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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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157 delete memory; | 157 delete memory; |
158 } | 158 } |
159 | 159 |
160 | 160 |
161 // ----------------------------------------------------------------------------- | 161 // ----------------------------------------------------------------------------- |
162 // Implementation of RelocInfo | 162 // Implementation of RelocInfo |
163 | 163 |
164 // Patch the code at the current PC with a call to the target address. | 164 // Patch the code at the current PC with a call to the target address. |
165 // Additional guard int3 instructions can be added if required. | 165 // Additional guard int3 instructions can be added if required. |
166 void RelocInfo::PatchCodeWithCall(Address target, int guard_bytes) { | 166 void RelocInfo::PatchCodeWithCall(Address target, int guard_bytes) { |
167 int code_size = Assembler::kCallSequenceLength + guard_bytes; | 167 // Load register with immediate 64 and call through a register instructions |
| 168 // takes up 13 bytes and int3 takes up one byte. |
| 169 static const int kCallCodeSize = 13; |
| 170 int code_size = kCallCodeSize + guard_bytes; |
168 | 171 |
169 // Create a code patcher. | 172 // Create a code patcher. |
170 CodePatcher patcher(pc_, code_size); | 173 CodePatcher patcher(pc_, code_size); |
171 | 174 |
172 // Add a label for checking the size of the code used for returning. | 175 // Add a label for checking the size of the code used for returning. |
173 #ifdef DEBUG | 176 #ifdef DEBUG |
174 Label check_codesize; | 177 Label check_codesize; |
175 patcher.masm()->bind(&check_codesize); | 178 patcher.masm()->bind(&check_codesize); |
176 #endif | 179 #endif |
177 | 180 |
178 // Patch the code. | 181 // Patch the code. |
179 patcher.masm()->movq(r10, target, RelocInfo::NONE64); | 182 patcher.masm()->movq(r10, target, RelocInfo::NONE64); |
180 patcher.masm()->call(r10); | 183 patcher.masm()->call(r10); |
181 | 184 |
182 // Check that the size of the code generated is as expected. | 185 // Check that the size of the code generated is as expected. |
183 ASSERT_EQ(Assembler::kCallSequenceLength, | 186 ASSERT_EQ(kCallCodeSize, |
184 patcher.masm()->SizeOfCodeGeneratedSince(&check_codesize)); | 187 patcher.masm()->SizeOfCodeGeneratedSince(&check_codesize)); |
185 | 188 |
186 // Add the requested number of int3 instructions after the call. | 189 // Add the requested number of int3 instructions after the call. |
187 for (int i = 0; i < guard_bytes; i++) { | 190 for (int i = 0; i < guard_bytes; i++) { |
188 patcher.masm()->int3(); | 191 patcher.masm()->int3(); |
189 } | 192 } |
190 } | 193 } |
191 | 194 |
192 | 195 |
193 void RelocInfo::PatchCode(byte* instructions, int instruction_count) { | 196 void RelocInfo::PatchCode(byte* instructions, int instruction_count) { |
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3110 bool RelocInfo::IsCodedSpecially() { | 3113 bool RelocInfo::IsCodedSpecially() { |
3111 // The deserializer needs to know whether a pointer is specially coded. Being | 3114 // The deserializer needs to know whether a pointer is specially coded. Being |
3112 // specially coded on x64 means that it is a relative 32 bit address, as used | 3115 // specially coded on x64 means that it is a relative 32 bit address, as used |
3113 // by branch instructions. | 3116 // by branch instructions. |
3114 return (1 << rmode_) & kApplyMask; | 3117 return (1 << rmode_) & kApplyMask; |
3115 } | 3118 } |
3116 | 3119 |
3117 } } // namespace v8::internal | 3120 } } // namespace v8::internal |
3118 | 3121 |
3119 #endif // V8_TARGET_ARCH_X64 | 3122 #endif // V8_TARGET_ARCH_X64 |
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