree. The config type parameter encapsulates the |
241 // different configurations of a concrete splay tree (see splay-tree.h). | 241 // different configurations of a concrete splay tree (see splay-tree.h). |
242 // The tree itself and all its elements are allocated in the Zone. | 242 // The tree itself and all its elements are allocated in the Zone. |
243 template <typename Config> | 243 template <typename Config> |
244 class ZoneSplayTree: public SplayTree<Config, ZoneAllocationPolicy> { | 244 class ZoneSplayTree: public SplayTree<Config, ZoneAllocationPolicy> { |
245 public: | 245 public: |
246 explicit ZoneSplayTree(Zone* zone) | 246 explicit ZoneSplayTree(Zone* zone) |
247 : SplayTree<Config, ZoneAllocationPolicy>(ZoneAllocationPolicy(zone)) {} | 247 : SplayTree<Config, ZoneAllocationPolicy>(ZoneAllocationPolicy(zone)) {} |
248 ~ZoneSplayTree(); | 248 ~ZoneSplayTree(); |
249 | |
250 INLINE(void* operator new(size_t size, Zone* zone)); | |
251 | |
252 void operator delete(void* pointer) { UNREACHABLE(); } | |
253 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } | |
254 }; | 249 }; |
255 | 250 |
256 | 251 |
257 typedef TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; | 252 typedef TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; |
258 | 253 |
259 } } // namespace v8::internal | 254 } } // namespace v8::internal |
260 | 255 |
261 #endif // V8_ZONE_H_ | 256 #endif // V8_ZONE_H_ |
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